Commit Graph

8 Commits

Author SHA1 Message Date
Ilya Shurumov
ab044beeb7 - fix ProcessLump not loading LUMP_PALLET
- implement IncrementClutNum, IncrementTPageNum
- implement ASM func unpackTexture
- implement LoadTPageAndCluts
- implement LoadPermanentTPages
2020-04-06 05:06:00 +06:00
Ilya Shurumov
f6119162b1 - fix ProcessLumps
- implement ProcessMapLump
- implement InitCellData
- implement ProcessSpoolInfoLump
2020-04-06 03:04:50 +06:00
Ilya Shurumov
75d757a0b0 - implement ProcessMDSLump
- implement ProcessTextureInfo
- added version info print on frontend
- implement RenderGame
- implement FadeGameScreen
- implement SetupScreenFade
2020-04-06 02:04:37 +06:00
Ilya Shurumov
da176025ac - implement loadsectorsPC
- implement LoadGameLevel
- implement ProcessLumps
- implement SetCityType, ResetCityType
- implement sdGetBSP, FindRoadInBSP
- implement LoadCosmetics, ProcessCosmeticsLump
- fix wantedCar finally
2020-04-05 19:53:08 +06:00
Ilya Shurumov
cb74b84f12 - implement GameInit
- add many unimplemented (unfinished)
2020-04-03 04:44:09 +06:00
Ilya Shurumov
5b8e0dfe1d - OT to use OTTYPE instead of just u_long for EMU
- latest emulator
- emulator polygon drawing improvements
- fixed bugs regarding to render frontend in D2
2020-04-01 03:04:08 +06:00
Ilya Shurumov
2facb27782 - implement LoadFrontendScreens
- implement FEInitCdIcon
- adding frontend vars
- redid other vars
2020-03-28 21:44:13 +06:00
Ilya Shurumov
c40d40bd22 - added sources rebuilt with TDR and partially decompiled intro sequence
- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
2020-03-28 03:25:35 +06:00