Ilya Shurumov
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ab044beeb7
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- fix ProcessLump not loading LUMP_PALLET
- implement IncrementClutNum, IncrementTPageNum
- implement ASM func unpackTexture
- implement LoadTPageAndCluts
- implement LoadPermanentTPages
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2020-04-06 05:06:00 +06:00 |
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Ilya Shurumov
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f6119162b1
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- fix ProcessLumps
- implement ProcessMapLump
- implement InitCellData
- implement ProcessSpoolInfoLump
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2020-04-06 03:04:50 +06:00 |
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Ilya Shurumov
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75d757a0b0
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- implement ProcessMDSLump
- implement ProcessTextureInfo
- added version info print on frontend
- implement RenderGame
- implement FadeGameScreen
- implement SetupScreenFade
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2020-04-06 02:04:37 +06:00 |
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Ilya Shurumov
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da176025ac
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- implement loadsectorsPC
- implement LoadGameLevel
- implement ProcessLumps
- implement SetCityType, ResetCityType
- implement sdGetBSP, FindRoadInBSP
- implement LoadCosmetics, ProcessCosmeticsLump
- fix wantedCar finally
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2020-04-05 19:53:08 +06:00 |
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Ilya Shurumov
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cb74b84f12
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- implement GameInit
- add many unimplemented (unfinished)
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2020-04-03 04:44:09 +06:00 |
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Ilya Shurumov
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5b8e0dfe1d
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- OT to use OTTYPE instead of just u_long for EMU
- latest emulator
- emulator polygon drawing improvements
- fixed bugs regarding to render frontend in D2
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2020-04-01 03:04:08 +06:00 |
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Ilya Shurumov
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2facb27782
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- implement LoadFrontendScreens
- implement FEInitCdIcon
- adding frontend vars
- redid other vars
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2020-03-28 21:44:13 +06:00 |
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Ilya Shurumov
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c40d40bd22
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- added sources rebuilt with TDR and partially decompiled intro sequence
- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
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2020-03-28 03:25:35 +06:00 |
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