Fireboyd78
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2ddcda382c
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Implemented various functions + code cleanup.
* Added GetCarPalIndex
* Added GetRandomChase
* Added FindMissionLadderPos
* Added FindPrevMissionFromLadderPos
* Added EndGame
* Added Find_TexID
* Updated GameStart
- Improved code flow
- Removed gotos
- Removed garbage "debug check"
- Fixed code for cheats
- Added inline helper functions to reduce bloat
* Updated ProcessLumps
- Cleaned up code
* Updated DrawGame
- Cleaned up code
- Better VSync waiting
* Updated ProcessTextureInfo
- Improved code flow
- Cleaned up garbled non-sense code
* Updated SetVariable
- Improved code flow
- Removed gotos
- Fixed code for cheats
* Updated HandleKeyPress
- Improved code flow
- Fixed decompilation bugs
* Updated PadChecks
- Improved code flow
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2020-04-10 15:12:50 -07:00 |
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Ilya Shurumov
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478f059614
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- implemented almost all SPOOL.C (except unused sound bank loading)
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2020-04-10 17:56:11 +06:00 |
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Ilya Shurumov
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9f078caf95
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- always redraw menu on non-PSX version
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2020-04-09 00:46:50 +06:00 |
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Ilya Shurumov
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bb1ebe5f04
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- removed same dead code
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2020-04-06 17:59:27 +06:00 |
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Ilya Shurumov
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75d757a0b0
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- implement ProcessMDSLump
- implement ProcessTextureInfo
- added version info print on frontend
- implement RenderGame
- implement FadeGameScreen
- implement SetupScreenFade
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2020-04-06 02:04:37 +06:00 |
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Ilya Shurumov
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b754d4e2cb
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- implement ReInitFrontend()
- implement ReInitScreens()
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2020-04-05 22:44:41 +06:00 |
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Ilya Shurumov
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56d3fbf399
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- implement InitialiseMissionDefaults
- implement LoadMission
- implement GetFreeChannel
- fixed wantedCar setup from frontend
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2020-04-05 04:53:41 +06:00 |
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Ilya Shurumov
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c31dae4b5a
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- fix FEInitCDIcon
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2020-04-01 19:24:35 +06:00 |
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Ilya Shurumov
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5b7d5a404a
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- fixed extraRect var
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2020-04-01 17:31:43 +06:00 |
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Ilya Shurumov
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87c16cd025
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- fix CarSelectScreen
- fix LoadBackgroundFile
- updateVRAM immediately using DrawSync
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2020-04-01 05:27:09 +06:00 |
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Ilya Shurumov
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5b8e0dfe1d
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- OT to use OTTYPE instead of just u_long for EMU
- latest emulator
- emulator polygon drawing improvements
- fixed bugs regarding to render frontend in D2
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2020-04-01 03:04:08 +06:00 |
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Ilya Shurumov
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0e8b4ca696
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- implement GameStart
- implement SetPleaseWait
- implement StringWidth, PrintString, PrintStringCentered, PrintStringFeature
- implement LoadFont
- implement SetFontTPage
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2020-03-30 02:33:32 +06:00 |
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Ilya Shurumov
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b9382cf872
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- implement SetVariable
- Memcard Main renamed to not conflict with OBJ
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2020-03-29 23:03:53 +06:00 |
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Ilya Shurumov
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b203128d34
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- fixed some decompilation bugs
- implement SetupExtraPoly
- implement CarSelectScreen
- implement CityCutOffScreen
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2020-03-29 22:13:32 +06:00 |
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Ilya Shurumov
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26d979a408
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- fix NewSelection
- fix InitControllers
- fix MapPad
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2020-03-29 20:08:55 +06:00 |
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Ilya Shurumov
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bd04543844
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- implement ReadControllers
- implement ClearPad
- implement HandleKeyPress
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2020-03-29 18:33:48 +06:00 |
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Ilya Shurumov
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cf88c50291
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- implement NewSelection
- fix EnableDisplay
- fix DrawScreen Ordering Table
- fix SetupBackgroundPolys and SetupScreenSprts
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2020-03-29 18:13:32 +06:00 |
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Ilya Shurumov
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8879f114d0
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- implement EnableDisplay
- implement EndFrame
- implement GetTimeStamp
- implement SetTextColour
- implement EnableDisplay
- implement DrawScreen
- implement FEPrintString
- font loading correctly
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2020-03-29 06:56:49 +06:00 |
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Ilya Shurumov
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54128aebc6
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- implement ShowLoadingScreen
- implement ShowLoading
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2020-03-29 04:26:18 +06:00 |
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Ilya Shurumov
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223da63fe2
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- implement SetupBackgroundPolys
- implement SetupScreenSprts
- implement SetFEDrawMode
- LoadFrontendScreens done prettier
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2020-03-29 02:29:37 +06:00 |
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Ilya Shurumov
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2facb27782
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- implement LoadFrontendScreens
- implement FEInitCdIcon
- adding frontend vars
- redid other vars
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2020-03-28 21:44:13 +06:00 |
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Ilya Shurumov
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c40d40bd22
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- added sources rebuilt with TDR and partially decompiled intro sequence
- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
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2020-03-28 03:25:35 +06:00 |
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