Ilya Shurumov
aee9488db4
- [EMU] warn if SpuWrite exceeds memory
2020-04-27 11:51:38 +06:00
Ilya Shurumov
792c9b817e
- implement InitSkidding, TerminateSkidding, CheckCarEffects
...
- marked LoadSoundBankDynamic as BUGGED
- [EMU] little attempt to fix SPU sample lookup
2020-04-27 11:27:09 +06:00
Ilya Shurumov
10a4ec93ff
- [EMU] fix decodeSound
2020-04-27 10:35:09 +06:00
Ilya Shurumov
26be016644
- [EMU] libSPU fixes
2020-04-27 09:16:59 +06:00
Ilya Shurumov
1d675380d5
- [EMU] SpuSetVoiceAttr sets gain
2020-04-26 12:39:22 +06:00
Ilya Shurumov
7095fa7cf5
- [EMU] fix SpuSetVoiceAttr
2020-04-12 21:35:24 +06:00
Ilya Shurumov
38d1723298
- fixed index bug in SpuSetKey & SpuGetKeyStatus
2020-04-12 20:33:55 +06:00
Ilya Shurumov
1489b3a2cb
- implement ResetSound, UpdateVolumeAttributesM, SetMasterVolume
...
- partially implement CalculateVolume
- proper SpuSetVoiceAttr in LibSPU
2020-04-09 19:55:39 +06:00
Ilya Shurumov
2b4de546a5
- fix 'samples' declaration
...
- trying SPU emulation
2020-04-09 00:07:11 +06:00
Ilya Shurumov
955ed5185d
- implement CompleteSoundSetup, StopChannel, LockChannel, UnlockChannel, SoundHandler, FESound, VsyncProc
2020-04-08 20:47:04 +06:00
Ilya Shurumov
eeb96e39b5
- implement InitSound
...
- implement LoadBankFromLump
- implement LoadSoundBankDynamic
2020-04-04 19:42:29 +06:00
Ilya Shurumov
5b8e0dfe1d
- OT to use OTTYPE instead of just u_long for EMU
...
- latest emulator
- emulator polygon drawing improvements
- fixed bugs regarding to render frontend in D2
2020-04-01 03:04:08 +06:00
Ilya Shurumov
ee87194914
- add DR_MOVE to ParseLinkedPrimitiveList
...
- Every textured polygon is affecting active DRAWENV texture page
- added rendering skip if unhandled primitive encountered
- add some 'unimplemented' methods required by Driver 2
- compilation fix
- added key bind to save VRAM
2020-03-31 23:00:33 +06:00
Ilya Shurumov
08403ce5c4
- add TOMB5 emulator code
2020-03-31 22:56:49 +06:00