Commit Graph

19 Commits

Author SHA1 Message Date
Ilya Shurumov
cec6d2e083 - [EMU] implement SetDrawMove, DR_MOVE parsing
- [EMU] correct MoveImage
- [EMU] implement GPU disabled state
2020-06-05 01:29:33 +06:00
Ilya Shurumov
2d2eba91ff - fix emulator Quad triangle order 2020-05-31 20:15:50 +06:00
Ilya Shurumov
8b1a88af95 - [EMU] implement SetDrawEnv and fix DR_ENV 2020-05-31 02:27:24 +06:00
Ilya Shurumov
f3ce1a6adf - fix car exit attempt message
- fix overlay map clipping
2020-05-30 20:49:53 +06:00
Ilya Shurumov
bc61a1a631 - [EMU] support DR_AREA and scissor tests 2020-05-30 20:25:05 +06:00
Ilya Shurumov
6c8d37216f - implement TargetArrow, DrawOverheadMap (partially) 2020-05-30 17:40:17 +06:00
Ilya Shurumov
8a9ccffef4 - half-float super-optimized PGXP implementation with perspective texture correction 2020-05-22 21:42:36 +06:00
Ilya Shurumov
d6f4b22732 - Latest emulator updates (inc PGXP) 2020-04-23 13:25:56 +06:00
Ilya Shurumov
f263680202 - [EMU] implement StoreImage2 2020-04-19 16:52:14 +06:00
Ilya Shurumov
fec76bcfa4 - [EMU] added LINE_F3 and LINE_F4 drawing 2020-04-13 03:28:03 +06:00
Ilya Shurumov
9c9ff94f3d - [EMU] remove EndScene from VSync and put it to the end of DrawOTag 2020-04-12 19:36:14 +06:00
Ilya Shurumov
59eacce933 - latest emulator
- swap interval for 50 FPS
2020-04-05 21:39:14 +06:00
Ilya Shurumov
61d42df4be - latest changes of emulator 2020-04-03 04:42:51 +06:00
Ilya Shurumov
8b2a232c55 - Latest emulator
- [EMU] Discard for all shaders corrected
- disable publisher intro screens
- Ghidra DB updates
2020-04-02 18:03:23 +06:00
Ilya Shurumov
9d9a384134 - attempt on 8 bit LUT textures
- the DrawSync should draw all polygons from DrawPrim and end scene
2020-04-01 19:24:24 +06:00
Ilya Shurumov
87c16cd025 - fix CarSelectScreen
- fix LoadBackgroundFile
- updateVRAM immediately using DrawSync
2020-04-01 05:27:09 +06:00
Ilya Shurumov
5b8e0dfe1d - OT to use OTTYPE instead of just u_long for EMU
- latest emulator
- emulator polygon drawing improvements
- fixed bugs regarding to render frontend in D2
2020-04-01 03:04:08 +06:00
Ilya Shurumov
ee87194914 - add DR_MOVE to ParseLinkedPrimitiveList
- Every textured polygon is affecting active DRAWENV texture page
- added rendering skip if unhandled primitive encountered
- add some 'unimplemented' methods required by Driver 2
- compilation fix
- added key bind to save VRAM
2020-03-31 23:00:33 +06:00
Ilya Shurumov
08403ce5c4 - add TOMB5 emulator code 2020-03-31 22:56:49 +06:00