Ilya Shurumov
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a8ee800d3e
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- pretty sdGetBSP, FindRoadInBSP
- more pretty RoadInCell, sdGetCell
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2020-05-16 15:31:55 +06:00 |
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Ilya Shurumov
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6270cbea4f
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- implement InitPedestrians, DestroyPedestrian(s), ActivatePlayerPedestrian, SetTannerPosition
- little fixes
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2020-05-15 14:50:30 +06:00 |
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Ilya Shurumov
|
dca102c0a4
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- added colorful console messages
|
2020-05-14 12:56:30 +06:00 |
|
Ilya Shurumov
|
920895121a
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- XMPLAY by Jason Page original source code ported back from PS2
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2020-05-13 12:40:22 +06:00 |
|
Ilya Shurumov
|
f6936a6746
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- bump version
|
2020-05-12 10:01:00 +06:00 |
|
Ilya Shurumov
|
0803a18a9c
|
- debug keys to toggle position display
- minor fixes
|
2020-05-06 17:23:01 +06:00 |
|
Ilya Shurumov
|
b43832bec7
|
- temporary fix for positional correction in CarBuildingCollision
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2020-05-06 10:01:42 +06:00 |
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Ilya Shurumov
|
234243fbc6
|
- implement CheckScenaryCollisions
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2020-04-29 00:00:25 +06:00 |
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Ilya Shurumov
|
2a6d355bc8
|
- implement GetEngineRevs, ControlCarRevs
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2020-04-26 12:02:35 +06:00 |
|
Ilya Shurumov
|
6100845a24
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- implement DrawCarWheels, DrawWheelObject, MangleWheelModels
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2020-04-21 21:28:52 +06:00 |
|
Ilya Shurumov
|
7014cde896
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- enable ProcessDentLump
|
2020-04-20 19:04:17 +06:00 |
|
Ilya Shurumov
|
a3580168c2
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- fix GameInit not setting mallocptr
- Spool query debug
- unpack_cellpointers is better now
|
2020-04-20 10:55:53 +06:00 |
|
Ilya Shurumov
|
54a642e318
|
- Spool fixes
- bring back all trap() calls
|
2020-04-19 18:32:14 +06:00 |
|
Ilya Shurumov
|
5be00df302
|
- implement StoreClut2, SetCLUT16Flags, PrintScaledString
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2020-04-19 16:07:53 +06:00 |
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Ilya Shurumov
|
0bb37aadce
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- implement DrawSkyDome, PlotHorizonMDL
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2020-04-17 00:19:33 +06:00 |
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Ilya Shurumov
|
6418d4d88f
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- implement DrawTILES, TileNxN
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2020-04-15 20:15:54 +06:00 |
|
Ilya Shurumov
|
36bb54efd5
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- Game version 0.4
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2020-04-12 22:15:23 +06:00 |
|
Ilya Shurumov
|
c17e09945a
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- implement ControlMenu, SetupMenu
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2020-04-12 19:04:54 +06:00 |
|
Ilya Shurumov
|
6e99edce58
|
- little changes
|
2020-04-12 17:59:06 +06:00 |
|
Fireboyd78
|
5de9d091d0
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Added typedef for plot context struct.
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2020-04-10 18:37:07 -07:00 |
|
Fireboyd78
|
6a5af89aae
|
Fixed 'setCopControlWord' macro.
|
2020-04-10 16:09:37 -07:00 |
|
Fireboyd78
|
291d03d4f0
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Fixed ACTIVE_CHEATS structure.
|
2020-04-10 14:57:03 -07:00 |
|
Fireboyd78
|
bf5b85591c
|
Added coprocessor macros and fixed invalid arguments.
|
2020-04-10 14:48:36 -07:00 |
|
Ilya Shurumov
|
62ef7f3c12
|
- add dummy CdGetSector, CdReadyCallback, CdDataCallback
- add LoadImage2 define
|
2020-04-10 06:22:05 +06:00 |
|
Ilya Shurumov
|
ab044beeb7
|
- fix ProcessLump not loading LUMP_PALLET
- implement IncrementClutNum, IncrementTPageNum
- implement ASM func unpackTexture
- implement LoadTPageAndCluts
- implement LoadPermanentTPages
|
2020-04-06 05:06:00 +06:00 |
|
Ilya Shurumov
|
f6119162b1
|
- fix ProcessLumps
- implement ProcessMapLump
- implement InitCellData
- implement ProcessSpoolInfoLump
|
2020-04-06 03:04:50 +06:00 |
|
Ilya Shurumov
|
75d757a0b0
|
- implement ProcessMDSLump
- implement ProcessTextureInfo
- added version info print on frontend
- implement RenderGame
- implement FadeGameScreen
- implement SetupScreenFade
|
2020-04-06 02:04:37 +06:00 |
|
Ilya Shurumov
|
da176025ac
|
- implement loadsectorsPC
- implement LoadGameLevel
- implement ProcessLumps
- implement SetCityType, ResetCityType
- implement sdGetBSP, FindRoadInBSP
- implement LoadCosmetics, ProcessCosmeticsLump
- fix wantedCar finally
|
2020-04-05 19:53:08 +06:00 |
|
Ilya Shurumov
|
cb74b84f12
|
- implement GameInit
- add many unimplemented (unfinished)
|
2020-04-03 04:44:09 +06:00 |
|
Ilya Shurumov
|
5b8e0dfe1d
|
- OT to use OTTYPE instead of just u_long for EMU
- latest emulator
- emulator polygon drawing improvements
- fixed bugs regarding to render frontend in D2
|
2020-04-01 03:04:08 +06:00 |
|
Ilya Shurumov
|
2facb27782
|
- implement LoadFrontendScreens
- implement FEInitCdIcon
- adding frontend vars
- redid other vars
|
2020-03-28 21:44:13 +06:00 |
|
Ilya Shurumov
|
c40d40bd22
|
- added sources rebuilt with TDR and partially decompiled intro sequence
- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
|
2020-03-28 03:25:35 +06:00 |
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