Ilya Shurumov
acaffb85f0
- discard black colour before dithering occurs
2020-04-01 03:08:47 +06:00
Ilya Shurumov
5b8e0dfe1d
- OT to use OTTYPE instead of just u_long for EMU
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- latest emulator
- emulator polygon drawing improvements
- fixed bugs regarding to render frontend in D2
2020-04-01 03:04:08 +06:00
Ilya Shurumov
ee87194914
- add DR_MOVE to ParseLinkedPrimitiveList
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- Every textured polygon is affecting active DRAWENV texture page
- added rendering skip if unhandled primitive encountered
- add some 'unimplemented' methods required by Driver 2
- compilation fix
- added key bind to save VRAM
2020-03-31 23:00:33 +06:00
Ilya Shurumov
08403ce5c4
- add TOMB5 emulator code
2020-03-31 22:56:49 +06:00
Ilya Shurumov
0e8b4ca696
- implement GameStart
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- implement SetPleaseWait
- implement StringWidth, PrintString, PrintStringCentered, PrintStringFeature
- implement LoadFont
- implement SetFontTPage
2020-03-30 02:33:32 +06:00
Ilya Shurumov
b9382cf872
- implement SetVariable
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- Memcard Main renamed to not conflict with OBJ
2020-03-29 23:03:53 +06:00
Ilya Shurumov
b203128d34
- fixed some decompilation bugs
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- implement SetupExtraPoly
- implement CarSelectScreen
- implement CityCutOffScreen
2020-03-29 22:13:32 +06:00
Ilya Shurumov
26d979a408
- fix NewSelection
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- fix InitControllers
- fix MapPad
2020-03-29 20:08:55 +06:00
Ilya Shurumov
bd04543844
- implement ReadControllers
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- implement ClearPad
- implement HandleKeyPress
2020-03-29 18:33:48 +06:00
Ilya Shurumov
cf88c50291
- implement NewSelection
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- fix EnableDisplay
- fix DrawScreen Ordering Table
- fix SetupBackgroundPolys and SetupScreenSprts
2020-03-29 18:13:32 +06:00
Ilya Shurumov
8879f114d0
- implement EnableDisplay
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- implement EndFrame
- implement GetTimeStamp
- implement SetTextColour
- implement EnableDisplay
- implement DrawScreen
- implement FEPrintString
- font loading correctly
2020-03-29 06:56:49 +06:00
Ilya Shurumov
54128aebc6
- implement ShowLoadingScreen
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- implement ShowLoading
2020-03-29 04:26:18 +06:00
Ilya Shurumov
223da63fe2
- implement SetupBackgroundPolys
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- implement SetupScreenSprts
- implement SetFEDrawMode
- LoadFrontendScreens done prettier
2020-03-29 02:29:37 +06:00
Ilya Shurumov
2facb27782
- implement LoadFrontendScreens
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- implement FEInitCdIcon
- adding frontend vars
- redid other vars
2020-03-28 21:44:13 +06:00
Ilya Shurumov
c40d40bd22
- added sources rebuilt with TDR and partially decompiled intro sequence
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- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
2020-03-28 03:25:35 +06:00