Commit Graph

1757 Commits

Author SHA1 Message Date
Ilya Shurumov
3158ea28d6 - more longs to ints 2020-12-08 23:12:17 +06:00
Ilya Shurumov
0bd12cf1b3 - lots, lots and lots of changes of some complex types to typedefs 2020-12-08 22:45:14 +06:00
Ilya Shurumov
a5fac885e9 Merge branch 'master' of https://github.com/OpenDriver2/REDRIVER2.git into develop-SoapyMan 2020-12-07 13:02:18 +06:00
Ilya
f5d9487782
Merge pull request #39 from OpenDriver2/contributing
@Fireboyd78 I'm merging this as it gets outdated but it's still actual. Changes are still needed
2020-12-07 13:00:19 +06:00
Ilya Shurumov
11d02e7bb0 - fix cop cars playing music instead of siren 2020-12-07 12:40:20 +06:00
Ilya Shurumov
d7e3ef0db7 - don't give player a felony when he gets to own cop car
- misc changes
2020-12-07 12:36:08 +06:00
Fireboyd78
1a67d157ff Fixed pause menu bug in Multiplayer that crashed the game. 2020-12-06 13:28:58 -08:00
Ilya Shurumov
fed9e6ff11 - dirty fix for loading multi-palette textures 2020-12-07 02:29:41 +06:00
Ilya Shurumov
9e9187e898 - allow denting to be externally loaded 2020-12-06 17:29:38 +06:00
Ilya Shurumov
378b9e9751 - introduce limits on denting 2020-12-06 16:12:06 +06:00
Ilya Shurumov
43324503ba - increase car denting buffers size 2020-12-04 21:23:21 +06:00
Ilya Shurumov
7e9edaf999 Merge branch 'refactor-LEADAI' into develop-SoapyMan 2020-12-03 19:01:24 +06:00
Ilya Shurumov
e92fb3db7f - remove dump_music as it moved to OpenDriver2Tools 2020-12-03 17:33:49 +06:00
Ilya Shurumov
c187a98658 - Retro: Press Select to toggle overlays + hide HUD when editing camera 2020-12-02 22:07:52 +06:00
Ilya
3dfd2d53c1
Merge pull request #48 from OpenDriver2/develop-SoapyMan
- fix Vegas event setup later causing crash in mission "Destroy the y…
2020-12-02 21:47:22 +06:00
Ilya Shurumov
463200b846 - fix Vegas event setup later causing crash in mission "Destroy the yard" 2020-12-02 21:38:57 +06:00
Ilya
1de6722aea
Merge pull request #46 from OpenDriver2/develop-SoapyMan
Fix problems
2020-12-02 13:38:12 +06:00
Ilya Shurumov
6acb68ed0c - [Psy-X] switch for enabling swap interval
- disable swap interval during loading
2020-12-02 13:17:13 +06:00
Ilya Shurumov
69a868af07 - use texture detail's position instead of TIMs 2020-12-02 13:12:54 +06:00
Ilya Shurumov
88b3a49eae - disable Civ AI debug view 2020-12-02 13:12:31 +06:00
Ilya Shurumov
865c2339be - fix Civ AI road selection on junction, yielding and parking problems 2020-12-02 03:26:46 +06:00
Ilya Shurumov
824d1b6993 - update config.ini 2020-12-02 03:26:17 +06:00
Ilya
ac8bdddc36
Merge pull request #38 from OpenDriver2/develop-SoapyMan
PC control schemes, fast loading screens
2020-12-01 21:12:18 +06:00
Ilya Shurumov
ca6b59040d - fix pedestrian LOD head drawing 2020-12-01 19:14:54 +06:00
Ilya Shurumov
fa6d4c6a82 - widescreen clipping on overlay map
- [Psy-X] double-buffer VRAM (for future purposes)
- [Psy-X] fix some headers
2020-12-01 19:03:03 +06:00
Ilya Shurumov
3ca3bdf1ae - fix fullscreen map UVs 2020-12-01 18:37:00 +06:00
Ilya Shurumov
60c070d745 - change hubcap height 2020-12-01 18:06:24 +06:00
Ilya Shurumov
3b6a08b8ad - PlotBuildingModelSubdivNxN to draw GT4 polys 2020-12-01 18:06:15 +06:00
Ilya Shurumov
951f38286d - [Psy-X] re-enable OpenGL VSync 2020-12-01 18:01:32 +06:00
Ilya Shurumov
88b24e4709 - bringing Skip Cutscene to Release build
- fix compile error
2020-12-01 16:47:40 +06:00
Ilya Shurumov
ec633746d4 - fix spooled car texture override 2020-12-01 16:40:53 +06:00
Ilya Shurumov
aa4e0b9434 - added -exportxasubtitles command line parameter 2020-12-01 16:33:04 +06:00
Ilya Shurumov
b167528cdc - comment printing CIV AI debug stuff 2020-12-01 16:25:09 +06:00
Ilya Shurumov
41f652487c - don't put tyre tracks on event surfaces 2020-12-01 16:23:48 +06:00
Ilya Shurumov
926cc8ca4e - fix CIV AI turning on narrow roads and lane fitting bug 2020-12-01 15:56:45 +06:00
Ilya Shurumov
66fd73237b - restore Vegas event 2020-12-01 04:02:14 +06:00
Ilya Shurumov
f852f9bb1c - fix crash when rendering tiles (if first started with LOD) 2020-11-30 22:17:51 +06:00
Ilya Shurumov
421a0e57cd - driving game overlays are now aligned to widescreen
- "Out of tape" aligned to widescreen
2020-11-30 20:56:10 +06:00
Ilya Shurumov
3d800a6e56 - texture override based on City Type (Day/Night/Multi/MultiNight) 2020-11-30 16:11:08 +06:00
Ilya Shurumov
259a1b7ab2 - allow overriding spooled area textures 2020-11-30 15:54:47 +06:00
Ilya Shurumov
18464ba2db - always load cosmetics from LCF 2020-11-30 04:32:05 +06:00
Ilya Shurumov
4ab66c1b06 - allow spooled models to be overriden 2020-11-30 04:22:00 +06:00
Ilya Shurumov
34595a57ca - add spooled texture override 2020-11-30 03:51:20 +06:00
Ilya Shurumov
61fae9390a - separate texture loading to LoadTPageFromTIMs 2020-11-30 03:51:10 +06:00
Ilya Shurumov
da834e3c42 - add detail number suffix to TIM filename 2020-11-30 03:03:57 +06:00
Ilya Shurumov
798972785c - support for direct texture loading 2020-11-30 01:21:59 +06:00
Ilya Shurumov
a8ac1958ee - support for direct model loading (overriding LEV files) 2020-11-30 01:21:33 +06:00
Ilya Shurumov
804a8db8a7 - move FindModel*WithName to MODELS.C 2020-11-29 20:23:31 +06:00
Ilya Shurumov
514d429bbd - fix Frontend SetVariable of gWantNight 2020-11-29 20:20:00 +06:00
Ilya Shurumov
e1ca31d978 - fix Tanner not getting exploded 2020-11-29 20:04:36 +06:00