Ilya Shurumov
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71cefc98a7
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- implement AddWheelForcesDriver1
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2020-04-23 07:05:31 +06:00 |
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Ilya Shurumov
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bc1c4f67e1
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- implement GlobalTimeStep
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2020-04-22 22:28:10 +06:00 |
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Ilya Shurumov
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9c5f0fc41f
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- implement CreateDentableCar
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2020-04-21 17:06:40 +06:00 |
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Ilya Shurumov
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e2a0f6198c
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- implement HandleMission, Handle321Go
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2020-04-20 13:09:07 +06:00 |
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Ilya Shurumov
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88b4ba3bcf
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- implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel
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2020-04-18 01:55:31 +06:00 |
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Ilya Shurumov
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5b2b242613
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- implement CloseShutters, SetupFadePolys, DrawFadePoly, DisplayMissionTitle
- LOADVIEW.C fully decompiled
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2020-04-18 00:44:01 +06:00 |
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Ilya Shurumov
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79849de4a1
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- implement DrawMission, DisplayPlayerPosition, DrawMessage, DrawWorldTargets, DrawFullscreenTargets, DrawMultiplayerTargets, DrawOverheadTarget
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2020-04-18 00:27:24 +06:00 |
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Ilya Shurumov
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4ee57f00f3
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- implement StepGame
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2020-04-17 23:14:36 +06:00 |
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Ilya Shurumov
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01388d3b1d
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- implement InitCar (partially)
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2020-04-17 01:27:17 +06:00 |
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Ilya Shurumov
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9e19ac4fdd
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- implement InitOverlays, InitPercentageBar, DisplayOverlays, DrawPercentageBar, SetColourByValue
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2020-04-13 03:30:03 +06:00 |
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Ilya Shurumov
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295018a47a
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- implement RenderGame2
- added missing DrawMission
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2020-04-13 02:09:59 +06:00 |
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Fireboyd78
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2ddcda382c
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Implemented various functions + code cleanup.
* Added GetCarPalIndex
* Added GetRandomChase
* Added FindMissionLadderPos
* Added FindPrevMissionFromLadderPos
* Added EndGame
* Added Find_TexID
* Updated GameStart
- Improved code flow
- Removed gotos
- Removed garbage "debug check"
- Fixed code for cheats
- Added inline helper functions to reduce bloat
* Updated ProcessLumps
- Cleaned up code
* Updated DrawGame
- Cleaned up code
- Better VSync waiting
* Updated ProcessTextureInfo
- Improved code flow
- Cleaned up garbled non-sense code
* Updated SetVariable
- Improved code flow
- Removed gotos
- Fixed code for cheats
* Updated HandleKeyPress
- Improved code flow
- Fixed decompilation bugs
* Updated PadChecks
- Improved code flow
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2020-04-10 15:12:50 -07:00 |
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Ilya Shurumov
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f5d943e8c5
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- implement InitMap, InitSpooling
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2020-04-09 23:10:34 +06:00 |
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Ilya Shurumov
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da176025ac
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- implement loadsectorsPC
- implement LoadGameLevel
- implement ProcessLumps
- implement SetCityType, ResetCityType
- implement sdGetBSP, FindRoadInBSP
- implement LoadCosmetics, ProcessCosmeticsLump
- fix wantedCar finally
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2020-04-05 19:53:08 +06:00 |
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Ilya Shurumov
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56d3fbf399
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- implement InitialiseMissionDefaults
- implement LoadMission
- implement GetFreeChannel
- fixed wantedCar setup from frontend
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2020-04-05 04:53:41 +06:00 |
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Ilya Shurumov
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c40d40bd22
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- added sources rebuilt with TDR and partially decompiled intro sequence
- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
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2020-03-28 03:25:35 +06:00 |
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