Ilya Shurumov
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468e153672
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- use GTE macros everywhere instead of direct register access
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2020-05-22 16:25:24 +06:00 |
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Ilya Shurumov
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d02dcb44c5
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- implement DrawCar, FrustrumCheck
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2020-04-20 20:14:50 +06:00 |
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Ilya Shurumov
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f2c8cf8686
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- fix FrustrumCheck16
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2020-04-19 12:08:54 +06:00 |
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Ilya Shurumov
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8e69068c71
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- improvements?
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2020-04-19 08:20:39 +06:00 |
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Ilya Shurumov
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56d2a0de15
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- implement InitCamera
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2020-04-17 01:14:56 +06:00 |
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Ilya Shurumov
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81a14e5d32
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- [EMU] add signed GTE functions
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2020-04-15 19:47:00 +06:00 |
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Ilya Shurumov
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7fce162ef3
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- implement Apply_InvCameraMatrixSet* (2 ASM funcs)
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2020-04-15 19:30:14 +06:00 |
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Ilya Shurumov
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5b9158f66f
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- implement SetCameraVector, Apply_Inv_CameraMatrix, FrustrumCheck16
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2020-04-15 19:14:24 +06:00 |
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Ilya Shurumov
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8165920d5f
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- partially implement DrawMapPSX
- implement ClearCopUsage
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2020-04-13 19:45:34 +06:00 |
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Ilya Shurumov
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295018a47a
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- implement RenderGame2
- added missing DrawMission
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2020-04-13 02:09:59 +06:00 |
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Ilya Shurumov
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c40d40bd22
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- added sources rebuilt with TDR and partially decompiled intro sequence
- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
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2020-03-28 03:25:35 +06:00 |
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