Ilya Shurumov
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a3ae25b518
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- DrawTILES temporarily draws tiles as they are
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2020-04-19 14:00:26 +06:00 |
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Ilya Shurumov
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43677d1cd8
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- implement Tile1x1
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2020-04-19 13:03:20 +06:00 |
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Ilya Shurumov
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8e69068c71
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- improvements?
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2020-04-19 08:20:39 +06:00 |
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Ilya Shurumov
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0bb37aadce
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- implement DrawSkyDome, PlotHorizonMDL
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2020-04-17 00:19:33 +06:00 |
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Ilya Shurumov
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6418d4d88f
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- implement DrawTILES, TileNxN
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2020-04-15 20:15:54 +06:00 |
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Ilya Shurumov
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da53db487b
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- implement lots of spooling sh*tcode
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2020-04-10 05:29:12 +06:00 |
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Ilya Shurumov
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b4ac9d8240
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- implement ProcessLowDetailTable
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2020-04-09 22:11:35 +06:00 |
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Ilya Shurumov
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da176025ac
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- implement loadsectorsPC
- implement LoadGameLevel
- implement ProcessLumps
- implement SetCityType, ResetCityType
- implement sdGetBSP, FindRoadInBSP
- implement LoadCosmetics, ProcessCosmeticsLump
- fix wantedCar finally
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2020-04-05 19:53:08 +06:00 |
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Ilya Shurumov
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c40d40bd22
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- added sources rebuilt with TDR and partially decompiled intro sequence
- moved necessary data to new sources
- running intro with TOMB5 HLE emulator
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2020-03-28 03:25:35 +06:00 |
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