mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-24 03:12:35 +01:00
72500832c2
- refactor MapPad
764 lines
14 KiB
C
764 lines
14 KiB
C
#include "THISDUST.H"
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#include "PAD.H"
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#include "SYSTEM.H"
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#include "MISSION.H"
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#include "CUTSCENE.H"
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#include "PAUSE.H"
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#include "GLAUNCH.H"
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#include "MAIN.H"
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#include "PLAYERS.H"
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#include "CARS.H"
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#include <string.h>
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unsigned char High_shake_data[] = { 1, 0xFF, 0xFF, 0xC8, 0x50, 0x50, 0x50, 0x50, 0x50, 0x46, 0x46, 0x46, 0x46, 0x46, 0xA, 0xA, 0xA, 0xA, 0xA, 0xA, 0 };
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unsigned char Med_shake_data[] = { 1, 0xC8, 0xC8, 0x64, 0x46, 0x46, 0x46, 0x46, 0x46, 0xA, 0xA, 0xA, 0 };
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unsigned char Low_shake_data[] = { 1, 0xA0, 0xA0, 0x46, 0x46, 0xA, 0xA, 0xA, 0xA, 0 };
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unsigned char* shake_data[] = { High_shake_data, Med_shake_data, Low_shake_data };
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struct PAD Pads[2];
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int numPadsConnected = 0;
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int pad_connected = 0;
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int gVibration = 0;
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// decompiled code
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// original method signature:
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// void /*$ra*/ InitControllers()
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// line 75, offset 0x0006b480
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/* begin block 1 */
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// Start line: 77
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// Start offset: 0x0006B480
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// Variables:
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// int i; // $s3
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// int j; // $a1
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/* end block 1 */
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// End offset: 0x0006B5A8
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// End Line: 111
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/* begin block 2 */
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// Start line: 150
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/* end block 2 */
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// End Line: 151
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/* begin block 3 */
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// Start line: 151
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/* end block 3 */
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// End Line: 152
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/* begin block 4 */
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// Start line: 156
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/* end block 4 */
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// End Line: 157
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/* WARNING: Unknown calling convention yet parameter storage is locked */
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char padbuffer[2][PADBUFFER_SIZE]; // [A] was static
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DUPLICATION DuplicatePadData; // [A]
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// [D]
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void InitControllers(void)
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{
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struct PAD* pad;
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DuplicatePadData.buffer = NULL;
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DuplicatePadData.size = 0;
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PadInitDirect((unsigned char*)padbuffer[0], (unsigned char*)padbuffer[1]);
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PadStartCom();
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for (int i = 0; i < 2; i++)
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{
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pad = &Pads[i];
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pad->active = 1;
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pad->type = 0;
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pad->dualshock = 0;
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pad->motors[0] = 0;
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pad->motors[1] = 0;
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pad->vibrate = 0;
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pad->alarmShakeCounter = 0;
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pad->shake_type = 0;
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pad->shakeptr = NULL;
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pad->port = (i << 4);
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pad->state = 0;
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pad->delay = 6;
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pad->dsactive = 0;
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for (int j = 0; j < 16; j++)
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pad->mappings.button_lookup[j] = 1 << (j & 0x1f);
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pad->mappings.swap_analog = 0;
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}
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ CloseControllers()
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// line 113, offset 0x0006bdf8
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/* begin block 1 */
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// Start line: 115
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// Start offset: 0x0006BDF8
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// Variables:
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// int i; // $v1
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/* end block 1 */
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// End offset: 0x0006BE38
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// End Line: 124
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/* begin block 2 */
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// Start line: 226
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/* end block 2 */
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// End Line: 227
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/* begin block 3 */
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// Start line: 837
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/* end block 3 */
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// End Line: 838
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/* begin block 4 */
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// Start line: 839
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/* end block 4 */
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// End Line: 840
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/* WARNING: Unknown calling convention yet parameter storage is locked */
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// [D]
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void CloseControllers(void)
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{
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int i;
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PadStopCom();
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i = 0;
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do {
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Pads[i].active = 0;
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Pads[i].type = 0;
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i++;
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} while (i < 2);
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ ReadControllers()
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// line 132, offset 0x0006b5a8
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/* begin block 1 */
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// Start line: 134
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// Start offset: 0x0006B5A8
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// Variables:
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// int i; // $s3
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// int pad; // $s2
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/* end block 1 */
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// End offset: 0x0006B6F0
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// End Line: 189
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/* begin block 2 */
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// Start line: 299
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/* end block 2 */
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// End Line: 300
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/* begin block 3 */
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// Start line: 321
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/* end block 3 */
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// End Line: 322
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/* begin block 4 */
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// Start line: 322
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/* end block 4 */
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// End Line: 323
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/* begin block 5 */
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// Start line: 325
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/* end block 5 */
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// End Line: 326
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/* WARNING: Unknown calling convention yet parameter storage is locked */
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// [D]
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void ReadControllers(void)
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{
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#ifndef PSX
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Emulator_UpdateInput();
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#endif
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char *pData;
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int pad;
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int iVar2;
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pad = 0;
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if (DuplicatePadData.buffer)
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memcpy(DuplicatePadData.buffer, &padbuffer, DuplicatePadData.size);
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pData = padbuffer[0];
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iVar2 = 1;
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do {
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PADRAW* padRaw = (PADRAW*)pData;
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if (padRaw->status == '\0')
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{
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if ((padRaw->id == 65) || (padRaw->id == 115))
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{
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MapPad(pad, padRaw);
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}
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else
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{
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Pads[pad].type = 1;
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ClearPad(pad);
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}
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}
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else {
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Pads[pad].type = 0;
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ClearPad(pad);
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}
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pad = pad + 1;
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iVar2 = iVar2 + -1;
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pData += PADBUFFER_SIZE;
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} while (-1 < iVar2);
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HandleDualShock();
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pad_connected = (Pads[0].type != 0);
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if (Pads[0].type == 1)
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pad_connected = -1;
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if (1 < NumPlayers)
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{
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if (Pads[1].type == 0)
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pad_connected = 0;
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if (Pads[1].type == 1)
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pad_connected = -1;
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}
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ SetPadVibration(int pad /*$a3*/, unsigned char type /*$a1*/)
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// line 191, offset 0x0006be38
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/* begin block 1 */
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// Start line: 927
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/* end block 1 */
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// End Line: 928
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/* begin block 2 */
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// Start line: 995
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/* end block 2 */
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// End Line: 996
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// [D]
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void SetPadVibration(int pad, unsigned char type)
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{
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if (pad >= 0)
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{
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if(Pads[pad].dualshock != 0 && gInGameCutsceneActive == 0)
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{
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Pads[pad].shake_type = type;
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Pads[pad].vibrate = 6;
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return;
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}
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Pads[pad].shakeptr = NULL;
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Pads[pad].shake_type = 0;
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Pads[pad].vibrate = 0;
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}
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ StopPadVibration(int pad /*$a0*/)
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// line 209, offset 0x0006beb4
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/* begin block 1 */
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// Start line: 1033
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/* end block 1 */
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// End Line: 1034
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/* begin block 2 */
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// Start line: 1034
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/* end block 2 */
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// End Line: 1035
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// [D]
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void StopPadVibration(int pad)
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{
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Pads[pad].motors[0] = 0;
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Pads[pad].motors[1] = 0;
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Pads[pad].shakeptr = NULL;
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Pads[pad].shake_type = 0;
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Pads[pad].vibrate = 0;
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Pads[pad].alarmShakeCounter = 0;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ StopDualShockMotors()
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// line 228, offset 0x0006beec
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/* begin block 1 */
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// Start line: 1073
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/* end block 1 */
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// End Line: 1074
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/* begin block 2 */
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// Start line: 1074
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/* end block 2 */
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// End Line: 1075
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/* WARNING: Unknown calling convention yet parameter storage is locked */
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// [D]
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void StopDualShockMotors(void)
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{
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return;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ SetDuplicatePadData(char *buffer /*$a0*/, int size /*$a1*/)
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// line 232, offset 0x0006bef4
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/* begin block 1 */
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// Start line: 1081
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/* end block 1 */
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// End Line: 1082
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/* begin block 2 */
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// Start line: 1082
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/* end block 2 */
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// End Line: 1083
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// [D]
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void SetDuplicatePadData(char *buffer, int size)
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{
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if (size - 1U < 34)
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{
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DuplicatePadData.buffer = buffer;
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DuplicatePadData.size = size;
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return;
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}
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DuplicatePadData.buffer = NULL;
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DuplicatePadData.size = 0;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ MapPad(int pad /*$t2*/, struct PADRAW *pData /*$a3*/)
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// line 257, offset 0x0006b6f0
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/* begin block 1 */
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// Start line: 258
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// Start offset: 0x0006B6F0
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// Variables:
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// unsigned short i; // $a3
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// unsigned short buttons; // $t0
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// unsigned short mapped; // $t1
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/* end block 1 */
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// End offset: 0x0006B8D8
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// End Line: 321
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/* begin block 2 */
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// Start line: 532
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/* end block 2 */
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// End Line: 533
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/* begin block 3 */
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// Start line: 601
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/* end block 3 */
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// End Line: 602
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// [D]
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void MapPad(int pad, PADRAW *pData)
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{
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unsigned char uVar1;
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uint uVar5;
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ushort i;
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ushort buttons;
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ushort mapped;
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if (pData->status != 0)
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{
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Pads[pad].type = 0;
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return;
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}
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uVar1 = pData->id >> 4;
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if (uVar1 == 4)
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{
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Pads[pad].type = 2;
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}
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else if(uVar1 == 7)
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{
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Pads[pad].type = 4;
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}
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else
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{
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Pads[pad].type = 1;
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return;
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}
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mapped = Pads[pad].direct;
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buttons = ~((pData->buttons[0] << 8) | (pData->buttons[1])) & 0xffff;
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Pads[pad].direct = buttons;
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Pads[pad].dirnew = buttons & ~mapped;
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Pads[pad].diranalog[0] = pData->analog[0] - 128;
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Pads[pad].diranalog[1] = pData->analog[1] - 128;
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Pads[pad].diranalog[2] = pData->analog[2] - 128;
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Pads[pad].diranalog[3] = pData->analog[3] - 128;
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if (Pads[pad].active != 0)
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{
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mapped = 0;
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i = 0;
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uVar5 = buttons;
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do {
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if ((uVar5 & 1) != 0)
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{
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mapped |= Pads[pad].mappings.button_lookup[i];
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}
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i++;
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uVar5 = buttons >> (i & 0x1f);
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} while (i < 16);
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Pads[pad].mapnew = mapped & ~Pads[pad].mapped;
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Pads[pad].mapped = mapped;
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if (Pads[pad].mappings.swap_analog == 0)
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{
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Pads[pad].mapanalog[1] = Pads[pad].diranalog[1];
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Pads[pad].mapanalog[2] = Pads[pad].diranalog[2];
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Pads[pad].mapanalog[3] = Pads[pad].diranalog[3];
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Pads[pad].mapanalog[0] = Pads[pad].diranalog[0];
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}
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else
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{
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Pads[pad].mapanalog[1] = Pads[pad].diranalog[3];
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Pads[pad].mapanalog[2] = Pads[pad].diranalog[0];
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Pads[pad].mapanalog[3] = Pads[pad].diranalog[1];
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Pads[pad].mapanalog[0] = Pads[pad].diranalog[2];
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}
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}
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ ClearPad(int pad /*$a0*/)
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// line 323, offset 0x0006bf24
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/* begin block 1 */
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// Start line: 1263
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/* end block 1 */
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// End Line: 1264
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/* begin block 2 */
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// Start line: 1264
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/* end block 2 */
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// End Line: 1265
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// [D]
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void ClearPad(int pad)
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{
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Pads[pad].direct = 0;
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Pads[pad].dirnew = 0;
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Pads[pad].mapped = 0;
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Pads[pad].mapnew = 0;
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}
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// decompiled code
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// original method signature:
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// void /*$ra*/ HandleDualShock()
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// line 336, offset 0x0006b8e0
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/* begin block 1 */
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// Start line: 338
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// Start offset: 0x0006B8E0
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// Variables:
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// int state; // $v1
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// int port; // $s3
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// int pad; // $s5
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// int dsload; // $s7
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/* end block 1 */
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// End offset: 0x0006BBC4
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// End Line: 450
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/* begin block 2 */
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// Start line: 776
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/* end block 2 */
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// End Line: 777
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/* begin block 3 */
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// Start line: 777
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/* end block 3 */
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// End Line: 778
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/* begin block 4 */
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// Start line: 778
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/* end block 4 */
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// End Line: 779
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|
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/* WARNING: Unknown calling convention yet parameter storage is locked */
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// [D]
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void HandleDualShock(void)
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{
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#ifdef PSX
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static unsigned char align[6] = {
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0, 1, 255, 255, 255, 255
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};
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static unsigned char dummymotors[2] = {
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0, 0
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};
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|
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int uVar1;
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int state;
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int iVar3;
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int port;
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int pad;
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int dsload;
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dsload = 0;
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pad = 0;
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do {
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port = Pads[pad].port;
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HandlePadVibration(pad);
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if (Pads[pad].active == 0)
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{
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Pads[pad].motors[0] = 0;
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Pads[pad].motors[1] = 0;
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Pads[pad].vibrate = 0;
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}
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state = PadGetState(port);
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switch (state)
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{
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case 0:
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case 4:
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break;
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case 1:
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Pads[pad].state = 1;
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if (Pads[pad].dsactive != 0)
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{
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Pads[pad].dualshock = 0;
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Pads[pad].dsactive = 0;
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Pads[pad].state = 0;
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Pads[pad].delay = 6;
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LAB_0006ba78:
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Pads[pad].motors[0] = 0;
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Pads[pad].motors[1] = 0;
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Pads[pad].vibrate = 0;
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}
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break;
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case 2:
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if (Pads[pad].state == 6)
|
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goto LAB_0006ba8c;
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|
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Pads[pad].state = 6;
|
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break;
|
|
default:
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LAB_0006ba8c:
|
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if (Pads[pad].dsactive == 0 || (Pads[pad].vibrate == 0 && Pads[pad].alarmShakeCounter == 0 || 50 < dsload))
|
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{
|
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Pads[pad].motors[0] = 0;
|
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Pads[pad].motors[1] = 0;
|
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}
|
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else
|
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{
|
|
if ((Pads[pad].vibrate == 6) || (Pads[pad].alarmShakeCounter != 0))
|
|
{
|
|
if (gVibration == 0)
|
|
{
|
|
PadSetAct(port, dummymotors, 2);
|
|
}
|
|
else
|
|
{
|
|
if (Pads[pad].motors[0] != 0)
|
|
dsload += 10;
|
|
|
|
if (Pads[pad].motors[1] != 0)
|
|
dsload += 20;
|
|
|
|
PadSetAct(port, Pads[pad].motors, 2);
|
|
}
|
|
}
|
|
|
|
if (Pads[pad].vibrate != 0)
|
|
Pads[pad].vibrate--;
|
|
}
|
|
break;
|
|
case 6:
|
|
if (Pads[pad].state == 6)
|
|
goto LAB_0006ba8c;
|
|
|
|
if (PadInfoMode(port, 4, 1) != 7)
|
|
{
|
|
Pads[pad].dualshock = 0;
|
|
LAB_0006ba60:
|
|
Pads[pad].state = 6;
|
|
|
|
goto LAB_0006ba78;
|
|
}
|
|
|
|
Pads[pad].dualshock = 1;
|
|
|
|
if (Pads[pad].delay == 6)
|
|
{
|
|
if (PadSetActAlign(port, align) != 0)
|
|
{
|
|
Pads[pad].dsactive = 1;
|
|
goto LAB_0006ba60;
|
|
}
|
|
|
|
Pads[pad].delay = 0;
|
|
}
|
|
else
|
|
{
|
|
Pads[pad].delay++;
|
|
}
|
|
}
|
|
pad++;
|
|
|
|
} while (pad < 2);
|
|
#endif
|
|
}
|
|
|
|
|
|
|
|
// decompiled code
|
|
// original method signature:
|
|
// void /*$ra*/ HandlePadVibration(int pad /*$t1*/)
|
|
// line 452, offset 0x0006bbc4
|
|
/* begin block 1 */
|
|
// Start line: 453
|
|
// Start offset: 0x0006BBC4
|
|
// Variables:
|
|
// int speed; // $a3
|
|
/* end block 1 */
|
|
// End offset: 0x0006BDE8
|
|
// End Line: 496
|
|
|
|
/* begin block 2 */
|
|
// Start line: 1119
|
|
/* end block 2 */
|
|
// End Line: 1120
|
|
|
|
/* begin block 3 */
|
|
// Start line: 1122
|
|
/* end block 3 */
|
|
// End Line: 1123
|
|
|
|
/* begin block 4 */
|
|
// Start line: 1123
|
|
/* end block 4 */
|
|
// End Line: 1124
|
|
|
|
int gDualShockMax = 255;
|
|
|
|
// [D]
|
|
void HandlePadVibration(int pad)
|
|
{
|
|
unsigned char bVar1;
|
|
unsigned char uVar2;
|
|
unsigned char* pbVar3;
|
|
int iVar4;
|
|
unsigned char** ppbVar5;
|
|
int iVar6;
|
|
|
|
iVar6 = 0;
|
|
if ((((NoPlayerControl != 0) || (gDualShockMax == 0)) || (gDrawPauseMenus != 0)) || ((game_over != 0 || (gInGameCutsceneActive != 0))))
|
|
{
|
|
StopPadVibration(pad);
|
|
return;
|
|
}
|
|
|
|
if (player[pad].onGrass != 0)
|
|
{
|
|
iVar6 = car_data[player[pad].playerCarId].st.n.angularVelocity[1] >> 0xf;
|
|
|
|
if (iVar6 < 0)
|
|
iVar6 = -iVar6;
|
|
|
|
iVar6 = iVar6 + car_data[player[pad].playerCarId].hd.speed;
|
|
|
|
if (0x3c < iVar6)
|
|
iVar6 = 0x3c;
|
|
|
|
Pads[pad].vibrate = 6;
|
|
}
|
|
|
|
if (Pads[pad].shake_type == 0)
|
|
{
|
|
LAB_0006bd30:
|
|
if (Pads[pad].shakeptr == NULL)
|
|
goto LAB_0006bd84;
|
|
}
|
|
else
|
|
{
|
|
if (Pads[pad].shakeptr == NULL)
|
|
{
|
|
Pads[pad].shakeptr = shake_data[Pads[pad].shake_type - 1];
|
|
goto LAB_0006bd30;
|
|
}
|
|
}
|
|
|
|
ppbVar5 = &Pads[pad].shakeptr;
|
|
bVar1 = **ppbVar5;
|
|
pbVar3 = *ppbVar5 + 1;
|
|
*ppbVar5 = pbVar3;
|
|
iVar6 = iVar6 + bVar1;
|
|
|
|
if (*pbVar3 == 0)
|
|
*ppbVar5 = NULL;
|
|
|
|
LAB_0006bd84:
|
|
if (0xff < iVar6)
|
|
iVar6 = 0xff;
|
|
|
|
iVar4 = gDualShockMax + 0x100;
|
|
uVar2 = Pads[pad].alarmShakeCounter;
|
|
|
|
Pads[pad].shake_type = 0;
|
|
Pads[pad].motors[1] = (iVar6 * iVar4 >> 9);
|
|
|
|
if (uVar2 != 0)
|
|
{
|
|
Pads[pad].alarmShakeCounter = uVar2 - 1;
|
|
if (uVar2 == 1)
|
|
Pads[pad].motors[0] = 0;
|
|
else
|
|
Pads[pad].motors[0] = 1;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|