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AI.C
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- implement GetSmokeDrift, HandleDebris
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2020-07-06 00:33:14 +06:00 |
AI.H
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- modify TannerStuckInCar to check player id
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2020-06-06 16:24:46 +06:00 |
BCOLL3D.C
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- replace >> 12 and / 4096 with FIXED(v) macro
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2020-05-20 19:48:19 +06:00 |
BCOLL3D.H
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- implement GlobalTimeStep
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2020-04-22 22:28:10 +06:00 |
BCOLLIDE.C
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- better version of GlobalTimeStep
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2020-08-31 19:43:54 +06:00 |
BCOLLIDE.H
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- fix Vegas train collision (again)
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2020-08-31 17:14:47 +06:00 |
BOMBERMAN.C
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- more bug fixes with ASan
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2020-08-11 22:08:07 +06:00 |
BOMBERMAN.H
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- implement DrawThrownBombs
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2020-06-05 21:51:00 +06:00 |
CAMERA.C
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- implement auto-save/auto-load
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2020-08-31 13:13:20 +06:00 |
CAMERA.H
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- apply aspect on DrawSmashedCone
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2020-06-21 07:10:30 +06:00 |
CARS.C
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- correct ComputeCarLightingLevels
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2020-08-29 02:11:34 +06:00 |
CARS.H
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- car bug fixes and improvements for two player mode
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2020-06-06 18:19:55 +06:00 |
CD_ICON.H
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CELL.C
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- pretty HanfleMissionThreads, GetFirstPackedCop
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2020-08-20 17:19:37 +06:00 |
CELL.H
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CIV_AI.C
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- fix GetNextRoadInfo (civ AI stopping bug)
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2020-08-13 22:45:08 +06:00 |
CIV_AI.H
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- implement CheckPlayerMissFelonies
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2020-06-17 16:28:40 +06:00 |
CONVERT.C
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- fix bug in RestoreCarPosition
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2020-05-28 00:07:59 +06:00 |
CONVERT.H
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- partially implement DrawSprites
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2020-04-22 19:50:56 +06:00 |
COP_AI.C
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- post-fix fix
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2020-08-24 21:01:57 +06:00 |
COP_AI.H
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- implement getInterpolatedDistance
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2020-08-22 16:00:42 +06:00 |
COSMETIC.C
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- implement DrawTyreTracks, fix GetTyreTrackPositions
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2020-07-07 23:43:45 +06:00 |
COSMETIC.H
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- restored exhaust smoke
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2020-07-07 20:49:33 +06:00 |
CUTSCENE.C
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- fix cutscene playback inconsistency
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2020-08-10 22:10:01 +06:00 |
CUTSCENE.H
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- implement InitDrivingGames
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2020-06-13 14:56:24 +06:00 |
DEBRIS.C
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- implement DisplayWater
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2020-08-26 21:24:59 +06:00 |
DEBRIS.H
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- implement DrawTyreTracks, fix GetTyreTrackPositions
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2020-07-07 23:43:45 +06:00 |
DENTING.C
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- subdivision option for RenderModel
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2020-08-26 18:32:50 +06:00 |
DENTING.H
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- individual hubcap loosing
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2020-07-07 19:29:37 +06:00 |
DIRECTOR.C
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- correct menu texts
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2020-08-31 17:15:40 +06:00 |
DIRECTOR.H
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- implement ShowIcons
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2020-08-24 16:49:20 +06:00 |
DR2ROADS.C
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- implement getInterpolatedDistance
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2020-08-22 16:00:42 +06:00 |
DR2ROADS.H
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- implement CheckPlayerMissFelonies
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2020-06-17 16:28:40 +06:00 |
DRAW.C
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- better DrawSprites lighting fix
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2020-08-31 00:28:23 +06:00 |
DRAW.H
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- subdivision option for RenderModel
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2020-08-26 18:32:50 +06:00 |
DRIVINGGAMES.C
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- subdivision option for RenderModel
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2020-08-26 18:32:50 +06:00 |
DRIVINGGAMES.H
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- implement DrawCarWheels, DrawWheelObject, MangleWheelModels
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2020-04-21 21:28:52 +06:00 |
E3STUFF.C
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- implement CheckForCorrectDisc, DiscSwapped, ReInitSystem, PlayFMV, PlayRender, ReportMode
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2020-06-13 18:27:11 +06:00 |
E3STUFF.H
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ENVIRO.C
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Refactor: ENVIRO.C
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2020-08-26 09:41:47 -07:00 |
ENVIRO.H
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ENVSOUND.C
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- implement DoPoliceLoudhailer, InitializeCutsceneSound, JerichoSpeak, InitEnvSnd, AddEnvSound, AddEnvSounds, SetEnvSndVol, SetEnvSndPos, LeadHorn
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2020-06-14 01:03:59 +06:00 |
ENVSOUND.H
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EVENT.C
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- remove "drowning" in Vegas train during Take a Ride
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2020-08-31 00:59:25 +06:00 |
EVENT.H
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- implement CheckScenaryCollisions
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2020-04-29 00:00:25 +06:00 |
FELONY.C
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- dirty hack GetNextRoadGetInfo to fix AI stopping
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2020-06-19 19:14:47 +06:00 |
FELONY.H
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- implement bcollided2d, bFindCollisionPoint, bFindCollisionTime, CarBuildingCollision
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2020-05-01 12:08:36 +06:00 |
FMVPLAY.C
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- implement CheckForCorrectDisc, DiscSwapped, ReInitSystem, PlayFMV, PlayRender, ReportMode
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2020-06-13 18:27:11 +06:00 |
FMVPLAY.H
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GAMESND.C
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- implement TriggerEvent
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2020-08-29 14:55:05 +06:00 |
GAMESND.H
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- implement DoPoliceLoudhailer, InitializeCutsceneSound, JerichoSpeak, InitEnvSnd, AddEnvSound, AddEnvSounds, SetEnvSndVol, SetEnvSndPos, LeadHorn
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2020-06-14 01:03:59 +06:00 |
GLAUNCH.C
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- implement auto-save/auto-load
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2020-08-31 13:13:20 +06:00 |
GLAUNCH.H
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- implement LoadReplayFromBuffer, LoadAttractReplay
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2020-05-21 00:30:02 +06:00 |
HANDLING.C
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- better version of GlobalTimeStep
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2020-08-31 19:43:54 +06:00 |
HANDLING.H
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- implement InitTyreTracks, GetTyreTrackPositions, SetTyreTrackOldPositions, AddTyreTrack
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2020-07-07 18:53:12 +06:00 |
JOB_FX.C
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- implement DrawMultiplayerTarget
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2020-06-17 03:02:06 +06:00 |
JOB_FX.H
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LEADAI.C
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- fix Lead AI FakeMotion not moving car
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2020-08-28 01:27:47 +06:00 |
LEADAI.H
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- stub LEADAI.C
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2020-06-05 01:29:54 +06:00 |
LOADSAVE.C
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- implement auto-save/auto-load
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2020-08-31 13:13:20 +06:00 |
LOADSAVE.H
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- implement auto-save/auto-load
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2020-08-31 13:13:20 +06:00 |
LOADVIEW.C
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Refactor: LOADVIEW.C
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2020-08-26 09:41:47 -07:00 |
LOADVIEW.H
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MAIN.C
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- cutscene recorder subreplay selection
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2020-08-31 15:14:48 +06:00 |
MAIN.H
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- implement DrawEvents
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2020-08-29 18:58:09 +06:00 |
MAP.C
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- implement PositionVisible
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2020-06-23 01:32:35 +06:00 |
MAP.H
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- proper spooled models freeing
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2020-05-16 18:33:44 +06:00 |
MC_SND.C
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- implement DoMissionSound
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2020-08-28 21:22:27 +06:00 |
MC_SND.H
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- implement DrawEvents
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2020-08-29 18:58:09 +06:00 |
MDRAW.C
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Refactor: DrawMission
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2020-08-26 09:52:27 -07:00 |
MDRAW.H
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MGENERIC.C
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- fix bug in RestoreCarPosition
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2020-05-28 00:07:59 +06:00 |
MGENERIC.H
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MISSION.C
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- implement auto-save/auto-load
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2020-08-31 13:13:20 +06:00 |
MISSION.H
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- implement DetonatorTimer
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2020-08-25 19:27:47 +06:00 |
MODELS.C
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- implement InitCyclingPals, InitAnimatingObjects, InitSpooledAnimObj, DrawAnimatingObject, int_garage_door
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2020-05-18 18:11:07 +06:00 |
MODELS.H
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- implement DrawCarWheels, DrawWheelObject, MangleWheelModels
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2020-04-21 21:28:52 +06:00 |
MOTION_C.C
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- subdivision option for RenderModel
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2020-08-26 18:32:50 +06:00 |
MOTION_C.H
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- implement DrawCiv, CloseControllers
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2020-06-29 00:49:55 +06:00 |
OBJANIM.C
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- fix primitive buffer size
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2020-08-26 19:50:03 +06:00 |
OBJANIM.H
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- implement bcollided2d, bFindCollisionPoint, bFindCollisionTime, CarBuildingCollision
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2020-05-01 12:08:36 +06:00 |
OBJCOLL.C
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- fix Tanner death handling
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2020-08-31 17:16:03 +06:00 |
OBJCOLL.H
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- implement bcollided2d, bFindCollisionPoint, bFindCollisionTime, CarBuildingCollision
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2020-05-01 12:08:36 +06:00 |
OVERLAY.C
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- fix bug in DrawDrivingGameOverlays
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2020-08-29 02:07:39 +06:00 |
OVERLAY.H
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- implement UpdateFlashValue, DrawTargetBlip, DrawBigCompass
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2020-05-30 14:01:36 +06:00 |
OVERMAP.C
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- fix DrawOverheadMap, pretty and fix InitOverheadMap
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2020-08-21 21:47:08 +06:00 |
OVERMAP.H
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- implement DrawFullscreenMap, FlashOverheadMap
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2020-05-30 15:53:49 +06:00 |
PAD.C
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- implement HandleDualShock
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2020-08-29 00:58:02 +06:00 |
PAD.H
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- implement ModifyCamera, TurnHead
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2020-04-18 00:02:24 +06:00 |
PATHFIND.C
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- fix popNode hopefully
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2020-08-25 22:18:14 +06:00 |
PATHFIND.H
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- stub PATHFIND.C
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2020-05-17 12:25:21 +06:00 |
PAUSE.C
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- correct menu texts
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2020-08-31 17:15:40 +06:00 |
PAUSE.H
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- implement HandlePadVibration
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2020-08-29 00:38:01 +06:00 |
PEDEST.C
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- fix Tanner death handling
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2020-08-31 17:16:03 +06:00 |
PEDEST.H
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- improve pedestrians to support two players
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2020-06-22 23:50:29 +06:00 |
PLAYERS.C
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- more bug fixes with ASan
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2020-08-11 22:08:07 +06:00 |
PLAYERS.H
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- implement InitPedestrians, DestroyPedestrian(s), ActivatePlayerPedestrian, SetTannerPosition
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2020-05-15 14:50:30 +06:00 |
PRES.C
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Fix PrintStringBoxed bugs due to bad merge.
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2020-08-26 10:33:44 -07:00 |
PRES.H
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- fix PrintString
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2020-05-30 15:52:56 +06:00 |
REPLAYS.C
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- cutscene recorder subreplay selection
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2020-08-31 15:14:48 +06:00 |
REPLAYS.H
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- implement DoAutoDirect
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2020-08-29 12:24:35 +06:00 |
ROADBITS.C
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- implement cjpRecord, Put, ControlReplay
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2020-05-20 14:28:23 +06:00 |
ROADBITS.H
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- implement cjpRecord, Put, ControlReplay
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2020-05-20 14:28:23 +06:00 |
SCORES.C
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- fix AddScoreToTable and PrintScoreTableTime bugs
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2020-08-29 01:50:43 +06:00 |
SCORES.H
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- implement MRCommitThreadGenocide, MRStartThread, MRFunction, MRHandleCarRequests, MRCreateCar, MRCancelCarRequest, SetPlayerMessage, SetMissionMessage, PauseMissionTimer, PreProcessTargets, HandleGameOver, CompleteAllActiveTargets, SetMissionComplete, SetMissionOver, ActivateNextFlag, CalcLapTime, SetCarToBeStolen, MakePhantomCarEqualPlayerCar
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2020-05-16 21:43:19 +06:00 |
SEARCH.C
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Refactor: SEARCH.C
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2020-08-26 09:41:47 -07:00 |
SEARCH.H
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SHADOW.C
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- custom makeMesh/drawMesh subdivision
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2020-08-21 00:34:36 +06:00 |
SHADOW.H
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- implement PlacePoolForCar, sQuad, SsSetSerialVol
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2020-05-31 20:16:47 +06:00 |
SKY.C
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- make rain disappear in tunnels
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2020-07-06 02:21:33 +06:00 |
SKY.H
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- implement Tunnels, RecordWaypoint
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2020-06-13 22:25:19 +06:00 |
SOUND.C
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- implement CentreScreen, CopDiffLevelScreen, VibroOnOffScreen, SetVolumeScreen
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2020-08-22 21:14:44 +06:00 |
SOUND.H
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- implement CalcReplayDataSize, SaveReplayData, LoadReplayData, CalcGameDataSize, SaveGameData, LoadGameData, CalcConfigDataSize, SaveConfigData, LoadConfigData
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2020-08-26 20:56:22 +06:00 |
SPOOL.C
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- moved model assignment to fix crash
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2020-08-30 19:18:28 +06:00 |
SPOOL.H
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- implement LeadUpdateState
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2020-08-26 23:08:22 +06:00 |
SYSTEM.C
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- implement PSX LoadFile and LoadfileSeg
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2020-08-25 21:40:39 +06:00 |
SYSTEM.H
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- pretty DrawAllBuildings
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2020-08-30 01:26:36 +06:00 |
TARGETS.C
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- implement DrawStopZone
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2020-08-27 23:53:09 +06:00 |
TARGETS.H
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- implement Draw3DTarget, DrawTargetArrowModel, WorldToCameraPositions
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2020-05-27 17:05:27 +06:00 |
TEXTURE.C
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Clean: ReloadIcons
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2020-08-20 13:00:11 -07:00 |
TEXTURE.H
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- implement GetModelVertPtr, InitTannerShadow,
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2020-05-23 22:24:47 +06:00 |
TILE.C
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- fix primitive buffer size
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2020-08-26 19:50:03 +06:00 |
TILE.H
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- implement DrawCarWheels, DrawWheelObject, MangleWheelModels
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2020-04-21 21:28:52 +06:00 |
TIME.C
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- implement DrawMultiplayerTarget
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2020-06-17 03:02:06 +06:00 |
TIME.H
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WHEELFORCES.C
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- revision of ConvertTorqueToAngularAcceleration
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2020-08-31 20:40:49 +06:00 |
WHEELFORCES.H
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- implement StepCars
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2020-04-22 21:33:38 +06:00 |
XAPLAY.C
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Refactor: XAPLAY.C
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2020-08-26 09:41:47 -07:00 |
XAPLAY.H
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XMCALLS.H
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- XMPLAY by Jason Page original source code ported back from PS2
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2020-05-13 12:40:22 +06:00 |
XMPLAY.C
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- [XMPLAY] disable temporary fix
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2020-08-10 13:30:54 +06:00 |
XMPLAY.H
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- fix XMPLAY structure data
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2020-05-13 22:00:28 +06:00 |