REDRIVER2/src_rebuild/GAME/C
Ilya Shurumov 4177c9af3d - implement LongQuaternion2Matrix
- fix LongQuaternion2Matrix
2020-04-18 02:41:26 +06:00
..
AI.C
AI.H
BCOLL3D.C
BCOLL3D.H
BCOLLIDE.C
BCOLLIDE.H
BOMBERMAN.C
BOMBERMAN.H
CAMERA.C - implement DrawMission, DisplayPlayerPosition, DrawMessage, DrawWorldTargets, DrawFullscreenTargets, DrawMultiplayerTargets, DrawOverheadTarget 2020-04-18 00:27:24 +06:00
CAMERA.H - implement StepGame 2020-04-17 23:14:36 +06:00
CARS.C Implemented various functions + code cleanup. 2020-04-10 15:12:50 -07:00
CARS.H - implemented almost all SPOOL.C (except unused sound bank loading) 2020-04-10 17:56:11 +06:00
CD_ICON.H - implemented almost all SPOOL.C (except unused sound bank loading) 2020-04-10 17:56:11 +06:00
CELL.C - implement GetFirstPackedCop, GetNextPackedCop 2020-04-13 19:55:40 +06:00
CELL.H - implement GetFirstPackedCop, GetNextPackedCop 2020-04-13 19:55:40 +06:00
CIV_AI.C - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
CIV_AI.H
CONVERT.C - implement _RotMatrixX, _RotMatrixY, _RotMatrixZ, RotMatrixXYZ 2020-04-17 04:54:10 +06:00
CONVERT.H
COP_AI.C - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
COP_AI.H - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
COSMETIC.C - implement SetupSpecCosmetics 2020-04-10 05:52:52 +06:00
COSMETIC.H - implement Tada 2020-04-10 05:52:35 +06:00
CUTSCENE.C - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
CUTSCENE.H - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
DEBRIS.C - implement InitialiseMissionDefaults 2020-04-05 04:53:41 +06:00
DEBRIS.H - implement InitialiseMissionDefaults 2020-04-05 04:53:41 +06:00
DENTING.C - teporarily disable ProcessDentLump 2020-04-12 17:40:27 +06:00
DENTING.H
DIRECTOR.C - implement PlaceCameraFollowCar 2020-04-17 01:50:53 +06:00
DIRECTOR.H - implement PlaceCameraFollowCar 2020-04-17 01:50:53 +06:00
DR2ROADS.C - implement loadsectorsPC 2020-04-05 19:53:08 +06:00
DR2ROADS.H - implement loadsectorsPC 2020-04-05 19:53:08 +06:00
DRAW.C - implement InitCamera 2020-04-17 01:14:56 +06:00
DRAW.H - implement InitCamera 2020-04-17 01:14:56 +06:00
DRIVINGGAMES.C
DRIVINGGAMES.H
E3STUFF.C - attempt to draw pause menus 2020-04-12 03:02:26 +06:00
E3STUFF.H
ENVIRO.C - implement loadsectorsPC 2020-04-05 19:53:08 +06:00
ENVIRO.H
ENVSOUND.C
ENVSOUND.H
EVENT.C - implement Havana3DOcclusion 2020-04-13 14:31:09 +06:00
EVENT.H - implement Havana3DOcclusion 2020-04-13 14:31:09 +06:00
FELONY.C - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
FELONY.H
FMVPLAY.C - implement ReInitFrontend() 2020-04-05 22:44:41 +06:00
FMVPLAY.H - implement ReInitFrontend() 2020-04-05 22:44:41 +06:00
GAMESND.C - implement InitSound 2020-04-04 19:42:29 +06:00
GAMESND.H
GLAUNCH.C - little changes 2020-04-12 17:59:06 +06:00
GLAUNCH.H Merge branch 'master' into Fireboyd78/master 2020-04-12 17:51:03 +06:00
HANDLING.C - implement LongQuaternion2Matrix 2020-04-18 02:41:26 +06:00
HANDLING.H
JOB_FX.C
JOB_FX.H
LEADAI.C
LEADAI.H
LOADSAVE.C
LOADSAVE.H
LOADVIEW.C - implement CloseShutters, SetupFadePolys, DrawFadePoly, DisplayMissionTitle 2020-04-18 00:44:01 +06:00
LOADVIEW.H - implement ProcessMDSLump 2020-04-06 02:04:37 +06:00
MAIN.C - implement StepSim 2020-04-18 01:55:41 +06:00
MAIN.H - implement CloseShutters, SetupFadePolys, DrawFadePoly, DisplayMissionTitle 2020-04-18 00:44:01 +06:00
MAP.C - implement PVSDecode 2020-04-13 23:15:07 +06:00
MAP.H - implement GetPVSRegionCell2 2020-04-13 20:54:39 +06:00
MC_SND.C - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
MC_SND.H - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
MDRAW.C - implement DrawMission, DisplayPlayerPosition, DrawMessage, DrawWorldTargets, DrawFullscreenTargets, DrawMultiplayerTargets, DrawOverheadTarget 2020-04-18 00:27:24 +06:00
MDRAW.H
MGENERIC.C - implement InitialiseMissionDefaults 2020-04-05 04:53:41 +06:00
MGENERIC.H
MISSION.C - implement DrawMission, DisplayPlayerPosition, DrawMessage, DrawWorldTargets, DrawFullscreenTargets, DrawMultiplayerTargets, DrawOverheadTarget 2020-04-18 00:27:24 +06:00
MISSION.H - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
MODELS.C - implement lots of spooling sh*tcode 2020-04-10 05:29:12 +06:00
MODELS.H - implement lots of spooling sh*tcode 2020-04-10 05:29:12 +06:00
MOTION_C.C - implement loadsectorsPC 2020-04-05 19:53:08 +06:00
MOTION_C.H - implement loadsectorsPC 2020-04-05 19:53:08 +06:00
OBJANIM.C
OBJANIM.H
OBJCOLL.C - implement DoScenaryCollisions, BuildCollisionCopList, SetCopListCell, RaySlabsIntersection, CellAtPositionEmpty 2020-04-17 01:49:56 +06:00
OBJCOLL.H - implement PlaceCameraFollowCar 2020-04-17 01:50:53 +06:00
OVERLAY.C - implement TransparencyOn 2020-04-13 14:10:50 +06:00
OVERLAY.H - implement UpdatePlayerInformation 2020-04-18 00:54:55 +06:00
OVERMAP.C - implement CompleteSoundSetup, StopChannel, LockChannel, UnlockChannel, SoundHandler, FESound, VsyncProc 2020-04-08 20:47:04 +06:00
OVERMAP.H - fix ProcessLumps not processing LUMP_CAR_MODELS 2020-04-09 21:42:17 +06:00
PAD.C - implement ModifyCamera, TurnHead 2020-04-18 00:02:24 +06:00
PAD.H - implement ModifyCamera, TurnHead 2020-04-18 00:02:24 +06:00
PATHFIND.C
PATHFIND.H
PAUSE.C - implement InitOverlays, InitPercentageBar, DisplayOverlays, DrawPercentageBar, SetColourByValue 2020-04-13 03:30:03 +06:00
PAUSE.H - attempt to draw pause menus 2020-04-12 03:02:26 +06:00
PEDEST.C
PEDEST.H
PLAYERS.C - implement UpdatePlayers 2020-04-18 02:03:48 +06:00
PLAYERS.H - implement ModifyCamera, TurnHead 2020-04-18 00:02:24 +06:00
PRES.C - implement PrintStringRightAligned 2020-04-13 14:14:55 +06:00
PRES.H
REPLAYS.C - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
REPLAYS.H - implement InitFelonyDelayArray, GetCarHeading, GetCarDirectionOfTravel 2020-04-18 01:55:31 +06:00
ROADBITS.C
ROADBITS.H
SCORES.C
SCORES.H
SEARCH.C - implement loadsectorsPC 2020-04-05 19:53:08 +06:00
SEARCH.H
SHADOW.C
SHADOW.H
SKY.C - sky globals renames 2020-04-17 23:14:50 +06:00
SKY.H
SOUND.C - update README 2020-04-12 23:08:03 +06:00
SOUND.H
SPOOL.C - implement InitCamera 2020-04-17 01:14:56 +06:00
SPOOL.H - implement GetFirstPackedCop, GetNextPackedCop 2020-04-13 19:55:40 +06:00
SYSTEM.C - implement InitFrustrumMatrix, SetFrustrumMatrix, Set_Inv_CameraMatrix 2020-04-15 18:27:49 +06:00
SYSTEM.H - implement PlaceCameraFollowCar 2020-04-17 01:50:53 +06:00
TARGETS.C
TARGETS.H
TEXTURE.C - implement DrawTILES, TileNxN 2020-04-15 20:15:54 +06:00
TEXTURE.H - implement DrawTILES, TileNxN 2020-04-15 20:15:54 +06:00
TILE.C - implement DrawSkyDome, PlotHorizonMDL 2020-04-17 00:19:33 +06:00
TILE.H - implement ProcessLowDetailTable 2020-04-09 22:11:35 +06:00
TIME.C
TIME.H
WHEELFORCES.C
WHEELFORCES.H
XAPLAY.C
XAPLAY.H
XMPLAY.C - implement CompleteSoundSetup, StopChannel, LockChannel, UnlockChannel, SoundHandler, FESound, VsyncProc 2020-04-08 20:47:04 +06:00
XMPLAY.H - implement CompleteSoundSetup, StopChannel, LockChannel, UnlockChannel, SoundHandler, FESound, VsyncProc 2020-04-08 20:47:04 +06:00