mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-23 02:42:38 +01:00
625 lines
13 KiB
C
625 lines
13 KiB
C
#include "driver2.h"
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#include "replays.h"
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#include "map.h"
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#include "spool.h"
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#include "system.h"
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#include "cutscene.h"
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#include "players.h"
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#include "glaunch.h"
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#include "mission.h"
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#include "director.h"
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#include "camera.h"
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#include "civ_ai.h"
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#include "cutrecorder.h"
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char AnalogueUnpack[16] = {
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0, -51, -63, -75, -87, -99, -111, -123,
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0, 51, 63, 75, 87, 99, 111, 123
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};
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int gOutOfTape = 0;
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REPLAY_PARAMETER_BLOCK *ReplayParameterPtr = NULL;
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REPLAY_STREAM ReplayStreams[8];
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int NumReplayStreams = 1;
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char *ReplayStart;
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char *replayptr = NULL;
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int ReplaySize = 0;
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int PingBufferPos = 0;
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PING_PACKET *PingBuffer = NULL;
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SXYPAIR *PlayerWayRecordPtr = NULL;
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PLAYBACKCAMERA *PlaybackCamera = NULL;
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int TimeToWay = 0;
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short PlayerWaypoints = 0;
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int way_distance = 0;
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int gUseStoredPings = 1;
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char ReplayMode = 0;
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#define REPLAY_IDENT (('D' << 24) | ('2' << 16) | ('R' << 8) | 'P' )
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// [D] [T]
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void InitPadRecording(void)
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{
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char *bufferEnd;
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int remain, cutsSize;
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int i;
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// initialize chases
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cutsSize = CalcInGameCutsceneSize();
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gOutOfTape = 0;
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if (gLoadedReplay == 0 &&
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CurrentGameMode != GAMEMODE_REPLAY &&
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CurrentGameMode != GAMEMODE_DIRECTOR)
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{
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NumReplayStreams = 0;
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ReplayStart = (char*)_replay_buffer;
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ReplayParameterPtr = (REPLAY_PARAMETER_BLOCK *)ReplayStart;
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PlayerWayRecordPtr = (SXYPAIR *)(ReplayParameterPtr + 1);
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PlaybackCamera = (PLAYBACKCAMERA *)(PlayerWayRecordPtr + MAX_REPLAY_WAYPOINTS);
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PingBuffer = (PING_PACKET *)(PlaybackCamera + MAX_REPLAY_CAMERAS);
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setMem8((u_char*)PingBuffer, -1, sizeof(PING_PACKET) * MAX_REPLAY_PINGS);
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replayptr = (char*)(PingBuffer + MAX_REPLAY_PINGS);
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// FIXME: is that correct?
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bufferEnd = replayptr-13380;
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remain = (u_int)ReplayStart - (u_int)bufferEnd - cutsSize;
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for (i = 0; i < NumPlayers; i++)
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{
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AllocateReplayStream(&ReplayStreams[i], remain / sizeof(PADRECORD) / NumPlayers);
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NumReplayStreams++;
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}
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ReplaySize = (replayptr - ReplayStart);
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}
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else
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{
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// reset stream count as cutscene/chase can increase it
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NumReplayStreams = NumPlayers;
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for (i = 0; i < NumReplayStreams; i++)
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{
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ReplayStreams[i].playbackrun = 0;
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ReplayStreams[i].PadRecordBuffer = ReplayStreams[i].InitialPadRecordBuffer;
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}
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}
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TimeToWay = 150;
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PlayerWaypoints = 0;
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way_distance = 100;
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InitDirectorVariables();
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InitInGameCutsceneVariables();
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}
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// [D] [T]
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int SaveReplayToBuffer(char *buffer)
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{
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REPLAY_STREAM_HEADER *sheader;
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REPLAY_SAVE_HEADER *header;
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if (buffer == NULL)
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return 0x3644;
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char* pt = buffer;
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header = (REPLAY_SAVE_HEADER*)pt;
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pt += sizeof(REPLAY_SAVE_HEADER);
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header->magic = DRIVER2_REPLAY_MAGIC;
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header->GameLevel = GameLevel;
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header->GameType = GameType;
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header->MissionNumber = gCurrentMissionNumber;
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header->NumReplayStreams = NumReplayStreams - NumCutsceneStreams;
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header->NumPlayers = NumPlayers;
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header->CutsceneEvent = -1;
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header->RandomChase = gRandomChase;
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header->gCopDifficultyLevel = gCopDifficultyLevel;
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header->ActiveCheats = ActiveCheats;
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header->wantedCar[0] = wantedCar[0];
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header->wantedCar[1] = wantedCar[1];
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memcpy((u_char*)&header->SavedData, (u_char*)&MissionEndData, sizeof(MISSION_DATA));
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// write each stream data
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for (int i = 0; i < NumPlayers; i++)
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{
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sheader = (REPLAY_STREAM_HEADER *)pt;
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pt += sizeof(REPLAY_STREAM_HEADER);
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REPLAY_STREAM* srcStream = &ReplayStreams[i];
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// copy source type
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memcpy((u_char*)&sheader->SourceType, (u_char*)&srcStream->SourceType, sizeof(STREAM_SOURCE));
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sheader->Size = srcStream->padCount * sizeof(PADRECORD); // srcStream->PadRecordBufferEnd - srcStream->InitialPadRecordBuffer;
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sheader->Length = srcStream->length;
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int size = (sheader->Size + sizeof(PADRECORD)) & -4;
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// copy pad data to write buffer
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memcpy((u_char*)pt, (u_char*)srcStream->InitialPadRecordBuffer, size);
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pt += size;
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}
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memcpy((u_char*)pt, (u_char*)ReplayParameterPtr, sizeof(REPLAY_PARAMETER_BLOCK));
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pt += sizeof(REPLAY_PARAMETER_BLOCK);
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memcpy((u_char*)pt, (u_char*)PlayerWayRecordPtr, sizeof(SXYPAIR) * MAX_REPLAY_WAYPOINTS);
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pt += sizeof(SXYPAIR) * MAX_REPLAY_WAYPOINTS;
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memcpy((u_char*)pt, (u_char*)PlaybackCamera, sizeof(PLAYBACKCAMERA) * MAX_REPLAY_CAMERAS);
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pt += sizeof(PLAYBACKCAMERA) * MAX_REPLAY_CAMERAS;
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memcpy((u_char*)pt, (u_char*)PingBuffer, sizeof(PING_PACKET) * MAX_REPLAY_PINGS);
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pt += sizeof(PING_PACKET) * MAX_REPLAY_PINGS;
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// [A] is that ever valid?
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if (gHaveStoredData)
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{
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header->HaveStoredData = 0x91827364; // -0x6e7d8c9c
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memcpy((u_char*)pt, (u_char*)&MissionStartData, sizeof(MISSION_DATA));
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}
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#ifdef PSX
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return 0x3644; // size?
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#else
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return pt - buffer;
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#endif
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}
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// [D] [T]
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int LoadReplayFromBuffer(char *buffer)
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{
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REPLAY_SAVE_HEADER *header;
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REPLAY_STREAM_HEADER *sheader;
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char* pt = buffer;
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header = (REPLAY_SAVE_HEADER*)pt;
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if (header->magic != DRIVER2_REPLAY_MAGIC)
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return 0;
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ReplayStart = replayptr = (char*)_replay_buffer;
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GameLevel = header->GameLevel;
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GameType = (GAMETYPE)header->GameType;
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gCurrentMissionNumber = header->MissionNumber;
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NumReplayStreams = header->NumReplayStreams;
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NumPlayers = header->NumPlayers;
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gRandomChase = header->RandomChase;
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CutsceneEventTrigger = header->CutsceneEvent;
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gCopDifficultyLevel = header->gCopDifficultyLevel;
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ActiveCheats = header->ActiveCheats; // TODO: restore old value
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wantedCar[0] = header->wantedCar[0];
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wantedCar[1] = header->wantedCar[1];
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memcpy((u_char*)&MissionEndData, (u_char*)&header->SavedData, sizeof(MISSION_DATA));
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pt = (char*)(header+1);
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int maxLength = 0;
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for (int i = 0; i < NumReplayStreams; i++)
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{
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sheader = (REPLAY_STREAM_HEADER *)pt;
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pt += sizeof(REPLAY_STREAM_HEADER);
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REPLAY_STREAM* destStream = &ReplayStreams[i];
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// copy source type
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memcpy((u_char*)&destStream->SourceType, (u_char*)&sheader->SourceType, sizeof(STREAM_SOURCE));
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int size = (sheader->Size + sizeof(PADRECORD)) & -4;
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// init buffers
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destStream->InitialPadRecordBuffer = (PADRECORD*)replayptr;
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destStream->PadRecordBuffer = (PADRECORD*)replayptr;
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destStream->PadRecordBufferEnd = (PADRECORD*)(replayptr + size);
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destStream->playbackrun = 0;
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destStream->padCount = sheader->Size / sizeof(PADRECORD);
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// copy pad data and advance buffer
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memcpy((u_char*)replayptr, (u_char*)pt, size);
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replayptr += size;
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pt += size;
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destStream->length = sheader->Length;
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if (sheader->Length > maxLength)
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maxLength = sheader->Length;
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}
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ReplayParameterPtr = (REPLAY_PARAMETER_BLOCK *)replayptr;
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memcpy((u_char*)ReplayParameterPtr, (u_char*)pt, sizeof(REPLAY_PARAMETER_BLOCK));
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pt += sizeof(REPLAY_PARAMETER_BLOCK);
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PlayerWayRecordPtr = (SXYPAIR *)(ReplayParameterPtr + 1);
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memcpy((u_char*)PlayerWayRecordPtr, (u_char*)pt, sizeof(SXYPAIR) * MAX_REPLAY_WAYPOINTS);
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pt += sizeof(SXYPAIR) * MAX_REPLAY_WAYPOINTS;
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PlaybackCamera = (PLAYBACKCAMERA *)(PlayerWayRecordPtr + MAX_REPLAY_WAYPOINTS);
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memcpy((u_char*)PlaybackCamera, (u_char*)pt, sizeof(PLAYBACKCAMERA) * MAX_REPLAY_CAMERAS);
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pt += sizeof(PLAYBACKCAMERA) * MAX_REPLAY_CAMERAS;
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PingBufferPos = 0;
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PingBuffer = (PING_PACKET *)(PlaybackCamera + MAX_REPLAY_CAMERAS);
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memcpy((u_char*)PingBuffer, (u_char*)pt, sizeof(PING_PACKET) * MAX_REPLAY_PINGS);
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pt += sizeof(PING_PACKET) * MAX_REPLAY_PINGS;
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replayptr = (char*)(PingBuffer + MAX_REPLAY_PINGS);
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if (header->HaveStoredData == 0x91827364) // -0x6e7d8c9c
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{
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memcpy((u_char*)&MissionStartData, (u_char*)pt, sizeof(MISSION_DATA));
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gHaveStoredData = 1;
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}
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return 1;
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}
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#ifndef PSX
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int LoadUserAttractReplay(int mission, int userId)
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{
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char customFilename[64];
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if (userId >= 0 && userId < gNumUserChases)
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{
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sprintf(customFilename, "REPLAYS\\User\\%s\\ATTRACT.%d", gUserReplayFolderList[userId], mission);
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if (FileExists(customFilename))
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{
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if (Loadfile(customFilename, (char*)_other_buffer))
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return LoadReplayFromBuffer((char*)_other_buffer);
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}
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}
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return 0;
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}
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#endif
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// [D] [T]
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int LoadAttractReplay(int mission)
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{
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char filename[32];
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#ifndef PSX
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int userId = -1;
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// [A] REDRIVER2 PC - custom attract replays
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if (gNumUserChases)
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{
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userId = rand() % (gNumUserChases + 1);
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if (userId == gNumUserChases)
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userId = -1;
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}
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if (LoadUserAttractReplay(mission, userId))
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{
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printInfo("Loaded custom attract replay (%d) by %s\n", mission, gUserReplayFolderList[userId]);
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return 1;
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}
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#endif
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sprintf(filename, "REPLAYS\\ATTRACT.%d", mission);
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if (!FileExists(filename))
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return 0;
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if (!Loadfile(filename, (char*)_other_buffer))
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return 0;
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return LoadReplayFromBuffer((char*)_other_buffer);
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}
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// [D] [T]
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char GetPingInfo(char *cookieCount)
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{
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char retCarId;
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PING_PACKET *pp;
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retCarId = -1;
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if (PingBuffer && PingBufferPos < MAX_REPLAY_PINGS)
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{
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pp = &PingBuffer[PingBufferPos];
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// accept only valid car pings
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if (pp->frame != 0xFFFF)
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{
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if (CameraCnt - frameStart < pp->frame)
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return -1;
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retCarId = pp->carId;
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*cookieCount = pp->cookieCount;
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}
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PingBufferPos++;
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}
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return retCarId;
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}
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// [A] returns 1 if can use ping buffer
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int IsPingInfoAvailable()
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{
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if (!_CutRec_IsAutoTestOn() && (gUseStoredPings == 0 || gInGameChaseActive == 0))// && gLoadedReplay == 0)
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return 0;
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return PingBuffer != NULL && PingBufferPos < MAX_REPLAY_PINGS;
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}
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// [D] [T]
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int valid_region(int x, int z)
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{
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XYPAIR region_coords;
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int region;
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region_coords.x = (x >> 16) + regions_across / 2;
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region_coords.y = (z >> 16) + regions_down / 2;
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if (region_coords.x >= 0 && region_coords.x <= regions_across &&
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region_coords.y >= 0 && region_coords.y <= regions_down)
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{
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region = region_coords.x + region_coords.y * regions_across;
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if (region != regions_unpacked[0])
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{
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if (region == regions_unpacked[1])
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return region + 1;
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if (region == regions_unpacked[2])
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return region + 1;
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if (region != regions_unpacked[3])
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return 0;
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}
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return region + 1;
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}
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return 0;
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}
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// [D] [T]
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int Get(int stream, u_int *pt0)
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{
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REPLAY_STREAM* rstream;
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if (stream < NumReplayStreams)
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{
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rstream = &ReplayStreams[stream];
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if (rstream->PadRecordBuffer + 1 <= rstream->PadRecordBufferEnd)
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{
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u_int t0 = (rstream->PadRecordBuffer->pad << 8) | rstream->PadRecordBuffer->analogue;
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*pt0 = t0;
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if (rstream->playbackrun < rstream->PadRecordBuffer->run)
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{
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rstream->playbackrun++;
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}
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else
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{
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rstream->PadRecordBuffer++;
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rstream->playbackrun = 0;
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}
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return 1;
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}
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}
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*pt0 = 0x10;
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return 0;
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}
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// [D] [T]
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int Put(int stream, u_int*pt0)
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{
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REPLAY_STREAM *rstream;
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u_int t0;
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PADRECORD *padbuf;
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rstream = &ReplayStreams[stream];
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if (rstream->PadRecordBuffer + 1 >= rstream->PadRecordBufferEnd)
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return 0;
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padbuf = rstream->PadRecordBuffer;
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t0 = *pt0;
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if (CameraCnt != 0 && padbuf->run != 0xEE)
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{
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if (padbuf->pad == ((t0 >> 8) & 0xff) &&
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padbuf->analogue == (t0 & 0xff) &&
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padbuf->run != 143)
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{
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padbuf->run++;
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return 1;
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}
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padbuf++;
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padbuf->pad = (t0 >> 8) & 0xFF;
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padbuf->analogue = t0 & 0xFF;
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padbuf->run = 0;
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rstream->PadRecordBuffer = padbuf;
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rstream->padCount++;
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return 1;
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}
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padbuf->pad = (t0 >> 8) & 0xFF;
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padbuf->analogue = t0 & 0xFF;
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padbuf->run = 0;
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return 1;
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}
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// [D] [T]
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int cjpPlay(int stream, u_int *ppad, char *psteer, char *ptype)
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{
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int ret;
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int t1;
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u_int t0;
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#ifdef CUTSCENE_RECORDER
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if (stream < 0)
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stream = -stream;
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#endif
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ret = Get(stream, &t0);
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t1 = (t0 >> 8) & 0xF;
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*ppad = t0 & 0xF0FC;
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if (t1 == 0)
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{
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*psteer = 0;
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*ptype = 0;
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}
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else
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{
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*psteer = AnalogueUnpack[t1];
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*ptype = 4;
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}
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return ret;
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}
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// [D] [T]
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void cjpRecord(int stream, u_int *ppad, char *psteer, char *ptype)
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{
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int tmp;
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int t1;
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u_int t0;
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if (stream > -1 && stream < NumReplayStreams)
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{
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RecordWaypoint();
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if ((*ptype & 4U) == 0)
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{
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t1 = 0;
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}
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else
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{
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if (*psteer < -45)
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{
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tmp = -45 - *psteer >> 0x1f; // [A] still need to figure out this
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t1 = (((-45 - *psteer) / 6 + tmp >> 1) - tmp) + 1;
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}
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else if (*psteer < 46)
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{
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t1 = 8;
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}
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else
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{
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tmp = *psteer - 45 >> 0x1f; // [A] still need to figure out this
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t1 = (((*psteer - 45) / 6 + tmp >> 1) - tmp) + 9;
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}
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}
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t0 = (t1 & 0xF) << 8 | *ppad & 0xF0FC;
|
|
|
|
if (Put(stream, &t0) == 0)
|
|
{
|
|
gOutOfTape = 1;
|
|
}
|
|
else if(NoPlayerControl == 0)
|
|
{
|
|
ClearCameras = 1;
|
|
|
|
if (ReplayMode != 3 && ReplayMode != 8)
|
|
{
|
|
ReplayStreams[stream].length = CameraCnt;
|
|
ReplayParameterPtr->RecordingEnd = CameraCnt;
|
|
}
|
|
}
|
|
|
|
t1 = (t0 >> 8) & 0xF;
|
|
|
|
if (t1 == 0)
|
|
{
|
|
*psteer = 0;
|
|
*ptype = 0;
|
|
}
|
|
else
|
|
{
|
|
*psteer = AnalogueUnpack[t1];
|
|
*ptype = 4;
|
|
}
|
|
|
|
*ppad = t0 & 0xF0FC;
|
|
}
|
|
}
|
|
|
|
// [D] [T]
|
|
void AllocateReplayStream(REPLAY_STREAM *stream, int maxpad)
|
|
{
|
|
stream->playbackrun = 0;
|
|
stream->length = 0;
|
|
stream->padCount = 0;
|
|
|
|
stream->InitialPadRecordBuffer = (PADRECORD*)replayptr;
|
|
stream->PadRecordBuffer = (PADRECORD*)replayptr;
|
|
|
|
stream->PadRecordBufferEnd = (PADRECORD *)(replayptr + maxpad * sizeof(PADRECORD));
|
|
|
|
if (NoPlayerControl == 0)
|
|
{
|
|
*replayptr = 0;
|
|
|
|
stream->InitialPadRecordBuffer->analogue = 0;
|
|
stream->InitialPadRecordBuffer->run = 238;
|
|
}
|
|
|
|
replayptr = (char *)(((u_int)replayptr + (maxpad+1) * sizeof(PADRECORD)) & -4);
|
|
}
|
|
|
|
// [D] [T]
|
|
void RecordWaypoint(void)
|
|
{
|
|
if (TimeToWay > 0)
|
|
{
|
|
TimeToWay--;
|
|
return;
|
|
}
|
|
|
|
if (PlayerWaypoints < MAX_REPLAY_WAYPOINTS)
|
|
{
|
|
TimeToWay = way_distance;
|
|
|
|
PlayerWayRecordPtr->x = (player[0].pos[0] >> 10);
|
|
PlayerWayRecordPtr->y = (player[0].pos[2] >> 10);
|
|
|
|
PlayerWayRecordPtr++;
|
|
PlayerWaypoints++;
|
|
}
|
|
}
|