.. |
ai.c
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- Mini Cars cheat car entrance fixed
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2022-01-21 21:00:22 +03:00 |
ai.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
bcoll3d.c
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- little refactor
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2021-04-05 01:08:56 +06:00 |
bcoll3d.h
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- little refactor
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2021-04-05 01:08:56 +06:00 |
bcollide.c
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- PSX bug fixes again
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2022-01-21 21:00:22 +03:00 |
bcollide.h
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- restored proper barrier collision checks
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2021-01-12 23:29:24 +06:00 |
bomberman.c
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- added InitMatrix macro
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2022-01-21 21:00:11 +03:00 |
bomberman.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
camera.c
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- fix tripod camera Y target position on cutscene pause (#116)
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2022-01-21 21:00:21 +03:00 |
camera.h
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- optimize Tanner shadow, resolve his lag in free camera caused by it
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2021-02-23 17:26:47 +06:00 |
cars.c
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- PSX bug fixes again
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2022-01-21 21:00:22 +03:00 |
cars.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
cd_icon.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
cell.c
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- fix CD icon
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2021-05-04 20:50:19 +06:00 |
cell.h
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- added QuickUnpackCellObject
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2021-04-26 02:47:01 +06:00 |
civ_ai.c
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- fix PingOutCar not resetting 'inform' (flags)
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2022-01-21 21:00:23 +03:00 |
civ_ai.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
convert.c
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- added InitMatrix macro
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2022-01-21 21:00:11 +03:00 |
convert.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
cop_ai.c
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- fix CopCanSeePlayer not being reset
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2022-01-21 21:00:20 +03:00 |
cop_ai.h
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- fix CopCanSeePlayer not being reset
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2022-01-21 21:00:20 +03:00 |
cosmetic.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
cosmetic.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
cutrecorder.c
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- improve chase autotest display & reset stats
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2022-01-21 21:00:18 +03:00 |
cutrecorder.h
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- add missing macro
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2022-01-21 21:00:19 +03:00 |
cutscene.c
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- fix tripod camera Y target position on cutscene pause (#116)
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2022-01-21 21:00:21 +03:00 |
cutscene.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
debris.c
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- added InitMatrix macro
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2022-01-21 21:00:11 +03:00 |
debris.h
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- moved some dr2types to headers
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2022-01-21 20:59:10 +03:00 |
denting.c
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- added InitMatrix macro
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2022-01-21 21:00:11 +03:00 |
denting.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
director.c
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- Frontend - added Mini Cars cheat switch
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2022-01-21 20:59:12 +03:00 |
director.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
dr2roads.c
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- miscellaneous changes & cleanups
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2021-03-27 23:23:37 +06:00 |
dr2roads.h
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- change some declarations to support old compilers
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2021-04-05 01:33:58 +06:00 |
draw.c
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- PSX bug fixes again
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2022-01-21 21:00:22 +03:00 |
draw.h
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- PSX bug fixes again
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2022-01-21 21:00:22 +03:00 |
drivinggames.c
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- redone cutscene memory - no more overlay unloading!
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2022-01-21 21:00:16 +03:00 |
drivinggames.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
E3stuff.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
E3stuff.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
envsound.c
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
envsound.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
event.c
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- less invasive cutscene recorder (moved logic to cutrecorder.h)
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2022-01-21 21:00:15 +03:00 |
event.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
felony.c
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- fix CopCanSeePlayer not being reset
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2022-01-21 21:00:20 +03:00 |
felony.h
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- fix CopCanSeePlayer not being reset
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2022-01-21 21:00:20 +03:00 |
fmv_font.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
fmvplay.c
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- fix -nofmv disabling sound
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2022-01-21 21:00:16 +03:00 |
fmvplay.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
gamesnd.c
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- U/INT_MAX everywhere
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2022-01-21 21:00:15 +03:00 |
gamesnd.h
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- misc changes
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2021-05-04 19:40:08 +06:00 |
glaunch.c
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- fix problems with pauseflag (and water damage)
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2022-01-21 21:00:22 +03:00 |
glaunch.h
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- fix returning to frontend after FMV
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2021-04-17 16:11:52 +06:00 |
handling.c
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- added "Draw!" string to language
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2022-01-21 21:00:20 +03:00 |
handling.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
job_fx.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
job_fx.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
leadai.c
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- reset tyre tracks for Lead AI car
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2021-05-04 20:50:33 +06:00 |
leadai.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
loadsave.c
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- fix SaveGameDate skipping mission ladder step
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2022-01-21 21:00:18 +03:00 |
loadsave.h
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- fix LoadCurrentProfile infinite loop/crash when called from Frontend
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2022-01-21 20:59:13 +03:00 |
loadview.c
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- [Psy-X] reduce draw calls with subsequent DrawPrim calls
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2022-01-21 21:00:15 +03:00 |
loadview.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
main.c
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- fix problems with pauseflag (and water damage)
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2022-01-21 21:00:22 +03:00 |
main.h
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- added FilterFrameTime, fix name entry framerate
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2021-04-15 11:49:48 +06:00 |
map.c
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- some PSX slowdowns fixed (& bugfixes to scratchpad)
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2022-01-21 21:00:21 +03:00 |
map.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
mc_snd.c
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- change some declarations to support old compilers
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2021-04-05 01:33:58 +06:00 |
mc_snd.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
mdraw.c
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- fix problems with pauseflag (and water damage)
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2022-01-21 21:00:22 +03:00 |
mdraw.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
mgeneric.c
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- fix annoying car storing bug (again!!!)
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2022-01-21 21:00:22 +03:00 |
mgeneric.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
mission.c
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- fix annoying car storing bug (again!!!)
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2022-01-21 21:00:22 +03:00 |
mission.h
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- added "Draw!" string to language
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2022-01-21 21:00:20 +03:00 |
models.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
models.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
motion_c.c
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- disable Tanner shadow in Multiplayer
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2022-01-21 21:00:23 +03:00 |
motion_c.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
objanim.c
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- fix problems with pauseflag (and water damage)
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2022-01-21 21:00:22 +03:00 |
objanim.h
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- moved some dr2types to headers
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2022-01-21 20:59:10 +03:00 |
objcoll.c
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- PSX bug fixes again
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2022-01-21 21:00:22 +03:00 |
objcoll.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
overlay.c
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- apply gDoOverlays check to mission related overlays
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2021-04-08 16:01:38 +06:00 |
overlay.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
overmap.c
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- optimize fullscreen map drawing
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2022-01-21 21:00:15 +03:00 |
overmap.h
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- overmap misc
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2021-03-04 20:31:29 +06:00 |
pad.c
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- added "Draw!" string to language
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2022-01-21 21:00:20 +03:00 |
pad.h
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
pathfind.c
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- fix CopCanSeePlayer not being reset
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2022-01-21 21:00:20 +03:00 |
pathfind.h
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- fix popNode bug
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2021-04-29 22:09:44 +06:00 |
pause.c
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- less invasive cutscene recorder (moved logic to cutrecorder.h)
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2022-01-21 21:00:15 +03:00 |
pause.h
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- refactor pause menus (unwind into single loop)
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2021-04-15 01:02:54 +06:00 |
pedest.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
pedest.h
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- misc changes
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2021-05-04 19:40:08 +06:00 |
players.c
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- change some declarations to support old compilers
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2021-04-05 01:33:58 +06:00 |
players.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
pres.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
pres.h
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- fixed font character display when symbols are not present
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2021-02-19 13:08:02 +06:00 |
replays.c
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- always do CalcInGameCutsceneSize (avoid crash when replay is loaded if mission cutscenes are present)
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2022-01-21 21:00:19 +03:00 |
replays.h
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- less invasive cutscene recorder (moved logic to cutrecorder.h)
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2022-01-21 21:00:15 +03:00 |
roadbits.c
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- added "Draw!" string to language
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2022-01-21 21:00:20 +03:00 |
roadbits.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
scores.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
scores.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
search.c
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
search.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
shadow.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
shadow.h
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- additional car light brightness and color correction
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2021-03-10 17:06:34 +06:00 |
sky.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
sky.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
sound.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
sound.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
spool.c
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- misc code changes
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2022-01-21 20:59:11 +03:00 |
spool.h
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- fix CD icon
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2021-05-04 20:50:19 +06:00 |
state.c
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- refactor pause menus (unwind into single loop)
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2021-04-15 01:02:54 +06:00 |
state.h
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- reduce stack memory usage by refactoring game into states
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2021-04-14 22:27:06 +06:00 |
sysclock.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
sysclock.h
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- added system clock for PSX
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2021-04-26 02:40:02 +06:00 |
system.c
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- fix problems with pauseflag (and water damage)
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2022-01-21 21:00:22 +03:00 |
system.h
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- added D_CHECK_ERROR, change overlay loading method, fix PSX spooling crashes
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2021-04-25 19:55:50 +06:00 |
targets.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
targets.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
texture.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
texture.h
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- PSX memory layout figured out. Partially running.
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2021-04-25 04:30:34 +06:00 |
tile.c
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- correct model/shape flags
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2022-01-21 20:59:05 +03:00 |
tile.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
time.c
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
time.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
wheelforces.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
wheelforces.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
xaplay.c
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- fix Linux compile
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2022-01-21 20:59:09 +03:00 |
xaplay.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
xmcalls.h
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- XMPlay - removed PS2 related defines
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2021-01-30 01:11:45 +06:00 |
xmplay.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
xmplay.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |