mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-25 20:02:33 +01:00
d50eb36a37
- [Psy-X] store DrawPrim state in split
475 lines
6.8 KiB
C
475 lines
6.8 KiB
C
#include "driver2.h"
|
|
#include "loadview.h"
|
|
|
|
#include "E3stuff.h"
|
|
#include "system.h"
|
|
#include "glaunch.h"
|
|
#include "mission.h"
|
|
#include "camera.h"
|
|
#include "pause.h"
|
|
#include "pres.h"
|
|
#include "main.h"
|
|
#include "cutscene.h"
|
|
|
|
DRAWENV load_draw = { 0 };
|
|
DISPENV load_disp = { 0 };
|
|
|
|
int load_steps = 0;
|
|
int loading_bar_pos = 0;
|
|
int gFastLoadingScreens = 0;
|
|
|
|
// [D] [T]
|
|
void ShowLoading(void)
|
|
{
|
|
POLY_G4 poly;
|
|
|
|
if (NewLevel == 0 && gInFrontend == 0)
|
|
return;
|
|
|
|
int col = (VERTTYPE)(++loading_bar_pos * load_steps);
|
|
|
|
if (col > 120)
|
|
col = 120;
|
|
|
|
SetPolyG4(&poly);
|
|
|
|
setRGB0(&poly, 30, 11, 11);
|
|
setRGB1(&poly, 122, 11, 11);
|
|
setRGB2(&poly, 30, 11, 11);
|
|
setRGB3(&poly, 122, 11, 11);
|
|
|
|
setXYWH(&poly, 176, 435, col, 25);
|
|
|
|
DrawPrim(&poly);
|
|
VSync(0);
|
|
DrawSync(0);
|
|
PutDrawEnv(&load_draw);
|
|
PutDispEnv(&load_disp);
|
|
|
|
DrawPrim(&poly);
|
|
VSync(0);
|
|
DrawSync(0);
|
|
PutDrawEnv(&load_draw);
|
|
PutDispEnv(&load_disp);
|
|
|
|
#ifndef PSX
|
|
PsyX_EndScene();
|
|
#endif
|
|
}
|
|
|
|
int FadingScreen = 0;
|
|
int screen_fade_value = 0;
|
|
int screen_fade_start = 0;
|
|
int screen_fade_end = 0;
|
|
int screen_fade_speed = 0;
|
|
|
|
// [D] [T]
|
|
void SetupScreenFade(int start, int end, int speed)
|
|
{
|
|
screen_fade_value = start;
|
|
screen_fade_start = start;
|
|
screen_fade_end = end;
|
|
screen_fade_speed = speed;
|
|
FadingScreen = 1;
|
|
}
|
|
|
|
// [D] [T]
|
|
void FadeGameScreen(int flag)
|
|
{
|
|
static POLY_F4 poly; // offset 0x0
|
|
static POLY_FT4 p; // offset 0x20
|
|
|
|
bool do_fade;
|
|
|
|
if (flag == 0)
|
|
do_fade = screen_fade_value < screen_fade_end;
|
|
else
|
|
do_fade = screen_fade_end < screen_fade_value;
|
|
|
|
if (do_fade)
|
|
{
|
|
int val = screen_fade_value;
|
|
|
|
if (val < 0)
|
|
{
|
|
val = 0;
|
|
}
|
|
else if (val > 255)
|
|
{
|
|
val = 255;
|
|
}
|
|
|
|
setPolyF4(&poly);
|
|
setSemiTrans(&poly, 1);
|
|
setRGB0(&poly, val, val, val);
|
|
|
|
#ifdef PSX
|
|
setXYWH(&poly, 0, 0, 320, 256);
|
|
#else
|
|
setXYWH(&poly, -500, 0, 1200, 256);
|
|
#endif
|
|
|
|
if (flag == 0)
|
|
screen_fade_value += screen_fade_speed;
|
|
else
|
|
screen_fade_value -= screen_fade_speed;
|
|
|
|
setPolyFT4(&p);
|
|
setSemiTrans(&p, 1);
|
|
setXY4(&p, -1, -1, 0, -1, -1, 0, 0, 0);
|
|
setTPage(&p, 0, 2, 0, 0);
|
|
|
|
DrawPrim(&p);
|
|
DrawPrim(&poly);
|
|
|
|
#ifndef PSX
|
|
DrawSync(0);
|
|
PsyX_EndScene();
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
FadingScreen = 0;
|
|
}
|
|
}
|
|
|
|
// [D] [T]
|
|
void ShowLoadingScreen(char *screen_name, int effect, int loading_steps)
|
|
{
|
|
int done;
|
|
|
|
SPRT *sprt;
|
|
POLY_FT3 *null;
|
|
|
|
u_int tp;
|
|
int i;
|
|
int j;
|
|
int fade;
|
|
|
|
RECT16 dest;
|
|
SPRT prims[4];
|
|
POLY_FT3 nulls[4];
|
|
int fade_step;
|
|
|
|
if (effect == 1)
|
|
SetDispMask(0);
|
|
|
|
SetupDefDrawEnv(&load_draw, 0, 0, 320, 512);
|
|
SetupDefDispEnv(&load_disp, 0, 0, 320, 512);
|
|
|
|
load_draw.dfe = 1;
|
|
#ifndef PSX
|
|
PsyX_EnableSwapInterval((gFastLoadingScreens == 0));
|
|
|
|
load_draw.clip.x = 0;
|
|
load_draw.clip.y = 0;
|
|
load_draw.clip.w = 320;
|
|
load_draw.clip.h = 512;
|
|
load_disp.isinter = 1;
|
|
#endif
|
|
|
|
PutDispEnv(&load_disp);
|
|
PutDrawEnv(&load_draw);
|
|
|
|
Loadfile(screen_name, (char*)_other_buffer);
|
|
LoadClut((u_long*)&_other_buffer[20], 320, 511);
|
|
|
|
DrawSync(0);
|
|
|
|
setRECT(&dest, 320, 0, 160, 511);
|
|
LoadImage(&dest, (u_long *)&_other_buffer[544]);
|
|
|
|
DrawSync(0);
|
|
|
|
done = 0;
|
|
|
|
tp = 320;
|
|
|
|
null = nulls;
|
|
sprt = prims;
|
|
|
|
i = 0;
|
|
while (i < 2)
|
|
{
|
|
setSprt(sprt);
|
|
sprt->x0 = (i << 8);
|
|
sprt->y0 = 0;
|
|
sprt->u0 = 0;
|
|
sprt->v0 = 0;
|
|
sprt->w = 256;
|
|
sprt->h = 256;
|
|
sprt->clut = getClut(320, 511);
|
|
|
|
setPolyFT3(null);
|
|
null->x0 = -1;
|
|
null->y0 = -1;
|
|
null->x1 = -1;
|
|
null->y1 = -1;
|
|
null->x2 = -1;
|
|
null->y2 = -1;
|
|
null->tpage = getTPage(1, 0, tp, 0);
|
|
|
|
null++;
|
|
sprt++;
|
|
|
|
tp += 128;
|
|
|
|
i++;
|
|
}
|
|
|
|
i = 0;
|
|
tp = 320;
|
|
|
|
while (i < 2)
|
|
{
|
|
setSprt(sprt);
|
|
sprt->x0 = (i << 8);
|
|
sprt->y0 = 256;
|
|
sprt->u0 = 0;
|
|
sprt->v0 = 0;
|
|
sprt->w = 256;
|
|
sprt->h = 256;
|
|
sprt->clut = getClut(320, 511);
|
|
|
|
setPolyFT3(null);
|
|
null->x0 = -1;
|
|
null->y0 = -1;
|
|
null->x1 = -1;
|
|
null->y1 = -1;
|
|
null->x2 = -1;
|
|
null->y2 = -1;
|
|
null->tpage = getTPage(1, 0, tp, 256);
|
|
|
|
null++;
|
|
sprt++;
|
|
|
|
tp += 128;
|
|
|
|
i++;
|
|
}
|
|
|
|
#define FADE_STEP 2
|
|
|
|
if (effect == 1)
|
|
{
|
|
fade = 8;
|
|
fade_step = FADE_STEP;
|
|
}
|
|
else if (effect == 2)
|
|
{
|
|
fade = 128;
|
|
fade_step = -FADE_STEP;
|
|
}
|
|
else
|
|
{
|
|
fade = 255;
|
|
fade_step = -FADE_STEP * 2;
|
|
}
|
|
|
|
i = 0;
|
|
do {
|
|
|
|
if (i == 2)
|
|
SetDispMask(1);
|
|
|
|
i++;
|
|
|
|
for (j = 0; j < 4; j++)
|
|
{
|
|
prims[j].r0 = fade;
|
|
prims[j].g0 = fade;
|
|
prims[j].b0 = fade;
|
|
}
|
|
|
|
for (j = 0; j < 4; j++)
|
|
{
|
|
DrawPrim(&nulls[j]);
|
|
DrawPrim(&prims[j]);
|
|
}
|
|
|
|
DrawSync(0);
|
|
|
|
// [A]
|
|
if(gFastLoadingScreens == 0)
|
|
VSync(0);
|
|
|
|
#ifndef PSX
|
|
PsyX_EndScene();
|
|
#endif
|
|
|
|
PutDispEnv(&load_disp);
|
|
PutDrawEnv(&load_draw);
|
|
|
|
fade += fade_step;
|
|
|
|
if (effect == 1)
|
|
{
|
|
if (fade > 127)
|
|
done = 1;
|
|
}
|
|
else if (effect == 2)
|
|
{
|
|
if(fade < 0)
|
|
done = 1;
|
|
}
|
|
|
|
} while (!done);
|
|
|
|
load_steps = 24;
|
|
|
|
if (gInFrontend == 0)
|
|
load_steps = 20;
|
|
|
|
loading_bar_pos = 0;
|
|
}
|
|
|
|
|
|
// [D] [T]
|
|
void CloseShutters(int speed, int width, int height)
|
|
{
|
|
int h;
|
|
POLY_F4 poly[2];
|
|
|
|
h = 0;
|
|
|
|
setPolyF4(&poly[0]);
|
|
setPolyF4(&poly[1]);
|
|
|
|
setRGB0(&poly[0], 0, 0, 0);
|
|
setRGB0(&poly[1], 0, 0, 0);
|
|
|
|
do {
|
|
setXYWH(&poly[0], 0, 0, width, h);
|
|
setXYWH(&poly[1], 0, (height - h), width, h);
|
|
|
|
DrawPrim(&poly[0]);
|
|
DrawPrim(&poly[1]);
|
|
|
|
DrawSync(0); // [A] added to avoid rendering bugs
|
|
|
|
#ifndef PSX
|
|
VSync(0);
|
|
PsyX_EndScene();
|
|
#endif
|
|
|
|
if (h >= 255)
|
|
break;
|
|
|
|
h += speed;
|
|
|
|
} while (true);
|
|
|
|
SetDispMask(0);
|
|
}
|
|
|
|
|
|
POLY_G4 fade_g4[2];
|
|
POLY_GT4 fade_gt4[2];
|
|
|
|
static int fadeVal = 0xFF;
|
|
static int bWantFade = 0;
|
|
|
|
// [D] [T]
|
|
void SetupFadePolys(void)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
setPolyG4(&fade_g4[i]);
|
|
setSemiTrans(&fade_g4[i], 1);
|
|
|
|
setPolyGT4(&fade_gt4[i]);
|
|
setSemiTrans(&fade_gt4[i], 1);
|
|
|
|
setXYWH(&fade_gt4[i], -1, -1, 1, 1);
|
|
setTPage(&fade_gt4[i], 0, 2, 0, 0);
|
|
}
|
|
|
|
bWantFade = 1;
|
|
fadeVal = 255;
|
|
gStopPadReads = 1;
|
|
}
|
|
|
|
// [D] [T]
|
|
void DrawFadePoly(void)
|
|
{
|
|
if (fadeVal < 0)
|
|
{
|
|
bMissionTitleFade = 0;
|
|
|
|
if (!gInGameCutsceneActive)
|
|
gStopPadReads = 0;
|
|
|
|
fadeVal = 0;
|
|
}
|
|
|
|
POLY_G4 *fl_g4 = &fade_g4[current->id];
|
|
|
|
|
|
#ifdef PSX
|
|
setXYWH(fl_g4, 0, 0, 320, 256);
|
|
#else
|
|
setXYWH(fl_g4, -500, 0, 1200, 256);
|
|
#endif
|
|
|
|
setRGB0(fl_g4, fadeVal, fadeVal, fadeVal);
|
|
setRGB1(fl_g4, fadeVal, fadeVal, fadeVal);
|
|
setRGB2(fl_g4, fadeVal, fadeVal, fadeVal);
|
|
setRGB3(fl_g4, fadeVal, fadeVal, fadeVal);
|
|
|
|
addPrim(¤t->ot[1], fl_g4);
|
|
addPrim(¤t->ot[1], &fade_gt4[current->id]);
|
|
}
|
|
|
|
// [D] [T]
|
|
void DisplayMissionTitle(void)
|
|
{
|
|
if (bWantFade && CameraCnt == 1)
|
|
{
|
|
bWantFade = 0;
|
|
bMissionTitleFade = CameraCnt;
|
|
}
|
|
|
|
if (bMissionTitleFade && !pauseflag)
|
|
{
|
|
fadeVal -= 6;
|
|
|
|
if (NoPlayerControl != 0)
|
|
{
|
|
if (fadeVal < 0)
|
|
{
|
|
bMissionTitleFade = 0;
|
|
|
|
if (gInGameCutsceneActive == 0)
|
|
gStopPadReads = 0;
|
|
|
|
gShowMap = 0;
|
|
fadeVal = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (gMissionTitle)
|
|
{
|
|
#ifdef PSX
|
|
gShowMap = 1;
|
|
SetTextColour(124, 108, 40);
|
|
PrintStringCentred(gMissionTitle, 120);
|
|
gShowMap = 0;
|
|
#else
|
|
SetTextColour(124, 108, 40);
|
|
PrintStringCentred(gMissionTitle, 120);
|
|
#endif
|
|
}
|
|
|
|
DrawFadePoly();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|