.. |
ai.c
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- add FELONY_ROADBLOCK_MIN_VALUE. Rename FELONY_MIN_VALUE -> FELONY_PURSUIT_MIN_VALUE
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2022-01-21 21:01:11 +03:00 |
ai.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
bcoll3d.c
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- little refactor
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2021-04-05 01:08:56 +06:00 |
bcoll3d.h
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- little refactor
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2021-04-05 01:08:56 +06:00 |
bcollide.c
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- misc stuff for readability (& trigger appveyor)
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2022-01-21 21:01:14 +03:00 |
bcollide.h
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- restored proper barrier collision checks
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2021-01-12 23:29:24 +06:00 |
bomberman.c
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- rcossin_tbl[*] -> RSIN/RCOS
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2022-01-21 21:01:05 +03:00 |
bomberman.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
camera.c
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- remove pPlayerPed global var
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2022-01-21 21:04:42 +03:00 |
camera.h
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- optimize Tanner shadow, resolve his lag in free camera caused by it
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2021-02-23 17:26:47 +06:00 |
cars.c
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- make PSX build happy by turning off scratchpad operations
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2022-01-29 16:53:44 +03:00 |
cars.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
cd_icon.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
cell.c
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- fix QuickUnpackCellObject unexpectedly wasting cell_object_buffer
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2022-01-21 21:04:44 +03:00 |
cell.h
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- added QuickUnpackCellObject
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2021-04-26 02:47:01 +06:00 |
civ_ai.c
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- misc changes
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2022-02-03 23:57:39 +03:00 |
civ_ai.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
convert.c
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- added InitMatrix macro
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2022-01-21 21:00:11 +03:00 |
convert.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
cop_ai.c
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
cop_ai.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
cosmetic.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
cosmetic.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
cutrecorder.c
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- cutscene recorder to handle pedestrian pads recording
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2022-01-21 21:04:44 +03:00 |
cutrecorder.h
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- cutscene recorder to handle pedestrian pads recording
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2022-01-21 21:04:44 +03:00 |
cutscene.c
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- correct HUD constants based on screen height
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2022-01-30 11:48:02 +03:00 |
cutscene.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
debris.c
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- fix AddGroundDebris passing incorrect height to AddLeaf
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2022-01-21 21:01:11 +03:00 |
debris.h
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- added OBJECT_SMASHED_MARK constant
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2022-01-21 21:01:08 +03:00 |
denting.c
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- added InitMatrix macro
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2022-01-21 21:00:11 +03:00 |
denting.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
director.c
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- transform mapped pad constants into meaningful defines
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2022-01-21 21:04:42 +03:00 |
director.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
dr2roads.c
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- lay tyre tracks only if wheels on ground
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2022-01-25 21:48:58 +03:00 |
dr2roads.h
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- change some declarations to support old compilers
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2021-04-05 01:33:58 +06:00 |
draw.c
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- more efficient drawing of buildings and tiles for PSX
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2022-02-03 23:34:05 +03:00 |
draw.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
drivinggames.c
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- rcossin_tbl[*] -> RSIN/RCOS
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2022-01-21 21:01:05 +03:00 |
drivinggames.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
E3stuff.c
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- PsyCross variables update, cleanup
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2022-01-23 13:12:45 +03:00 |
E3stuff.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
envsound.c
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- misc changes
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2022-01-21 21:04:42 +03:00 |
envsound.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
event.c
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
event.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
felony.c
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- add FELONY_ROADBLOCK_MIN_VALUE. Rename FELONY_MIN_VALUE -> FELONY_PURSUIT_MIN_VALUE
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2022-01-21 21:01:11 +03:00 |
felony.h
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- add FELONY_ROADBLOCK_MIN_VALUE. Rename FELONY_MIN_VALUE -> FELONY_PURSUIT_MIN_VALUE
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2022-01-21 21:01:11 +03:00 |
fmv_font.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
fmvplay.c
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- fix -nofmv disabling sound
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2022-01-21 21:00:16 +03:00 |
fmvplay.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
gamesnd.c
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- misc changes
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2022-02-03 23:57:39 +03:00 |
gamesnd.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
glaunch.c
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
glaunch.h
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- fix returning to frontend after FMV
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2021-04-17 16:11:52 +06:00 |
handling.c
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- tyre tracks edge cases fixed
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2022-01-29 20:30:00 +03:00 |
handling.h
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- full tyre tracks like in Driver 1 PC
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2022-01-21 21:04:45 +03:00 |
job_fx.c
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- rcossin_tbl[*] -> RSIN/RCOS
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2022-01-21 21:01:05 +03:00 |
job_fx.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
leadai.c
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- give names to lead dstate
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2022-01-28 21:39:50 +03:00 |
leadai.h
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- fix LeadAI IsOnMap refactoring error - bump version
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2022-01-21 21:04:44 +03:00 |
loadsave.c
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
loadsave.h
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- fix LoadCurrentProfile infinite loop/crash when called from Frontend
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2022-01-21 20:59:13 +03:00 |
loadview.c
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- [Psy-X] reduce draw calls with subsequent DrawPrim calls
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2022-01-21 21:00:15 +03:00 |
loadview.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
main.c
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- tyre tracks edge cases fixed
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2022-01-29 20:30:00 +03:00 |
main.h
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- remove leadCarId var, update stupid_logic
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2022-01-28 22:45:00 +03:00 |
map.c
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- better dealing with PAL and NTSC on PSX
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2022-01-29 13:39:06 +03:00 |
map.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
mc_snd.c
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- misc changes
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2022-01-21 21:04:42 +03:00 |
mc_snd.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
mdraw.c
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- correct damage bar, pause menu & messages for NTSC
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2022-01-31 08:59:57 +03:00 |
mdraw.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
mgeneric.c
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- fix StorePlayerPosition, target car saving and pingouts
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2022-01-21 21:01:10 +03:00 |
mgeneric.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
mission.c
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- MP mission timer, target blip height adjusted for NTSC/PAL
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2022-02-02 08:41:02 +03:00 |
mission.h
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- added "Draw!" string to language
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2022-01-21 21:00:20 +03:00 |
models.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
models.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
motion_c.c
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
motion_c.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
objanim.c
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- more efficient drawing of buildings and tiles for PSX
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2022-02-03 23:34:05 +03:00 |
objanim.h
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- moved some dr2types to headers
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2022-01-21 20:59:10 +03:00 |
objcoll.c
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- make PSX build happy by turning off scratchpad operations
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2022-01-29 16:53:44 +03:00 |
objcoll.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
overlay.c
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- DrawDrivingGameOverlays MP text adjusted for NTSC/PAL
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2022-02-02 08:48:32 +03:00 |
overlay.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
overmap.c
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- MP mission timer, target blip height adjusted for NTSC/PAL
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2022-02-02 08:41:02 +03:00 |
overmap.h
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- overmap misc
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2021-03-04 20:31:29 +06:00 |
pad.c
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- transform mapped pad constants into meaningful defines
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2022-01-21 21:04:42 +03:00 |
pad.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
pathfind.c
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- pathfind - refactor some repeating code
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2022-01-21 21:04:42 +03:00 |
pathfind.h
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- fix popNode bug
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2021-04-29 22:09:44 +06:00 |
pause.c
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- correct damage bar, pause menu & messages for NTSC
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2022-01-31 08:59:57 +03:00 |
pause.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
pedest.c
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- fix bug where Tanner footsteps won't play on certain heights
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2022-01-25 23:11:53 +03:00 |
pedest.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
players.c
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
players.h
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- complete player and replay streams arrays refactoring
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2022-01-21 21:04:44 +03:00 |
pres.c
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- fix font semi-transparency CLUTs
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2022-02-01 00:33:59 +03:00 |
pres.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
replays.c
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- complete player and replay streams arrays refactoring
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2022-01-21 21:04:44 +03:00 |
replays.h
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- complete player and replay streams arrays refactoring
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2022-01-21 21:04:44 +03:00 |
roadbits.c
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- added "Draw!" string to language
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2022-01-21 21:00:20 +03:00 |
roadbits.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
scores.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
scores.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
search.c
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
search.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
shadow.c
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- tyre tracks edge cases fixed
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2022-01-29 20:30:00 +03:00 |
shadow.h
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- full tyre tracks like in Driver 1 PC
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2022-01-21 21:04:45 +03:00 |
sky.c
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- draw sky a bit more efficient on PSX
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2022-02-03 22:23:30 +03:00 |
sky.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
sound.c
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- rcossin_tbl[*] -> RSIN/RCOS
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2022-01-21 21:01:05 +03:00 |
sound.h
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- rcossin_tbl[*] -> RSIN/RCOS
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2022-01-21 21:01:05 +03:00 |
spool.c
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
spool.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
state.c
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- simpler state.c
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2022-01-21 21:01:07 +03:00 |
state.h
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- reduce stack memory usage by refactoring game into states
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2021-04-14 22:27:06 +06:00 |
sysclock.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
sysclock.h
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- added system clock for PSX
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2021-04-26 02:40:02 +06:00 |
system.c
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- correct HUD constants based on screen height
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2022-01-30 11:48:02 +03:00 |
system.h
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- correct HUD constants based on screen height
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2022-01-30 11:48:02 +03:00 |
targets.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
targets.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
texture.c
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- get rid of PC Filesystem spooling micro-freezes on slow hard drives
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2022-01-21 21:04:44 +03:00 |
texture.h
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- PSX memory layout figured out. Partially running.
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2021-04-25 04:30:34 +06:00 |
tile.c
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- more efficient drawing of buildings and tiles for PSX
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2022-02-03 23:34:05 +03:00 |
tile.h
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- move many types from dr2types.h to corresponding files
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2022-01-25 22:58:58 +03:00 |
time.c
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
time.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
wheelforces.c
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- lay tyre tracks only if wheels on ground
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2022-01-25 21:48:58 +03:00 |
wheelforces.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
xaplay.c
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- added Emscripten to premake script. Game now easily built for web.
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2022-01-21 21:01:06 +03:00 |
xaplay.h
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- decapitalize every filename, fix bad commit
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2020-12-28 14:51:40 +06:00 |
xmcalls.h
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- XMPlay - removed PS2 related defines
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2021-01-30 01:11:45 +06:00 |
xmplay.c
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- [Psy-X] include files renames
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2021-05-07 23:00:28 +06:00 |
xmplay.h
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- decapitalize every filename, fix bad commit
|
2020-12-28 14:51:40 +06:00 |