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https://github.com/OpenDriver2/REDRIVER2.git
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59 lines
1.5 KiB
C
59 lines
1.5 KiB
C
#ifndef CUTSCENE_H
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#define CUTSCENE_H
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extern int gInGameCutsceneID;
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extern int gInGameCutsceneActive;
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extern int gInGameCutsceneDelay;
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extern int gInGameChaseActive;
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extern int gInGameCutsceneID;
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extern int gCutsceneAtEnd;
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extern int gThePlayerCar;
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extern int JustReturnedFromCutscene;
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extern int CutsceneEventTrigger;
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extern void InitInGameCutsceneVariables(); // 0x000325C0
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extern void HandleInGameCutscene(); // 0x0003262C
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extern void DrawInGameCutscene(); // 0x00031398
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extern void TriggerChase(int *car, int cutscene); // 0x000314E8
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extern void TriggerInGameCutscene(int cutscene); // 0x00032740
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extern int CalcInGameCutsceneSize(); // 0x0003283C
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extern void ReleaseInGameCutscene(); // 0x000316EC
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extern int PreLoadInGameCutscene(int chase); // 0x000328C8
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extern int CutsceneCameraChange(int cameracnt); // 0x000328E8
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extern int LoadInGameCutscene(int subindex); // 0x000329B4
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extern int TriggerInGameCutsceneSystem(int cutscene); // 0x00031A20
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extern void SetNullPlayer(int plr); // 0x00031EDC
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extern void SetNullPlayerDontKill(int plr); // 0x00031F60
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extern void DestroyPlayer(int plr, int fully); // 0x00031FE0
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extern void FindNextCutChange(int cameracnt); // 0x00032A34
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extern int LoadCutsceneToReplayBuffer(int residentCutscene); // 0x00032118
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extern int LoadCutsceneToBuffer(int subindex); // 0x0003243C
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extern void ShowCutsceneError(); // 0x00032C08
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extern int LoadCutsceneInformation(int cutscene); // 0x00032A98
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extern void FreeCutsceneBuffer(); // 0x00032B54
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extern int IsCutsceneResident(int cutscene); // 0x00032BC0
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#endif
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