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AI.C
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- replace >> 12 and / 4096 with FIXED(v) macro
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2020-05-20 19:48:19 +06:00 |
AI.H
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BCOLL3D.C
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- replace >> 12 and / 4096 with FIXED(v) macro
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2020-05-20 19:48:19 +06:00 |
BCOLL3D.H
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BCOLLIDE.C
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- don't use GTEREG.H
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2020-05-22 16:25:45 +06:00 |
BCOLLIDE.H
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BOMBERMAN.C
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- implement AnimatePed, DeActivatePedestrian, SetupCivPedRouteData, PingOutPed, SetupCivJump, CivPedJump, SetupCivPedWalk, CivPedWalk, CivPedSit, HandlePedestrians
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2020-05-15 16:33:29 +06:00 |
BOMBERMAN.H
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- implement AnimatePed, DeActivatePedestrian, SetupCivPedRouteData, PingOutPed, SetupCivJump, CivPedJump, SetupCivPedWalk, CivPedWalk, CivPedSit, HandlePedestrians
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2020-05-15 16:33:29 +06:00 |
CAMERA.C
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- don't use GTEREG.H
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2020-05-22 16:25:45 +06:00 |
CAMERA.H
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CARS.C
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- don't use GTEREG.H
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2020-05-22 16:25:45 +06:00 |
CARS.H
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CD_ICON.H
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CELL.C
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CELL.H
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CIV_AI.C
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- more fixed numbers
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2020-05-20 21:34:19 +06:00 |
CIV_AI.H
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- implement MissionCityScreen, MissionSelectScreen
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2020-05-19 00:32:09 +06:00 |
CONVERT.C
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- [EMU] fix ratan_tbl
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2020-05-20 13:17:57 +06:00 |
CONVERT.H
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COP_AI.C
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- more fixed numbers
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2020-05-20 21:34:19 +06:00 |
COP_AI.H
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- implement PingOutAllCivCarsAndCopCars
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2020-05-19 00:50:58 +06:00 |
COSMETIC.C
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- simplify SetupSpecCosmetics, SetupSpecDenting
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2020-05-13 14:30:17 +06:00 |
COSMETIC.H
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CUTSCENE.C
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- Cutscene recorder command-line feature
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2020-05-21 03:37:33 +06:00 |
CUTSCENE.H
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- implement LoadReplayFromBuffer, LoadAttractReplay
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2020-05-21 00:30:02 +06:00 |
DEBRIS.C
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- don't use GTEREG.H
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2020-05-22 16:25:45 +06:00 |
DEBRIS.H
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DENTING.C
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- replace >> 12 and / 4096 with FIXED(v) macro
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2020-05-20 19:48:19 +06:00 |
DENTING.H
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DIRECTOR.C
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- use GTE macros everywhere instead of direct register access
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2020-05-22 16:25:24 +06:00 |
DIRECTOR.H
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- implement cjpRecord, Put, ControlReplay
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2020-05-20 14:28:23 +06:00 |
DR2ROADS.C
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- more fixed numbers
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2020-05-20 21:34:19 +06:00 |
DR2ROADS.H
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DRAW.C
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- bit of revert for PlotBuildingModelSubdivNxN
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2020-05-23 12:48:32 +06:00 |
DRAW.H
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- use GTE macros everywhere instead of direct register access
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2020-05-22 16:25:24 +06:00 |
DRIVINGGAMES.C
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DRIVINGGAMES.H
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E3STUFF.C
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- USE_CRT_MALLOC - use dynamic malloc whenever possible
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2020-05-16 15:56:08 +06:00 |
E3STUFF.H
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ENVIRO.C
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ENVIRO.H
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ENVSOUND.C
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ENVSOUND.H
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EVENT.C
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- implement InitCopState, InitCops
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2020-05-17 12:26:48 +06:00 |
EVENT.H
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FELONY.C
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- implement ControlCopDetection, InitFelonyData,
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2020-05-17 13:46:45 +06:00 |
FELONY.H
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FMVPLAY.C
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FMVPLAY.H
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GAMESND.C
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- pretty GetPlayerId, CollisionSound, DamageCar3D
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2020-05-18 11:40:17 +06:00 |
GAMESND.H
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- implement ControlCops, CopControl, InitCopData,
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2020-05-17 12:36:01 +06:00 |
GLAUNCH.C
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- Cutscene recorder command-line feature
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2020-05-21 03:37:33 +06:00 |
GLAUNCH.H
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- implement LoadReplayFromBuffer, LoadAttractReplay
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2020-05-21 00:30:02 +06:00 |
HANDLING.C
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- don't use GTEREG.H
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2020-05-22 16:25:45 +06:00 |
HANDLING.H
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JOB_FX.C
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JOB_FX.H
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LEADAI.C
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LEADAI.H
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LOADSAVE.C
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LOADSAVE.H
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LOADVIEW.C
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- USE_CRT_MALLOC - use dynamic malloc whenever possible
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2020-05-16 15:56:08 +06:00 |
LOADVIEW.H
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MAIN.C
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- don't use GTEREG.H
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2020-05-22 16:25:45 +06:00 |
MAIN.H
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- Cutscene recorder command-line feature
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2020-05-21 03:37:33 +06:00 |
MAP.C
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- fix padid everywhere
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2020-05-19 22:57:43 +06:00 |
MAP.H
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- proper spooled models freeing
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2020-05-16 18:33:44 +06:00 |
MC_SND.C
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- implement SilenceThisCar, AdjustPlayerCarVolume
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2020-05-19 01:44:06 +06:00 |
MC_SND.H
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MDRAW.C
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- implement MRCommitThreadGenocide, MRStartThread, MRFunction, MRHandleCarRequests, MRCreateCar, MRCancelCarRequest, SetPlayerMessage, SetMissionMessage, PauseMissionTimer, PreProcessTargets, HandleGameOver, CompleteAllActiveTargets, SetMissionComplete, SetMissionOver, ActivateNextFlag, CalcLapTime, SetCarToBeStolen, MakePhantomCarEqualPlayerCar
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2020-05-16 21:43:19 +06:00 |
MDRAW.H
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MGENERIC.C
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MGENERIC.H
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MISSION.C
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- Cutscene recorder command-line feature
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2020-05-21 03:37:33 +06:00 |
MISSION.H
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- implement Swap2Cars
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2020-05-17 12:25:59 +06:00 |
MODELS.C
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- implement InitCyclingPals, InitAnimatingObjects, InitSpooledAnimObj, DrawAnimatingObject, int_garage_door
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2020-05-18 18:11:07 +06:00 |
MODELS.H
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MOTION_C.C
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- implement ProcessMotionLump, SetupPedMotionData, SetupPedestrian, StoreVertexLists, SetupSkelModelPointers
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2020-05-23 20:36:27 +06:00 |
MOTION_C.H
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OBJANIM.C
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- implement InitCyclingPals, InitAnimatingObjects, InitSpooledAnimObj, DrawAnimatingObject, int_garage_door
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2020-05-18 18:11:07 +06:00 |
OBJANIM.H
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OBJCOLL.C
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- replace >> 12 and / 4096 with FIXED(v) macro
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2020-05-20 19:48:19 +06:00 |
OBJCOLL.H
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OVERLAY.C
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- implement InitPedestrians, DestroyPedestrian(s), ActivatePlayerPedestrian, SetTannerPosition
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2020-05-15 14:50:30 +06:00 |
OVERLAY.H
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OVERMAP.C
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- implement Long2DDistance
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2020-05-17 01:06:42 +06:00 |
OVERMAP.H
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PAD.C
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- make PADRECTORD.analogue field unsigned
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2020-05-20 17:06:49 +06:00 |
PAD.H
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PATHFIND.C
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- stub PATHFIND.C
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2020-05-17 12:25:21 +06:00 |
PATHFIND.H
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- stub PATHFIND.C
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2020-05-17 12:25:21 +06:00 |
PAUSE.C
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- Cutscene recorder command-line feature
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2020-05-21 03:37:33 +06:00 |
PAUSE.H
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- implement cjpRecord, Put, ControlReplay
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2020-05-20 14:28:23 +06:00 |
PEDEST.C
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- fix some frontend bugs
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2020-05-20 21:46:52 +06:00 |
PEDEST.H
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- implement ChangeCarPlayerToPed, FindClosestCar, TannerCanEnterCar
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2020-05-15 17:38:32 +06:00 |
PLAYERS.C
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- fix padid everywhere
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2020-05-19 22:57:43 +06:00 |
PLAYERS.H
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- implement InitPedestrians, DestroyPedestrian(s), ActivatePlayerPedestrian, SetTannerPosition
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2020-05-15 14:50:30 +06:00 |
PRES.C
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- implement FindPointOfCollision, GetNextWord
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2020-05-17 14:21:57 +06:00 |
PRES.H
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REPLAYS.C
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- Cutscene recorder command-line feature
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2020-05-21 03:37:33 +06:00 |
REPLAYS.H
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- implement cjpPlay, Get,
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2020-05-20 01:00:39 +06:00 |
ROADBITS.C
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- implement cjpRecord, Put, ControlReplay
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2020-05-20 14:28:23 +06:00 |
ROADBITS.H
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- implement cjpRecord, Put, ControlReplay
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2020-05-20 14:28:23 +06:00 |
SCORES.C
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- implement MRCommitThreadGenocide, MRStartThread, MRFunction, MRHandleCarRequests, MRCreateCar, MRCancelCarRequest, SetPlayerMessage, SetMissionMessage, PauseMissionTimer, PreProcessTargets, HandleGameOver, CompleteAllActiveTargets, SetMissionComplete, SetMissionOver, ActivateNextFlag, CalcLapTime, SetCarToBeStolen, MakePhantomCarEqualPlayerCar
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2020-05-16 21:43:19 +06:00 |
SCORES.H
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- implement MRCommitThreadGenocide, MRStartThread, MRFunction, MRHandleCarRequests, MRCreateCar, MRCancelCarRequest, SetPlayerMessage, SetMissionMessage, PauseMissionTimer, PreProcessTargets, HandleGameOver, CompleteAllActiveTargets, SetMissionComplete, SetMissionOver, ActivateNextFlag, CalcLapTime, SetCarToBeStolen, MakePhantomCarEqualPlayerCar
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2020-05-16 21:43:19 +06:00 |
SEARCH.C
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SEARCH.H
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SHADOW.C
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- don't use GTEREG.H
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2020-05-22 16:25:45 +06:00 |
SHADOW.H
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SKY.C
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- [EMU] sanitize PGXP types
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2020-05-23 12:48:12 +06:00 |
SKY.H
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SOUND.C
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- fix refactoring bug in CalculateVolume
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2020-05-22 19:22:53 +06:00 |
SOUND.H
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SPOOL.C
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- improved area data loading
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2020-05-16 22:44:07 +06:00 |
SPOOL.H
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SYSTEM.C
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- implement MissionCityScreen, MissionSelectScreen
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2020-05-19 00:32:09 +06:00 |
SYSTEM.H
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- implement MissionCityScreen, MissionSelectScreen
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2020-05-19 00:32:09 +06:00 |
TARGETS.C
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TARGETS.H
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TEXTURE.C
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- USE_CRT_MALLOC - use dynamic malloc whenever possible
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2020-05-16 15:56:08 +06:00 |
TEXTURE.H
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TILE.C
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- [EMU] PGXP fixes
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2020-05-23 20:35:16 +06:00 |
TILE.H
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TIME.C
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TIME.H
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WHEELFORCES.C
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- don't use GTEREG.H
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2020-05-22 16:25:45 +06:00 |
WHEELFORCES.H
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XAPLAY.C
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XAPLAY.H
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XMCALLS.H
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- XMPLAY by Jason Page original source code ported back from PS2
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2020-05-13 12:40:22 +06:00 |
XMPLAY.C
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- fix XMPLAY bug again
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2020-05-15 19:24:32 +06:00 |
XMPLAY.H
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- fix XMPLAY structure data
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2020-05-13 22:00:28 +06:00 |