REDRIVER2/src_rebuild/GAME/C/DIRECTOR.H
2020-05-20 14:28:23 +06:00

79 lines
2.1 KiB
C

#ifndef DIRECTOR_H
#define DIRECTOR_H
extern TEXTURE_DETAILS addcam;
extern TEXTURE_DETAILS frameadv;
extern TEXTURE_DETAILS autocam;
extern TEXTURE_DETAILS chasecar;
extern TEXTURE_DETAILS choosecar;
extern TEXTURE_DETAILS clock;
extern TEXTURE_DETAILS delcam;
extern TEXTURE_DETAILS editcam;
extern TEXTURE_DETAILS fixedcam;
extern TEXTURE_DETAILS incar;
extern TEXTURE_DETAILS lenschan;
extern TEXTURE_DETAILS lookcar;
extern TEXTURE_DETAILS movecam;
extern TEXTURE_DETAILS movecampos;
extern TEXTURE_DETAILS ok;
extern TEXTURE_DETAILS pause;
extern TEXTURE_DETAILS playcam;
extern TEXTURE_DETAILS playpause;
extern TEXTURE_DETAILS save2card;
extern TEXTURE_DETAILS restart;
extern int FastForward;
extern int EditMode;
extern int ClearCameras;
extern void InitDirectorVariables(); // 0x0003E79C
extern void DeleteCurrentCamera(int CameraCnt); // 0x0003E808
extern void setCamera(struct PLAYBACKCAMERA *Change); // 0x0003E89C
extern void EditCamera(int CameraCnt); // 0x0003B2E4
extern void RecordCamera(int CameraCnt); // 0x0003B548
extern void FindNextChange(int CameraCnt); // 0x0003E94C
extern int CheckCameraChange(int CameraCnt); // 0x0003B794
extern void SetPlaybackCamera(struct PLAYBACKCAMERA *camera); // 0x0003EC0C
extern int IsMovingCamera(struct PLAYBACKCAMERA *lastcam, struct PLAYBACKCAMERA *nextcam, int cameracnt); // 0x0003B8C8
extern void CameraBar(int CameraCnt); // 0x0003BBA8
extern struct PLAYBACKCAMERA * FindFreeCamera(); // 0x0003E9B8
extern void deleteCamera(int count); // 0x0003E9F8
extern void DeleteAllCameras(); // 0x0003EA40
extern void ShowIcons(char *menu, int selected, int x_offset); // 0x0003C1B0
extern void ShowReplayOptions(); // 0x0003EAA4
extern void ShowReplayMenu(); // 0x0003C5BC
extern void ControlReplay(); // 0x0003C7A8
extern void DoAutoDirect(); // 0x0003DE60
extern int SelectCameraCar(int current); // 0x0003E328
extern int InvalidCamera(int car_num); // 0x0003E53C
extern int NoMoreCamerasErrorMessage(); // 0x0003EAF0
extern int FirstCamera(); // 0x0003EB6C
extern int dist(VECTOR *pos1, VECTOR *pos2); // 0x0003EB9C
extern void SetCameraReturnedFromCutscene(int CameraCnt); // 0x0003ECC4
#endif