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42 lines
1.0 KiB
C
42 lines
1.0 KiB
C
#ifndef PAUSE_H
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#define PAUSE_H
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extern int gShowMap;
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extern int pauseflag;
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extern PAUSEMODE gMissionCompletionState;
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extern int ShowPauseMenu(enum PAUSEMODE mode); // 0x0006BF50
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extern void DrawPauseMenus(); // 0x0006DCD4
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extern void SaveReplay(int direction); // 0x0006D9B0
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extern void SaveGame(int direction); // 0x0006D9D4
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extern void EnterName(); // 0x0006D9F8
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extern int MaxMenuStringLength(struct MENU_HEADER *pMenu); // 0x0006DA18
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extern void InitaliseMenu(enum PAUSEMODE mode); // 0x0006C2AC
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extern void SetupMenu(struct MENU_HEADER *menu, int back); // 0x0006C6B8
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extern void DrawVisibleMenus(); // 0x0006C7F4
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extern void ControlMenu(); // 0x0006CBE8
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extern void PauseMap(int direction); // 0x0006DAD0
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extern void SfxVolume(int direction); // 0x0006DB34
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extern void MusicVolume(int direction); // 0x0006DC04
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extern void EnterScoreName(); // 0x0006D044
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extern void CreateScoreNames(struct SCORE_ENTRY *table, struct PLAYER_SCORE *score, int position); // 0x0006D324
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extern void DrawHighScoreMenu(int selection); // 0x0006D694
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#endif
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