REDRIVER2/src_rebuild/Game/C
2021-04-25 22:05:28 +06:00
..
ai.c - volatile all memory buffer addresses 2021-04-04 15:24:16 +06:00
ai.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
bcoll3d.c - little refactor 2021-04-05 01:08:56 +06:00
bcoll3d.h - little refactor 2021-04-05 01:08:56 +06:00
bcollide.c - add scratchpad optimizations 2021-04-25 22:05:28 +06:00
bcollide.h - restored proper barrier collision checks 2021-01-12 23:29:24 +06:00
bomberman.c - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
bomberman.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
camera.c - optimize GetFirstPackedCop and event cell iteration 2021-03-30 03:05:09 +06:00
camera.h - optimize Tanner shadow, resolve his lag in free camera caused by it 2021-02-23 17:26:47 +06:00
cars.c - add scratchpad optimizations 2021-04-25 22:05:28 +06:00
cars.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
cd_icon.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
cell.c - change some declarations to support old compilers 2021-04-05 01:33:58 +06:00
cell.h - optimize GetFirstPackedCop and event cell iteration 2021-03-30 03:05:09 +06:00
civ_ai.c - change some declarations to support old compilers 2021-04-05 01:33:58 +06:00
civ_ai.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
convert.c - optimize sky drawing (by not calling big ass ScaleMatrix) 2021-03-30 12:12:10 +06:00
convert.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
cop_ai.c - change some declarations to support old compilers 2021-04-05 01:33:58 +06:00
cop_ai.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
cosmetic.c - added D_CHECK_ERROR, change overlay loading method, fix PSX spooling crashes 2021-04-25 19:55:50 +06:00
cosmetic.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
cutscene.c - fix PSX compile 2021-04-19 01:52:27 +06:00
cutscene.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
debris.c - add scratchpad optimizations 2021-04-25 22:05:28 +06:00
debris.h - fix bad warnings 2021-04-09 22:00:28 +06:00
denting.c - volatile all memory buffer addresses 2021-04-04 15:24:16 +06:00
denting.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
director.c - fix director after refactoring 2021-04-15 11:49:07 +06:00
director.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
dr2roads.c - miscellaneous changes & cleanups 2021-03-27 23:23:37 +06:00
dr2roads.h - change some declarations to support old compilers 2021-04-05 01:33:58 +06:00
draw.c - add scratchpad optimizations 2021-04-25 22:05:28 +06:00
draw.h - add scratchpad optimizations 2021-04-25 22:05:28 +06:00
drivinggames.c - added D_CHECK_ERROR, change overlay loading method, fix PSX spooling crashes 2021-04-25 19:55:50 +06:00
drivinggames.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
E3stuff.c - PSX memory layout figured out. Partially running. 2021-04-25 04:30:34 +06:00
E3stuff.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
envsound.c - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
envsound.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
event.c - change some declarations to support old compilers 2021-04-05 01:33:58 +06:00
event.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
felony.c - volatile all memory buffer addresses 2021-04-04 15:24:16 +06:00
felony.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
fmv_font.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
fmvplay.c - PSX memory layout figured out. Partially running. 2021-04-25 04:30:34 +06:00
fmvplay.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
gamesnd.c - PSX memory layout figured out. Partially running. 2021-04-25 04:30:34 +06:00
gamesnd.h - change some declarations to support old compilers 2021-04-05 01:33:58 +06:00
glaunch.c - added D_CHECK_ERROR, change overlay loading method, fix PSX spooling crashes 2021-04-25 19:55:50 +06:00
glaunch.h - fix returning to frontend after FMV 2021-04-17 16:11:52 +06:00
handling.c - fix PSX compile 2021-04-19 01:52:27 +06:00
handling.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
job_fx.c - change some declarations to support old compilers 2021-04-05 01:33:58 +06:00
job_fx.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
leadai.c - added D_CHECK_ERROR, change overlay loading method, fix PSX spooling crashes 2021-04-25 19:55:50 +06:00
leadai.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
loadsave.c - volatile all memory buffer addresses 2021-04-04 15:24:16 +06:00
loadsave.h - improve replay saving prompt 2021-02-26 23:37:08 +06:00
loadview.c - bug fixes 2021-04-25 05:09:16 +06:00
loadview.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
main.c - add scratchpad optimizations 2021-04-25 22:05:28 +06:00
main.h - added FilterFrameTime, fix name entry framerate 2021-04-15 11:49:48 +06:00
map.c - add scratchpad optimizations 2021-04-25 22:05:28 +06:00
map.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
mc_snd.c - change some declarations to support old compilers 2021-04-05 01:33:58 +06:00
mc_snd.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
mdraw.c - added D_CHECK_ERROR, change overlay loading method, fix PSX spooling crashes 2021-04-25 19:55:50 +06:00
mdraw.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
mgeneric.c - change some declarations to support old compilers 2021-04-05 01:33:58 +06:00
mgeneric.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
mission.c - added D_CHECK_ERROR, change overlay loading method, fix PSX spooling crashes 2021-04-25 19:55:50 +06:00
mission.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
models.c - PSX memory layout figured out. Partially running. 2021-04-25 04:30:34 +06:00
models.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
motion_c.c - add scratchpad optimizations 2021-04-25 22:05:28 +06:00
motion_c.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
objanim.c - PSX memory layout figured out. Partially running. 2021-04-25 04:30:34 +06:00
objanim.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
objcoll.c - add scratchpad optimizations 2021-04-25 22:05:28 +06:00
objcoll.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
overlay.c - apply gDoOverlays check to mission related overlays 2021-04-08 16:01:38 +06:00
overlay.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
overmap.c - bug fixes 2021-04-25 05:09:16 +06:00
overmap.h - overmap misc 2021-03-04 20:31:29 +06:00
pad.c - volatile all memory buffer addresses 2021-04-04 15:24:16 +06:00
pad.h - added dedicated look back button (default L3) 2021-02-19 14:11:59 +06:00
pathfind.c - change some declarations to support old compilers 2021-04-05 01:33:58 +06:00
pathfind.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
pause.c - fix PSX compile 2021-04-19 01:52:27 +06:00
pause.h - refactor pause menus (unwind into single loop) 2021-04-15 01:02:54 +06:00
pedest.c - added content override option for unpacked game 2021-04-09 15:44:49 +06:00
pedest.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
players.c - change some declarations to support old compilers 2021-04-05 01:33:58 +06:00
players.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
pres.c - fix PSX compile 2021-04-19 01:52:27 +06:00
pres.h - fixed font character display when symbols are not present 2021-02-19 13:08:02 +06:00
replays.c - fix PSX compile 2021-04-19 01:52:27 +06:00
replays.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
roadbits.c - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
roadbits.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
scores.c - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
scores.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
search.c - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
search.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
shadow.c - add scratchpad optimizations 2021-04-25 22:05:28 +06:00
shadow.h - additional car light brightness and color correction 2021-03-10 17:06:34 +06:00
sky.c - add scratchpad optimizations 2021-04-25 22:05:28 +06:00
sky.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
sound.c - [Psy-X] fix emscripten firefox slowdown 2021-04-11 05:03:34 +06:00
sound.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
spool.c - added D_CHECK_ERROR, change overlay loading method, fix PSX spooling crashes 2021-04-25 19:55:50 +06:00
spool.h - added D_CHECK_ERROR, change overlay loading method, fix PSX spooling crashes 2021-04-25 19:55:50 +06:00
state.c - refactor pause menus (unwind into single loop) 2021-04-15 01:02:54 +06:00
state.h - reduce stack memory usage by refactoring game into states 2021-04-14 22:27:06 +06:00
system.c - added D_CHECK_ERROR, change overlay loading method, fix PSX spooling crashes 2021-04-25 19:55:50 +06:00
system.h - added D_CHECK_ERROR, change overlay loading method, fix PSX spooling crashes 2021-04-25 19:55:50 +06:00
targets.c - change some declarations to support old compilers 2021-04-05 01:33:58 +06:00
targets.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
texture.c - PSX memory layout figured out. Partially running. 2021-04-25 04:30:34 +06:00
texture.h - PSX memory layout figured out. Partially running. 2021-04-25 04:30:34 +06:00
tile.c - add scratchpad optimizations 2021-04-25 22:05:28 +06:00
tile.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
time.c - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
time.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
wheelforces.c - added D_CHECK_ERROR, change overlay loading method, fix PSX spooling crashes 2021-04-25 19:55:50 +06:00
wheelforces.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
xaplay.c - make XA subtitles appear even if no XA audio is available 2021-04-19 00:46:19 +06:00
xaplay.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
xmcalls.h - XMPlay - removed PS2 related defines 2021-01-30 01:11:45 +06:00
xmplay.c - volatile all memory buffer addresses 2021-04-04 15:24:16 +06:00
xmplay.h - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00