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v0.8.5.1 updates
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changes.txt
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changes.txt
@ -1,5 +1,14 @@
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0.8.5 (2016-04-12) Latest Version
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0.8.5.1 (2017-04-14) Latest Version
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- Fixed Whispering that didn't work due to changed Twitch behaviour
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- Fixed bug related to Custom Commands which would prevent startup
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- Minor change to not removing leading/trailing whitespace from entering
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commands, to allow for some more usages
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- Updated help
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0.8.5 (2017-04-12)
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### New features
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- Admin Dialog: Added support for setting a Community
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help/help-custom_commands.html
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help/help-custom_commands.html
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<!DOCTYPE html>
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<html>
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<title>Chatty - Custom Commands / Context Menus</title>
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<link rel="stylesheet" type="text/css" href="style.css" />
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<body>
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<div id="backlink"><a href="help.html">To main help page</a></div>
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<h1><a name="top">Custom Commands / Context Menus</a></h1>
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<p>Under <code>Settings - Commands</code> you can add Custom Commands and
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customize some Context Menus (and the User Info Dialog) with your own entries.</p>
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<ul>
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<li><a href="#custom-commands">Custom Commands</a></li>
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<li>
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<a href="#replacements">Replacements</a>
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<ul>
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<li><a href="#simple-replacements">Simple Replacements</a></li>
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<li><a href="#parameters-context">Pre-defined Parameters</a></li>
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<li><a href="#functions">Functions</a></li>
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</ul>
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</li>
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<li>
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<a href="#menus">Custom Context Menus / User Dialog Buttons</a>
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<ul>
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<li><a href="#commands-list">Format 1: List Custom Command Names</a></li>
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<li><a href="#inline-commands">Format 2: Inline-Commands</a></li>
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<li><a href="#submenus">Format 3: Submenus</a></li>
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<li><a href="#shortcuts">Shortcuts</a></li>
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</ul>
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</li>
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</ul>
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<h2><a name="custom-commands">Custom Commands</a></h2>
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<p>Custom commands allow you to specify aliases for anything you could also
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enter directly into the inputbox, like chat messages or regular
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commands (with the exception of other custom commands, which is a
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limitation implemented to prevent infinite loops).</p>
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<p>To add a Custom Command add a new entry to the list labeled
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"Custom Commands", in the following format:</p>
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<p><code>/<commandName> <what the command should do></code></p>
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<p>Everything up to the first space is the <em>name</em>
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of the command, and everything after the first space is what the command
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will do or execute. For example:</p>
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<p><code>/hello Hello World!</code></p>
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<p>If you added that to the Custom Commands list and
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enter <code>/hello</code> in the inputbox, then it would send
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<code>Hello World!</code> to chat, just as if you would have written it
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yourself and pressed Enter.</p>
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<h2><a name="replacements">Replacements</a></h2>
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<p>Anything starting with <code>$</code> in the <code><what the command
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should do></code> section is treated as some sort of replacement.
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Each replacement must contain an <strong>identifier</strong>
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which identifies what the replacement should be replaced with.</p>
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<p>For the <strong>short notation</strong> the identifier is written
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directly after the dollar sign: <code>$<identifier></code> .
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In thise case it may only consist of a number and a dash:
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<code>$<1-9-></code> . Numeric identifiers refer to the parameters
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supplied to the command.</p>
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<p>For the <strong>regular notation</strong> the identifier is written after
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the <code>$</code> in parentheses: <code>$(<identifier>)</code> .
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This type of notation makes a more clear distinction between replacement
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and the rest of the (literal) text and may contain numbers (including higher than 9)
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and other identifiers, depending on the context.</p>
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<p>Put <code>$$</code> (the <code>$</code> twice) for any
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<strong>required replacement</strong> (for example <code>$$1</code> ),
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which means the whole Custom Command will only be run if that replacement
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turns into a non-empty value. This can be used to make sure that a
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parameter that is necessary for the command to make sense is actually
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being supplied.</p>
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<p class="note"><em>Note:</em> If you want to use a dollar sign
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<code>$</code> without it having a special meaning, you can escape it
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with a backslash: <code>\$</code> . To use a backslash literally instead
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of as an escaping character, it must be escaped as well: <code>\\</code> .</p>
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<h3><a name="simple-replacements">Simple Replacements</a></h3>
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<p>A basic use of replacements is using the <strong>short notation</strong>
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to put in parameters supplied when executing the command. Consider this
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Custom Command:</p>
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<p><code>/slap /me slaps <strong>$$1</strong> around a bit with a large trout</code></p>
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<p>Then, when you enter <code>/slap moobot</code> in the inputbox, it will
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replace <code>$$1</code> with the first word after the command, which in
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this case would be <code>moobot</code>, making the resulting command:</p>
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<p><code>/me slaps <strong>moobot</strong> around a bit with a large trout</code></p>
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<p>This is the syntax for specifying parameters (word in this context means
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anything seperated by a space):</p>
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<dl>
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<dt><code>$1, $2, $3</code></dt>
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<dd>First word, second word, third word etc.</dd>
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<dd><code>$(1), $(2), $(3)</code> is the equivalent in the regular notation</dd>
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<dt><code>$1-</code></dt>
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<dd>First word, and all the words after it</dd>
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<dd><code>$2-, $3-</code> is also possible</dd>
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<dd><code>$(1-), $(2-), $(3-)</code> is the equivalent in the regular notation</dd>
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<dt><code>$$1</code></dt>
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<dd>First word, but required, meaning the command will only be executed
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if this parameter is actually present</dd>
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<dd><code>$$2, $$3-</code> is also possible</dd>
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<dd><code>$$(1), $$(2), $$(3-)</code> is the equivalent in the regular notation</dd>
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</dl>
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<p>The short notation ( <code>$1</code> ) only works for the numbers 1 to 9,
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which usually should be enough. For other kinds of replacements you must
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use the regular notation including parentheses: <code>$(1)</code> .</p>
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<h3><a name="parameters-context">Pre-defined Parameters</a></h3>
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<p>Custom Commands can be used in a number of different places. Depending on
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the context there are different pre-defined parameters available. The
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following table shows which identifiers that can be used in which
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context. To use an identifier put it in a replacement, for example
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<code>$(chan)</code> or <code>$$join(1-,/)</code>.</p>
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<table class="settings">
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<tr>
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<th>Context</th>
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<th>Identifier</th>
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<th>Description</th>
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</tr>
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<tr>
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<td rowspan="7"><em>All</em></td>
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<td><code>chan</code></td>
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<td>The current channel context (without leading #)</td>
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</tr>
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<tr>
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<td><code>streamstatus</code></td>
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<td>Stream Status (Title/Game or Offline)</td>
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</tr>
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<tr>
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<td><code>streamtitle</code></td>
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<td>Stream Title (only if live)</td>
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</tr>
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<tr>
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<td><code>streamgame</code></td>
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<td>Stream Game (only if live)</td>
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</tr>
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<tr>
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<td><code>streamviewers</code></td>
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<td>Number of viewers (only if live)</td>
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</tr>
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<tr>
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<td><code>streamuptime</code></td>
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<td>Stream Uptime (only if live)</td>
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</tr>
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<tr>
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<td colspan="2">The stream info is of the current channel context</td>
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</tr>
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<tr>
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<td>User Context Menu</td>
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<td><code>1</code></td>
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<td>Name of the user</td>
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</tr>
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<tr>
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<td rowspan="2">User Dialog</td>
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<td><code>1</code></td>
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<td>Name of the user</td>
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</tr>
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<tr>
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<td><code>2-</code></td>
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<td>Ban reason (if selected)</td>
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</tr>
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<tr>
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<td>Channel Context menu</td>
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<td><code>1</code></td>
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<td>Name of the currently active channel (without leading #)</td>
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</tr>
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<tr>
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<td>Streams Context menu</td>
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<td><code>1-</code></td>
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<td>Names of selected streams</td>
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</tr>
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<tr>
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<td>Hotkey</td>
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<td><code>1</code></td>
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<td>The currently <a href="help.html#userselection">selected user</a> (if present)</td>
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</tr>
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</table>
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<p>Example with pre-defined parameters:</p>
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<dl class="defList">
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<dt><code>/streaminfo /echo [Stream Status] $(streamstatus) [Uptime] $(streamuptime)</code></dt>
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<dd>Entering <code>/streaminfo</code> outputs an info message (only for
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you) with the current stream status and uptime.</dd>
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</dl>
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<p>In addition, there is an implicit channel context, which means channel-aware
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commands like <code>/ban</code> are executed in the appropriate channel.</p>
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<h3><a name="functions">Functions</a></h3>
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<p>There is a very limited amount of functions available. Functions are
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replacements, however they have a function name before the identifier (there
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is no short notation for functions):</p>
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|
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<p><code>$<functionName>(<identifier>,<some parameters>)</code></p>
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<p>The following functions are available:</p>
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<dl class="defList">
|
||||
<dt><code>$if(<identifier>,<replacement if exists>,<replacement if doesn't exist>)</code></dt>
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||||
<dd>If the value the identifier refers to exists (non-empty), it will
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return the first function parameter, the second otherwise.</dd>
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<dd><em>Example:</em> <code>$if(1,$1,nope)</code> with parameters <code>cheese cake</code> turns into <code>cheese</code>,
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with no parameters turns into <code>nope</code></dd>
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<dt><code>$join(<identifier>,<separator>)</code></dt>
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<dd>Joins together the arguments the identifier refers to, using the
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given separator.</dd>
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<dd><em>Example:</em> <code>$join(1-,/)</code> with <code>1-</code> referring to
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<code>flour sugar eggs</code> turns into <code>flour/sugar/eggs</code></dd>
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<dd>This effectively replaces spaces in the parameters with the separator.</dd>
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</dl>
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|
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<p class="note"><em>Note:</em> The <code><identifier></code> parameter means <em>only</em>
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the identifier, without any <code>$</code>, while the other parameters
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may contain replacements (including functions). You can think of this
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function syntax as an extension to the regular replacement:
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<code>$(1-) -> $<u>join</u>(1-<u>,/</u>)</code></p>
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<p>Examples of Custom Commands with these functions:</p>
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<dl class="defList">
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<dt><code>/slap /me slaps $$1 around a bit with a large $if(2,$2,trout)</code></dt>
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<dd>Entering <code>/slap Nightbot</code> turns into <code>/me slaps Nightbot around a bit with a large trout</code></dd>
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<dd>Entering <code>/slap Nightbot cheesecake</code> turns into <code>/me slaps Nightbot around a bit with a large cheesecake</code></dd>
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<dt><code>/mt /openUrlPrompt http://multitwitch.tv/$$join(1-,/)</code></dt>
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<dd>Entering <code>/mt</code> outputs an "insufficient parameters" message
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because the <code>$$join</code> is required to return something,
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which it can't from the identifier <code>1-</code> if there are no
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parameters</dd>
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<dd>Entering <code>/mt joshimuz lotsofs</code> opens the URL <code>http://multitwitch.tv/joshimuz/lotsofs</code></dd>
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</dl>
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<p class="note"><em>Note:</em> A backslash can be used to escape parenthesis
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in function parameters. Example: <code>$if(streamuptime,$(streamuptime),(n/a\))</code>.
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In this example only the closing one after <code>n/a</code> has to be
|
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escaped, because the opening one doesn't have a special meaning in this
|
||||
context and the ones around <code>streamuptime</code> have a special
|
||||
meaning that takes precedence (closing the replacement).</p>
|
||||
|
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<h2><a name="menus">Custom Context Menus / User Dialog Buttons</a></h2>
|
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<p>Under <code>Settings - Commands</code> there are several settings that
|
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allow you to add additional entries/buttons in a few different places:</p>
|
||||
|
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<dl class="dl-settings">
|
||||
<dt>User Context Menu</dt>
|
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<dd>Entries get appended to the menu that opens when you right-click on
|
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a user in chat or the userlist.</dd>
|
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|
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<dt>Channel Context Menu</dt>
|
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<dd>Entries get appended to the menu that opens when you right-click on
|
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the chat.</dd>
|
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|
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<dt>Streams Context Menu</dt>
|
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<dd>Entries get appended to any menu that contains a "Twitch Stream"
|
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submenu (for example the User Context Menu, Live Streams Dialog
|
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Context Menu).</dd>
|
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|
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<dt>User Dialog Buttons</dt>
|
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<dd>Defines which buttons are visible in the dialog that opens when you
|
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click on a user in chat (or double-click in the userlist).</dd>
|
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</dl>
|
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|
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<p>All those settings share the same format (with some slight differences
|
||||
noted separately). A setting can contain several lines, and each line can contain one of the
|
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available formats:</p>
|
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|
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<div class="codeblock"><pre>
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/Ban[B] /Unban[U] 5s[1] 2m[2] 10m[3] 30m[4]
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Spoiler[S]=/timeout $$1 600 No spoilers
|
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|
||||
@b1
|
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./Message /Report
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.Warn User=$$1: Plz no spammerino</pre></div>
|
||||
|
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<h3><a name="command-list">Format 1: List Custom Command Names</a></h3>
|
||||
<p>You can list the name of several Custom Commands in one line, for example:</p>
|
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|
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<p><code>/Slap /Permit</code></p>
|
||||
|
||||
<p>Which means the command with the name "slap" will be added first, then
|
||||
"permit" after that. These must be existing commands, either pre-defined
|
||||
Chatty commands or Custom Commands you added yourself.</p>
|
||||
|
||||
<p>Note that you may only specify the command names, no parameters. The
|
||||
parameters will be supplied automatically depending on the <a href="#parameters-context">context</a>. For
|
||||
example when you have <code>/Slap</code> added to the User Dialog and
|
||||
then open the dialog on the user <code>tailsgaming</code> and click the
|
||||
"Slap" button, it's as if you entered <code>/slap tailsgaming</code>.</p>
|
||||
|
||||
<dl class="defList">
|
||||
<dt><code>/Slap /Permit</code></dt>
|
||||
<dd>Command names should be prepended with a forward slash <code>/</code>
|
||||
(although it may also work without).</dd>
|
||||
|
||||
<dt><code>//Slap</code></dt>
|
||||
<dd>Prepending two forward slashes <code>//</code> will put the command
|
||||
in the special submenu <code>More..</code> (for Context Menus) or in
|
||||
a second line of buttons (for the User Dialog).</dd>
|
||||
|
||||
<dt><code>/Set_color</code> is displayed as <code>Set color</code></dt>
|
||||
<dd>Underscores in commands are replaced with a space for display in a
|
||||
Context menu or on a button.</dd>
|
||||
</dl>
|
||||
|
||||
<p>In the same line, you can also specify <strong>Timeout Buttons</strong>:</p>
|
||||
<dl class="defList">
|
||||
<dt><code>5 2m 10m</code></dt>
|
||||
<dd>Times are added just like Custom Commands, except that they must not
|
||||
start with a slash <code>/</code> and must be a number followed by
|
||||
an optional suffix. They are interpreted as seconds by default,
|
||||
unless you add a suffix:
|
||||
<code>s</code> - seconds, <code>m</code> - minutes,
|
||||
<code>h</code> - hours, <code>d</code> - days.</dd>
|
||||
<dt><code>120s 120</code> is displayed as two buttons with the label <code>120s</code> and <code>2m</code></dt>
|
||||
<dd>Both definitions create a button with a 120 seconds timeout, however
|
||||
if you use a suffix, then the definition is used as button label
|
||||
directly, otherwise the label is automatically created based on the
|
||||
time.</dd>
|
||||
</dl>
|
||||
|
||||
<p>The command <code>/modunmod</code> has a special meaning in the
|
||||
<strong>User Dialog</strong> and is used to add a
|
||||
<strong>Mod/Unmod-Button</strong> which automatically changes depending
|
||||
on the selected user and whether you are the broadcaster on the channel
|
||||
(so the button doesn't always show). Reposition this command to change
|
||||
where the Mod/Unmod-Button appears, or remove it altogether if you don't
|
||||
want it.</p>
|
||||
|
||||
<h3><a name="inline-commands">Format 2: Inline-Commands</a></h3>
|
||||
<p>You can define commands directly in the setting, without having to add
|
||||
them as a named Custom Command first. The syntax for this is:</p>
|
||||
|
||||
<p><code><label with spaces>=<what the command should do></code></p>
|
||||
|
||||
<p>Note that as opposed to Custom Command names the label may contain spaces,
|
||||
and for that purpose the separating character is an equals sign <code>=</code>.
|
||||
The label may not contain an equals sign itself. Example:</p>
|
||||
|
||||
<p><code>Warn User=$$1: Plz no spammerino</code></p>
|
||||
|
||||
<p>As with Custom Commands, the <code><what the command should do></code>
|
||||
part can contain <a href="#replacements">replacements</a> using
|
||||
identifiers for the current <a href="#parameters-context">context</a>.</p>
|
||||
|
||||
<h3><a name="submenus">Format 3: Submenus</a></h3>
|
||||
<p>Any line starting with <code>@</code> defines a custom submenu. Any
|
||||
following lines that start with a dot <code>.</code> will then be put in
|
||||
that menu (both command name lists and inline commands). For example:</p>
|
||||
|
||||
<div class="codeblock"><pre>
|
||||
@Rules
|
||||
./No_Spam /No_Spoilers
|
||||
.Spoiler=/timeout $$1 600 no spoilers
|
||||
</pre></div>
|
||||
|
||||
<p>For <strong>Context Menus</strong> you can add submenus with custom names
|
||||
(only 1 level though), or even add entries to existing submenus by
|
||||
specifying the name (for example <code>@Twitch Stream</code>).</p>
|
||||
|
||||
<p>For <strong>User Dialog Buttons</strong> there are no named submenus,
|
||||
however this notation can be used to put the buttons in separate rows.
|
||||
Any submenu name starting with <code>a</code> will create a row on the
|
||||
top, all other ones on the bottom. The menu name <code>a1</code> is the
|
||||
default for buttons that don't have a menu defined, and <code>b1</code>
|
||||
is the default for the <code>//Command</code> notation. Example:</p>
|
||||
|
||||
<div class="codeblock"><pre>
|
||||
/Ban /Unban
|
||||
@a1
|
||||
.Spoiler=/timeout $$1 600 no spoilers
|
||||
@a2
|
||||
.5s[1] 2m[2] 10m[3] 30m[4]
|
||||
@b1
|
||||
./Slap
|
||||
</pre></div>
|
||||
|
||||
<p>In this case the <code>Ban</code> and <code>Unban</code> commands are in
|
||||
the default <code>a1</code> row, which means they are in the same row as
|
||||
the <code>Spoiler</code> button (these are just different ways of
|
||||
writing it). This also adds a second top row <code>a2</code> for the
|
||||
timeout buttons as well as a single bottom row for the <code>Slap</code>
|
||||
command.</p>
|
||||
|
||||
<h3><a name="shortcuts">Shortcuts</a></h3>
|
||||
<p>You can add a shortcut to the end of a label or command name by enclosing
|
||||
it with <code>[ ]</code>:</p>
|
||||
|
||||
<p><code>/Ban[B]</code> or <code>Spoiler[S]=/timeout $$1 ..</code></p>
|
||||
|
||||
<p>For <strong>User Dialog Buttons</strong> those can be used while the
|
||||
dialog is open and focused. They are interpreted by
|
||||
<a href="https://docs.oracle.com/javase/7/docs/api/javax/swing/KeyStroke.html#getKeyStroke%28java.lang.String%29">getKeyStroke()</a>
|
||||
which means anything that function understands can be used. However
|
||||
spaces are not allowed, so a plus sign <code>+</code> can be used instead.</p>
|
||||
|
||||
<p>Adding a vertical bar <code>|</code> after the shortcut will use the text
|
||||
after it as label for the shortcut on the button (no spaces allowed). If
|
||||
you include the <code>|</code> but don't specify any text, then no label
|
||||
will be displayed for that shortcut:</p>
|
||||
|
||||
<p><code>/Slap[NUMPAD1|Np1] /Permit[NUMPAD2|]</code></p>
|
||||
|
||||
<p>For the User Dialog Buttons you can also include the string
|
||||
<code>nokeylabels</code> anywhere in the setting, which removes any
|
||||
labels for the shortcuts, unless they are explicitly defined.</p>
|
||||
|
||||
<p>For <strong>Context Menus</strong> a single character can be used as a
|
||||
Mnemonic, for quick access to menu entries. For this purpose, submenus
|
||||
may also contain the same syntax: <code>@Rules[R]</code> (which would
|
||||
allow you to open that submenu by pressing R on your keyboard when the
|
||||
context menu is open).</p>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
|
@ -33,7 +33,15 @@
|
||||
and add the appropriate parameter after the <code>javaw.exe</code> but
|
||||
before the <code>-jar</code> parameter.</p>
|
||||
|
||||
<p>For example to restrict memory to 100 MB: <code>javaw -Xmx100M -jar "D:\Chatty\Chatty.jar"</code></p>
|
||||
<p>For example to restrict memory to 100 MB: <code>javaw -Xmx100M -jar "D:\Chatty\Chatty.jar"</code>.
|
||||
100 MB is probably the lowest you should go, although more is recommended,
|
||||
depending on how you are using Chatty (how many/busy channels). Note
|
||||
that Java will show a higher usage than this in the Task Manager, since
|
||||
this pretty much only restricts how much the program can store, Java
|
||||
will need some more for it's own management and data.</p>
|
||||
|
||||
<p>For the Windows Standalone version you can add this value to the file
|
||||
<code><path to Chatty>/app/Chatty.cfg</code>.</p>
|
||||
|
||||
<h2><a name="error">OutOfMemoryError</a></h2>
|
||||
<p>If you get an OutOfMemoryError then Java ran out of memory. This can
|
||||
|
@ -15,6 +15,7 @@
|
||||
<h1><a name="top">Release Information</a></h1>
|
||||
|
||||
<p>
|
||||
<a href="#0.8.5.1">0.8.5.1</a> |
|
||||
<a href="#0.8.5">0.8.5</a> |
|
||||
<a href="#0.8.4.1">0.8.4.1</a> |
|
||||
<a href="#0.8.4">0.8.4</a> |
|
||||
@ -44,7 +45,19 @@
|
||||
full list of changes.</p>
|
||||
|
||||
<h2>
|
||||
<a name="0.8.5">Version 0.8.5</a> <a name="latest">(This one!)</a> (2017-04-12)
|
||||
<a name="0.8.5.1">Version 0.8.5.1</a> <a name="latest">(This one!)</a> (2017-04-14)
|
||||
<a href="#top" class="top">[back to top]</a>
|
||||
</h2>
|
||||
<pre>
|
||||
- Fixed Whispering that didn't work due to changed Twitch behaviour
|
||||
- Fixed bug related to Custom Commands which would prevent startup
|
||||
- Minor change to not removing leading/trailing whitespace from entering
|
||||
commands, to allow for some more usages
|
||||
- Updated help
|
||||
</pre>
|
||||
|
||||
<h2>
|
||||
<a name="0.8.5">Version 0.8.5</a> (2017-04-12)
|
||||
<a href="#top" class="top">[back to top]</a>
|
||||
</h2>
|
||||
<p>Custom Commands got a major overhaul in this version, which means that
|
||||
|
@ -181,12 +181,16 @@
|
||||
<dd>Whether to show the MOD/UNMOD
|
||||
messages as they come in from Twitch Chat. These messages are send
|
||||
not only when someone was modded/unmodded but also when a mod joins
|
||||
or leaves the chat.</dd>
|
||||
or leaves the chat. This is not very reliable, since Twitch Chat
|
||||
sometimes sends a lot of MOD/UNMOD events, even if the mod never
|
||||
left the channel. See the <a href="help.html#userlist">Userlist</a>
|
||||
help on more about that.</dd>
|
||||
|
||||
<dt>Show joins/parts</dt>
|
||||
<dd>Show joins/parts, which
|
||||
are always kind of delayed, so don't take them too seriously (only works
|
||||
when <code>Advanced - Correct Userlist</code> is enabled).</dd>
|
||||
when <code>Advanced - Correct Userlist</code> is enabled). See the
|
||||
<a href="help.html#userlist">Userlist</a> help on more about that.</dd>
|
||||
|
||||
<dt>Show stream status in chat</dt>
|
||||
<dd>Outputs the stream status (title and game) in the chat window on
|
||||
|
@ -5,7 +5,7 @@
|
||||
<link rel="stylesheet" type="text/css" href="style.css" />
|
||||
</head>
|
||||
<body>
|
||||
<h1><a name="top">Chatty (Version: 0.8.5)</a></h1>
|
||||
<h1><a name="top">Chatty (Version: 0.8.5.1)</a></h1>
|
||||
<table>
|
||||
<tr>
|
||||
<td valign="top">
|
||||
@ -65,6 +65,7 @@
|
||||
<li><a href="#launch">Launch options</a></li>
|
||||
<li><a href="help-addressbook.html">Addressbook</a></li>
|
||||
<li><a href="help-guide_folders.html">Chatty Directories and Files</a></li>
|
||||
<li><a href="help-custom_commands.html">Custom Commands</a></li>
|
||||
</ul>
|
||||
|
||||
<strong>Miscellaneous</strong>
|
||||
@ -502,15 +503,20 @@
|
||||
<p>In order to receive JOIN/PART messages, the setting <code>Correct Userlist</code>
|
||||
under <code>Settings - Advanced - Connection</code> has to be enabled.</p>
|
||||
|
||||
<p>JOIN/PART messages are sent in batches and can be pretty delayed. So if
|
||||
someone joins the chat, he may only appear as joined after e.g. 15
|
||||
seconds. If you want to use this to directly react on stream to someone
|
||||
joining, then including stream delay your reaction may be e.g. 30
|
||||
seconds too late (possibly longer). The user may even have already left
|
||||
the channel again, but it just doesn't show yet.</p>
|
||||
<p><em>Note:</em> The userlist is not very reliable and should only be taken
|
||||
as a rough estimate of who is currently in the channel. This is because:
|
||||
</p>
|
||||
|
||||
<p>The userlist can also take some time to initially load after you join a
|
||||
channel, or not load at all sometimes.</p>
|
||||
<ul>
|
||||
<li>JOIN/PART messages are sent in batches and can be pretty delayed, so
|
||||
so it may happen that a user who only just started showing up in the
|
||||
userlist joined half a minute ago (or even already left again).</li>
|
||||
<li>It can take some time for Twitch to send the userlist when you join
|
||||
a channel. In big channels it may not be sent at all.</li>
|
||||
<li>MOD/UNMOD messages are unreliable as well, so mod status in the
|
||||
userlist may not always be correct. Twitch Chat has also been known to
|
||||
sometimes spam MOD/UNMOD messages.</li>
|
||||
</ul>
|
||||
|
||||
<p>Also note that the userlist doesn't necessarily have to do with who
|
||||
watches your stream. A user can be logged into chat without watching the
|
||||
|
12
index.html
12
index.html
@ -15,9 +15,9 @@ function loaded() {
|
||||
{ ceiling: null, text: "$years years ago" }
|
||||
]
|
||||
}
|
||||
document.getElementById("ago").innerHTML = "Version 0.8.5 released "+humanized_time_span("2017/04/12", Date(), custom_date_formats)+"";
|
||||
document.getElementById("ago").innerHTML = "Version 0.8.5.1 released "+humanized_time_span("2017/04/14", Date(), custom_date_formats)+"";
|
||||
|
||||
getDownloads("v0.8.5");
|
||||
getDownloads("v0.8.5.1");
|
||||
}
|
||||
|
||||
function getDownloads(tag) {
|
||||
@ -217,15 +217,15 @@ function getDownloads(tag) {
|
||||
|
||||
<h2 id="download">Download & Getting started</h2>
|
||||
<ul>
|
||||
<li><a href="https://github.com/chatty/chatty/releases/download/v0.8.5/Chatty_0.8.5.zip"><strong>Download Version 0.8.5</strong></a>
|
||||
<li><a href="https://github.com/chatty/chatty/releases/download/v0.8.5.1/Chatty_0.8.5.1.zip"><strong>Download Version 0.8.5.1</strong></a>
|
||||
(all OS)</li>
|
||||
<li>With global hotkey support (Windows only):<ul>
|
||||
<li><a href="https://github.com/chatty/chatty/releases/download/v0.8.5/Chatty_0.8.5_hotkey_32bit.zip">Download Version 0.8.5 (for 32bit-Java)</a>
|
||||
<li><a href="https://github.com/chatty/chatty/releases/download/v0.8.5.1/Chatty_0.8.5.1_hotkey_32bit.zip">Download Version 0.8.5.1 (for 32bit-Java)</a>
|
||||
</li>
|
||||
<li><a href="https://github.com/chatty/chatty/releases/download/v0.8.5/Chatty_0.8.5_hotkey_64bit.zip">Download Version 0.8.5 (for 64bit-Java)</a>
|
||||
<li><a href="https://github.com/chatty/chatty/releases/download/v0.8.5.1/Chatty_0.8.5.1_hotkey_64bit.zip">Download Version 0.8.5.1 (for 64bit-Java)</a>
|
||||
</li>
|
||||
</ul></li>
|
||||
<li>Standalone Bundle (Windows executable, includes JRE, no installed Java required):<ul><li><a href="https://github.com/chatty/chatty/releases/download/v0.8.5/Chatty_0.8.5_windows_standalone.zip">Download Version 0.8.5 Windows Standalone</a></li></ul></li>
|
||||
<li>Standalone Bundle (Windows executable, includes JRE, no installed Java required):<ul><li><a href="https://github.com/chatty/chatty/releases/download/v0.8.5.1/Chatty_0.8.5.1_windows_standalone.zip">Download Version 0.8.5.1 Windows Standalone</a></li></ul></li>
|
||||
<li>Previous versions and source code are on <a href="https://github.com/chatty/chatty/releases">GitHub</a></li>
|
||||
</ul>
|
||||
|
||||
|
@ -1 +1 @@
|
||||
0.8.5 Support for AutoMod/Communities, improved Custom Commands, and more..
|
||||
0.8.5.1 Some Bugfixes
|
Loading…
Reference in New Issue
Block a user