2009scape-website/updates/_posts/2022-01-25-Another-fortnight-in-Gielinor.html

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---
title: Another fortnight in Gielinor
tags: news
layout: newspost
date: 2022-01-25 00:00:00 +0000
authors: ryannathans
excerpt: "There have been some changes in Gielinor"
modtype: "Lead Developer"
avatar: avatar8fa9.gif
---
<p>Greetings Explorers</p>
<p>There have been some changes in Gielinor:</p>
<ul>
<li>fix double initialise of random events and add debugging for player login</li>
<li>random events are now unpredictably timed</li>
<li>added RSA block debugging</li>
<li>fix ruby bolt (e) damage calculation and general bolt audio</li>
<li>remove debug clipboard access</li>
<li>feat(adventure-bots) Fixed issues with Adventure bot assembly and initial spawning into the game world.</li>
<li>refactor NPCDropTable, WeightBasedTable to fix bugs</li>
<li>Increase drop rate of Sinister Key to 1/12, make strike spells always max on Salarin</li>
<li>Waterbirth Dungeon is cannonable, Spinolyps only drain prayer if they hit, and always target ranged defence.</li>
<li>Correctly factor in the damage modifier (mostly used by special attacks)</li>
<li>fix Gertrude's cat quest not completing</li>
<li>fix GE regression path was resolving as "null<filename>"</li>
<li>Fix wolfs dropping regular bones when they shouldn't</li>
</ul>