* Fix broken links in update posts They were using relative links still which became invalid by moving directories. It's better to link stuff absolutely anyway. * Remove unused 'secure' registration and login pages * Remove obsolete parse.py * Use templates better to remove a ton of code duplication Where it made sense I converted HTML pages to Markdown to ease writing and discourage custom styling as much as possible. These pages can still use custom HTML when necessary, and some do, but they are easier to read and understand now.
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title | tags | layout |
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Runescape VR | community | guide |
We are not the developers of this project and do not state any ownership of the project whatsoever.
A brand new project has come out which will blow the socks off your feet like it has mine! Imagine walking around your favorite Runescape \cities and being able to Interact with the world around you! Now you can with a brand new group of mods for the VR Game Blade and Sorcery.
It had all started with an artist named Connor who was just trying to dive into projects to work on his 3D modeling. He had released the map for Varrok free of charge! Then more maps started taking off and more artists began to join in with him. Famous Youtubers like SoupRS had made videos about these maps and I thought that everyone in the 09 community could appreciate it since these guys have gone out your way to not bring the game to you but bring you into the game!
{% include image.html url="/site/2009scape-resources/img/community/RsVR/lumbyfullmap.webp" style="style='border: solid 4px seashell' width='650' height='350'" %}
The current project is working to bring all of these maps together as one big map to explore as if you would in the game. But that is still a bit a way and there are really cool maps that you can hop in and out of using Blade and Sorcery's map system. With the physics of the B&S engine you are able to maneuver around the maps pretty well and even do osrs-like things like roof-top agility or picking up pots in general stores and trashing the place. Taking a stroll around lumbridge in vr is surreal that you may never want to leave! If you are interested in the maps I will leave links to the maps below.
The Beautiful Varrock Map
{% include image.html url="/site/2009scape-resources/img/community/RsVR/varrock.webp" style="style='border: solid 4px seashell' width='100%'" %}
This mod includes
- Most of the buildings and city walls (with added gates)
- Several furnished interiors such as the General Store, The Blue Moon Inn, and the West Bank
- Models that are almost exact replica's
- Runescape props and items such as Party Hats, General items, as well as runes and a Fire Staff
- Full Rooftop Agility Course
- Compatible with all mods tested so far
- Some extra 'features' (with it being my first map, there's still the occasional small bugs/glitches)
You can find the link by clicking on this link.
The Beautiful Lumbridge Map
{% include image.html url="/site/2009scape-resources/img/community/RsVR/lumbridge.webp" style="style='border: solid 4px seashell' width='100%'" %}
This mod includes
Disclaimer: Although the map does work on U9.2, the UI in the wave book is bugged. This is a known issue with U9.2. You can either roll back to U9, or click around the book blindly to start a wave. I'll update the map once this issue is resolved. - Thanks
- Most of the buildings and city walls
- Several furnished interiors such as the Lumbridge Castle, Church, General Store, Bob's Axes, Cooking tutor's house, The sheared Ram, Chicken Farm
- Models that are almost exact replica's
- Includes the Lumbridge Swamp
- Includes the woods behind the general store
You can find the link by clicking on this link.
The Beautiful Falador Map
{% include image.html url="/site/2009scape-resources/img/community/RsVR/falador.webp" style="style='border: solid 4px seashell' width='100%'" %}
This mod includes
Disclaimer: Although the map does work on U9.2, the UI in the wave book is bugged. This is a known issue with U9.2. You can either roll back to U9, or click around the book blindly to start a wave. I'll update the map once this issue is resolved. - Thanks
- 21 accessible buildings (including a three story castle) complete with physic interactable interiors
- Weapons and shields from RS2 are also hidden around the map, explore to find them all! (You WILL need to download the weapon pack for these to work)
- Complete-able rooftop agility course!
- A Beautiful Park
You can find the link by clicking on this link.
After these mods were released Connor and his team moved on to work with getting closer to the world map we had discusssed earlier. Concepts of this are being programmed/made towards the full map so far!
{% include image.html url="/site/2009scape-resources/img/community/RsVR/poorvarrock.webp" style="style='border: solid 4px seashell' width='100%'" %}
Also one of his assistant artist as well, started working on a map for barbarian village. While there are no photos of what the map will look like completely there is a snow filled version of this map that they had started
{% include image.html url="/site/2009scape-resources/img/community/RsVR/barb.webp" style="style='border: solid 4px seashell' width='100%'" %}
Current Project
{% include image.html url="/site/2009scape-resources/img/community/RsVR/draynor.webp" style="style='border: solid 4px seashell' width='100%' height='350'" %} {% include image.html url="/site/2009scape-resources/img/community/RsVR/port-sarim.webp" style="style='border: solid 4px seashell' width='100%' height='350'" %} {% include image.html url="/site/2009scape-resources/img/community/RsVR/cooking.gif" style="style='border: solid 4px seashell' width='100%' height='350'" %}
These pictures will change time to time as the project updates and I ( Summer ) have time to keep you guys updated on it. Currently they are working on a few different things like Draynor & Port Sarim ( model-wise ) and skills ( code-wise )
We have made it to the end of this long thread but I am so glad I was able to share this amazing project with you. If you're a modeler, I believe you can join their Discord and offer to help with any of the projects or just jump in and tell them that you're grateful this exists.
You can find the link to their Discord clicking the icon !
Meet their Team!
Lead Artist/Project Founder - Connor
Lead Developer - Halolouie
Assistant Arist - Geewiz
Assistant Artist - Lycius
Assistant Artist - VREvangelist
Assistant Artist - MintyFries
Assistant Artist - Robberchief