2000-08-29 21:54:22 +02:00
|
|
|
/**********************/
|
|
|
|
/*** Main Game File ***/
|
|
|
|
/**********************/
|
|
|
|
|
|
|
|
#include "system\global.h"
|
|
|
|
#include "fileio\fileio.h"
|
|
|
|
#include "pad\pads.h"
|
|
|
|
#include "system\vid.h"
|
|
|
|
#include "gfx\prim.h"
|
|
|
|
#include "utils\utils.h"
|
2000-12-07 16:56:20 +01:00
|
|
|
#include "level\level.h"
|
2000-08-29 21:54:22 +02:00
|
|
|
#include "game\game.h"
|
|
|
|
#include "system\gstate.h"
|
|
|
|
#include "gfx\font.h"
|
|
|
|
#include "gfx\fdata.h"
|
|
|
|
|
2001-01-22 21:57:39 +01:00
|
|
|
#ifndef __GAME_CONVO_H__
|
|
|
|
#include "game\convo.h"
|
|
|
|
#endif
|
|
|
|
|
2001-01-16 17:20:45 +01:00
|
|
|
#ifndef __PLAYER_PLAYER_H__
|
|
|
|
#include "player\player.h"
|
|
|
|
#endif
|
2001-02-09 18:01:04 +01:00
|
|
|
#include "player\demoplay.h"
|
2001-01-16 17:20:45 +01:00
|
|
|
|
2001-02-28 20:49:12 +01:00
|
|
|
#ifndef __ENEMY_NPC_H__
|
|
|
|
#include "enemy\npc.h"
|
2001-01-16 17:20:45 +01:00
|
|
|
#endif
|
|
|
|
|
2001-01-22 17:02:38 +01:00
|
|
|
#ifndef __PROJECTL_PROJECTL_H__
|
|
|
|
#include "projectl\projectl.h"
|
|
|
|
#endif
|
|
|
|
|
2001-01-15 23:02:25 +01:00
|
|
|
#ifndef __GFX_FADER_H__
|
|
|
|
#include "gfx\fader.h"
|
|
|
|
#endif
|
|
|
|
|
2000-10-18 20:37:39 +02:00
|
|
|
#ifndef __GFX_BUBICLES__
|
|
|
|
#include "gfx\bubicles.h"
|
|
|
|
#endif
|
|
|
|
|
2000-10-31 17:41:02 +01:00
|
|
|
#ifndef __SPR_INGAMEFX_H__
|
|
|
|
#include <ingamefx.h>
|
|
|
|
#endif
|
|
|
|
|
2001-02-09 18:01:04 +01:00
|
|
|
#ifndef _ANIMTEX_HEADER_
|
|
|
|
#include "gfx\animtex.h"
|
|
|
|
#endif
|
2000-10-18 20:37:39 +02:00
|
|
|
|
2001-02-09 22:41:55 +01:00
|
|
|
#ifndef __GAME_PAUSE_H__
|
|
|
|
#include "game\pause.h"
|
|
|
|
#endif
|
|
|
|
|
2001-02-12 18:18:17 +01:00
|
|
|
#ifndef __FRONTEND_FRONTEND_H__
|
|
|
|
#include "frontend\frontend.h"
|
|
|
|
#endif
|
|
|
|
|
2001-02-21 18:09:19 +01:00
|
|
|
#ifndef __PICKUPS_PICKUP_H__
|
|
|
|
#include "pickups\pickup.h"
|
|
|
|
#endif
|
2001-02-12 18:18:17 +01:00
|
|
|
|
2000-08-29 21:54:22 +02:00
|
|
|
|
2001-01-17 22:53:31 +01:00
|
|
|
int GX=248;
|
|
|
|
int GY=129;
|
|
|
|
int GH=256;
|
|
|
|
int ZPos=5100;
|
2001-01-15 16:22:33 +01:00
|
|
|
|
2000-08-29 21:54:22 +02:00
|
|
|
/*****************************************************************************/
|
|
|
|
|
2001-01-15 16:22:33 +01:00
|
|
|
FontBank *CGameScene::s_genericFont;
|
|
|
|
MATRIX CGameScene::CamMtx;
|
2000-10-18 20:37:39 +02:00
|
|
|
|
2000-08-29 21:54:22 +02:00
|
|
|
/*****************************************************************************/
|
|
|
|
|
2001-03-02 22:26:07 +01:00
|
|
|
#ifndef __USER_paul__
|
2001-02-12 17:06:24 +01:00
|
|
|
int s_globalLevelSelectThing=0;
|
2001-03-02 22:26:07 +01:00
|
|
|
#else
|
2001-03-06 18:10:23 +01:00
|
|
|
int s_globalLevelSelectThing=120;
|
2001-03-02 22:26:07 +01:00
|
|
|
#endif
|
2001-02-12 18:18:17 +01:00
|
|
|
int CGameScene::s_readyToExit;
|
2001-03-05 21:01:25 +01:00
|
|
|
int CGameScene::s_levelFinished;
|
2001-02-21 18:09:19 +01:00
|
|
|
|
2001-02-12 17:06:24 +01:00
|
|
|
|
|
|
|
/*****************************************************************************/
|
|
|
|
|
2000-08-29 21:54:22 +02:00
|
|
|
CGameScene GameScene;
|
|
|
|
|
2001-03-06 23:14:15 +01:00
|
|
|
#include "gfx\actorpool.h"
|
2000-08-29 21:54:22 +02:00
|
|
|
/*****************************************************************************/
|
2000-09-12 01:41:29 +02:00
|
|
|
void CGameScene::init()
|
2000-08-29 21:54:22 +02:00
|
|
|
{
|
2001-01-30 19:46:07 +01:00
|
|
|
SetIdentNoTrans(&CamMtx);
|
|
|
|
CamMtx.t[2]=ZPos;
|
|
|
|
|
2000-12-07 16:56:20 +01:00
|
|
|
s_genericFont=new ("CGameScene::Init") FontBank();
|
|
|
|
s_genericFont->initialise( &standardFont );
|
|
|
|
s_genericFont->setColour( 255, 255 , 0 );
|
|
|
|
VidSetClearScreen(1);
|
2001-01-23 22:05:48 +01:00
|
|
|
|
2001-03-06 23:14:15 +01:00
|
|
|
SetGeomOffset( GX, GY );
|
|
|
|
SetGeomScreen(GH);
|
2001-01-16 18:34:38 +01:00
|
|
|
|
2001-02-09 22:41:55 +01:00
|
|
|
m_pauseMenu=new ("Pause Menu") CPauseMenu();
|
|
|
|
m_pauseMenu->init();
|
|
|
|
|
2001-02-12 18:18:17 +01:00
|
|
|
s_readyToExit=false;
|
2001-03-05 21:01:25 +01:00
|
|
|
|
2001-03-06 23:14:15 +01:00
|
|
|
CFader::setFadingIn();
|
|
|
|
|
|
|
|
initLevel();
|
2001-02-09 18:01:04 +01:00
|
|
|
}
|
2001-01-17 22:53:31 +01:00
|
|
|
|
2001-02-09 18:01:04 +01:00
|
|
|
/*****************************************************************************/
|
|
|
|
// This is a seperate funtion ( and virtual ) so that we can overload it for
|
|
|
|
// the demo mode (pkg)
|
|
|
|
// NB: This function should *only* include the new function - Don't add anything else here!
|
|
|
|
void CGameScene::createPlayer()
|
|
|
|
{
|
|
|
|
m_player=new ("player") CPlayer();
|
2000-08-29 21:54:22 +02:00
|
|
|
}
|
|
|
|
|
2001-02-12 18:24:58 +01:00
|
|
|
// This is also to be overloaded for demomode.. to stop the pause menu appearing
|
|
|
|
int CGameScene::canPause()
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2001-02-09 18:01:04 +01:00
|
|
|
|
2000-08-29 21:54:22 +02:00
|
|
|
/*****************************************************************************/
|
|
|
|
|
2000-12-07 16:56:20 +01:00
|
|
|
void CGameScene::shutdown()
|
2000-08-29 21:54:22 +02:00
|
|
|
{
|
2001-03-06 23:14:15 +01:00
|
|
|
shutdownLevel();
|
2001-02-09 22:41:55 +01:00
|
|
|
|
2001-03-06 23:14:15 +01:00
|
|
|
m_pauseMenu->shutdown(); delete m_pauseMenu;
|
2001-01-16 17:20:45 +01:00
|
|
|
|
2001-03-06 23:14:15 +01:00
|
|
|
s_genericFont->dump(); delete s_genericFont;
|
2000-08-29 21:54:22 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
2000-09-12 01:41:29 +02:00
|
|
|
void CGameScene::render()
|
2000-08-29 21:54:22 +02:00
|
|
|
{
|
2001-01-15 16:22:33 +01:00
|
|
|
CamMtx.t[2]=ZPos; // Temp
|
|
|
|
|
2001-02-09 22:41:55 +01:00
|
|
|
m_pauseMenu->render();
|
2001-01-22 21:57:39 +01:00
|
|
|
CConversation::render();
|
2001-02-26 21:42:25 +01:00
|
|
|
CThingManager::renderAllThings();
|
2001-01-12 23:49:25 +01:00
|
|
|
Level.render();
|
2000-08-29 21:54:22 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
2000-10-19 17:40:24 +02:00
|
|
|
void CGameScene::think(int _frames)
|
2000-08-29 21:54:22 +02:00
|
|
|
{
|
2001-02-09 18:01:04 +01:00
|
|
|
//#ifdef __USER_paul__
|
|
|
|
// if(!CConversation::isActive()&&PadGetDown(0)&PAD_START)
|
|
|
|
// {
|
|
|
|
// CConversation::trigger(SCRIPTS_SPEECHTEST_DAT);
|
|
|
|
// }
|
|
|
|
//#endif
|
2001-01-16 18:34:38 +01:00
|
|
|
|
2001-02-12 18:24:58 +01:00
|
|
|
|
2001-03-06 23:14:15 +01:00
|
|
|
if(s_readyToExit)
|
|
|
|
{
|
|
|
|
// Temporarily.. exiting game scene always goes back to the front end (pkg)
|
|
|
|
GameState::setNextScene(&FrontEndScene);
|
|
|
|
}
|
|
|
|
else if(s_levelFinished)
|
|
|
|
{
|
|
|
|
shutdownLevel();
|
|
|
|
s_globalLevelSelectThing++;
|
|
|
|
initLevel();
|
|
|
|
s_levelFinished=false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2001-02-12 18:24:58 +01:00
|
|
|
if(!m_pauseMenu->isActive()&&PadGetDown(0)&PAD_START&&canPause())
|
2001-02-09 22:41:55 +01:00
|
|
|
{
|
|
|
|
m_pauseMenu->select();
|
|
|
|
}
|
|
|
|
|
2001-01-22 21:57:39 +01:00
|
|
|
CConversation::think(_frames);
|
2001-02-09 22:41:55 +01:00
|
|
|
m_pauseMenu->think(_frames);
|
|
|
|
if(!CConversation::isActive()&&
|
|
|
|
!m_pauseMenu->isActive())
|
2001-01-16 18:34:38 +01:00
|
|
|
{
|
2001-01-25 16:25:46 +01:00
|
|
|
DVECTOR camPos;
|
2001-02-26 21:42:25 +01:00
|
|
|
CThingManager::thinkAllThings(_frames);
|
2001-01-25 16:25:46 +01:00
|
|
|
camPos=m_player->getCameraPos();
|
|
|
|
//PKG
|
2001-02-12 16:26:00 +01:00
|
|
|
// if(camPos.vx<0){camPos.vx=0;PAUL_DBGMSG("cx<0");}
|
|
|
|
// if(camPos.vy<0){camPos.vy=0;PAUL_DBGMSG("cy<0");}
|
2001-01-25 16:25:46 +01:00
|
|
|
//PKG
|
|
|
|
CBubicleFactory::setMapOffset(&camPos);
|
|
|
|
Level.setCameraCentre(camPos);
|
2000-12-07 16:56:20 +01:00
|
|
|
Level.think(_frames);
|
2001-02-21 18:09:19 +01:00
|
|
|
|
|
|
|
if(PadGetDown(0)&PAD_R2)
|
|
|
|
{
|
2001-03-05 21:01:25 +01:00
|
|
|
levelFinished();
|
2001-02-21 18:09:19 +01:00
|
|
|
}
|
2001-01-16 18:34:38 +01:00
|
|
|
}
|
2000-08-29 21:54:22 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
2000-10-26 18:50:54 +02:00
|
|
|
int CGameScene::readyToShutdown()
|
|
|
|
{
|
2001-02-12 18:18:17 +01:00
|
|
|
return s_readyToExit;
|
2000-10-26 18:50:54 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
2001-01-16 20:00:08 +01:00
|
|
|
CPlayer * CGameScene::getPlayer()
|
|
|
|
{
|
|
|
|
return( m_player );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
2001-01-16 21:55:44 +01:00
|
|
|
void CGameScene::sendEvent( GAME_EVENT evt, CThing *sourceThing )
|
|
|
|
{
|
2001-02-26 21:42:25 +01:00
|
|
|
CThingManager::processEventAllThings(evt, sourceThing);
|
2001-01-16 21:55:44 +01:00
|
|
|
}
|
|
|
|
|
2001-03-06 23:14:15 +01:00
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
|
|
|
void CGameScene::initLevel()
|
|
|
|
{
|
|
|
|
CThingManager::init();
|
|
|
|
|
|
|
|
CConversation::init();
|
|
|
|
CConversation::registerConversationScript(SCRIPTS_SPEECHTEST_DAT); // Register one script for testing..
|
|
|
|
|
|
|
|
#ifdef __USER_charles__
|
|
|
|
CNpcEnemy *enemy;
|
|
|
|
enemy=new ("test enemy") CNpcEnemy;
|
|
|
|
enemy->init();
|
|
|
|
enemy->setLayerCollision( Level.getCollisionLayer() );
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef __USER_paul__
|
|
|
|
DVECTOR pos={16*10,16*10};
|
|
|
|
createPickup(PICKUP__BIG_HEALTH,&pos);
|
|
|
|
pos.vx+=32; createPickup(PICKUP__MEDIUM_HEALTH,&pos);
|
|
|
|
pos.vx+=32; createPickup(PICKUP__SMALL_HEALTH,&pos);
|
|
|
|
pos.vx+=32; createPickup(PICKUP__LIFE,&pos);
|
|
|
|
pos.vx+=32; createPickup(PICKUP__SPATULA,&pos);
|
|
|
|
pos.vx+=32; createPickup(PICKUP__JELLY_LAUNCHER_AMMO,&pos);
|
|
|
|
pos.vx+=32; createPickup(PICKUP__BUBBLE_MIXTURE,&pos);
|
|
|
|
pos.vx+=32; createPickup(PICKUP__GLASSES,&pos);
|
|
|
|
pos.vx+=32; createPickup(PICKUP__SQUEAKY_SHOES,&pos);
|
|
|
|
pos.vx+=32; createPickup(PICKUP__BALLOON,&pos);
|
|
|
|
pos.vx+=32; createPickup(PICKUP__HELMET,&pos);
|
|
|
|
pos.vx+=32; createPickup(PICKUP__QUEST_ITEM__TEST,&pos);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
s_levelFinished=false;
|
|
|
|
Level.init();
|
|
|
|
|
|
|
|
createPlayer();
|
2001-03-07 22:29:07 +01:00
|
|
|
m_player->setRespawnPos(Level.getPlayerSpawnPos());
|
2001-03-06 23:14:15 +01:00
|
|
|
m_player->init();
|
|
|
|
m_player->setLayerCollision(Level.getCollisionLayer());
|
|
|
|
m_player->setMapSize(Level.getMapSize());
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
|
|
|
void CGameScene::shutdownLevel()
|
|
|
|
{
|
|
|
|
CConversation::shutdown();
|
|
|
|
CThingManager::shutdown();
|
|
|
|
Level.shutdown();
|
|
|
|
}
|
|
|
|
|
2001-01-16 21:55:44 +01:00
|
|
|
/*****************************************************************************/
|