SBSPSS/source/enemy/npcdata.cpp

756 lines
12 KiB
C++
Raw Normal View History

2001-02-01 21:23:18 +01:00
/*=========================================================================
npcdata.cpp
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
#ifndef __ENEMY_NPC_H__
#include "enemy\npc.h"
#endif
2001-03-08 21:12:47 +01:00
#ifndef __ENEMY_NPLATFRM_H__
#include "enemy\nplatfrm.h"
#endif
2001-02-07 17:42:13 +01:00
#ifndef __PLAYER_PLAYER_H__
#include "player\player.h"
#endif
2001-02-28 22:05:39 +01:00
#ifndef __ANIM_CLAM_HEADER__
#include <ACTOR_CLAM_ANIM.h>
#endif
#ifndef __ANIM_SHARKSUB_HEADER__
#include <ACTOR_SHARKSUB_ANIM.h>
#endif
2001-02-01 21:23:18 +01:00
2001-02-27 22:25:22 +01:00
CNpcFriend::NPC_FRIEND_DATA CNpcFriend::m_data[NPC_FRIEND_UNIT_TYPE_MAX] =
2001-02-01 21:23:18 +01:00
{
{ // NPC_SANDY_CHEEKS
2001-02-27 22:25:22 +01:00
//NPC_FRIEND_INIT_DEFAULT,
//NPC_FRIEND_SENSOR_NONE,
NPC_FRIEND_MOVEMENT_STATIC,
//NPC_FRIEND_MOVEMENT_MODIFIER_NONE,
//NPC_FRIEND_CLOSE_NONE,
//NPC_FRIEND_TIMER_NONE,
2001-02-01 21:23:18 +01:00
true,
3,
128,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-02-01 21:23:18 +01:00
},
2001-02-12 18:46:49 +01:00
{ // NPC_GARY
2001-02-27 22:25:22 +01:00
//NPC_FRIEND_INIT_DEFAULT,
//NPC_FRIEND_SENSOR_NONE,
NPC_FRIEND_MOVEMENT_GARY,
//NPC_FRIEND_MOVEMENT_MODIFIER_NONE,
//NPC_FRIEND_CLOSE_NONE,
//NPC_FRIEND_TIMER_NONE,
2001-02-12 18:46:49 +01:00
false,
3,
2048,
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-02-12 18:46:49 +01:00
},
2001-02-27 22:25:22 +01:00
};
2001-02-12 18:46:49 +01:00
2001-03-08 21:12:47 +01:00
CNpcPlatform::NPC_PLATFORM_DATA CNpcPlatform::m_data[NPC_PLATFORM_TYPE_MAX] =
{
{ // NPC_LINEAR_PLATFORM
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
NPC_PLATFORM_MOVEMENT_FIXED_PATH,
3,
//512,
2048,
true,
DAMAGE__NONE,
0,
},
{ // NPC_CIRCULAR_PLATFORM
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
NPC_PLATFORM_MOVEMENT_FIXED_CIRCULAR,
3,
128,
false,
DAMAGE__NONE,
0,
},
};
2001-02-27 22:25:22 +01:00
CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
{
2001-02-01 21:23:18 +01:00
{ // NPC_FALLING_ITEM
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-14 17:28:57 +01:00
NPC_INIT_DEFAULT,
2001-02-01 21:23:18 +01:00
NPC_SENSOR_FALLING_ITEM_USER_CLOSE,
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_FALLING_ITEM_FALL,
NPC_TIMER_NONE,
false,
2001-02-14 17:23:54 +01:00
8,
2001-02-01 21:23:18 +01:00
128,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__SQUASH_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_FISH_HOOK
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_FISH_HOOK,
NPC_SENSOR_FISH_HOOK_USER_CLOSE,
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_FISH_HOOK_RISE,
NPC_TIMER_NONE,
false,
3,
128,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__NONE,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_DUST_DEVIL
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_RETURNING_HAZARD,
NPC_SENSOR_NONE,
NPC_MOVEMENT_RETURNING_HAZARD,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
3,
2048,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__NONE,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_PENDULUM
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_PENDULUM,
NPC_SENSOR_NONE,
NPC_MOVEMENT_PENDULUM,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
3,
2048,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_FIREBALL
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_FIREBALL,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIREBALL,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
40,
2048,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__BURN_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_SAW_BLADE
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_RETURNING_HAZARD,
NPC_SENSOR_NONE,
NPC_MOVEMENT_RETURNING_HAZARD,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
3,
2048,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
2001-02-23 22:35:11 +01:00
{ // NPC_SMALL_JELLYFISH_1
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_JELLYFISH_USER_CLOSE,
NPC_MOVEMENT_FIXED_PATH,
NPC_MOVEMENT_MODIFIER_JELLYFISH,
NPC_CLOSE_JELLYFISH_EVADE,
NPC_TIMER_NONE,
false,
3,
128,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__SHOCK_ENEMY,
2001-03-05 22:29:44 +01:00
16,
2001-02-01 21:23:18 +01:00
},
2001-02-23 22:35:11 +01:00
{ // NPC_SMALL_JELLYFISH_2
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
2001-02-23 22:35:11 +01:00
NPC_SENSOR_JELLYFISH_USER_CLOSE,
2001-02-01 21:23:18 +01:00
NPC_MOVEMENT_FIXED_PATH,
2001-02-23 22:35:11 +01:00
NPC_MOVEMENT_MODIFIER_JELLYFISH,
NPC_CLOSE_JELLYFISH_EVADE,
2001-02-01 21:23:18 +01:00
NPC_TIMER_NONE,
false,
3,
128,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__SHOCK_ENEMY,
2001-03-05 22:29:44 +01:00
32,
2001-02-01 21:23:18 +01:00
},
{ // NPC_ANEMONE_1
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_ANEMONE_USER_CLOSE,
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_ANEMONE_1_ATTACK,
NPC_TIMER_NONE,
false,
0,
128,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__NONE,
2001-03-05 22:29:44 +01:00
16,
2001-02-01 21:23:18 +01:00
},
{ // NPC_ANEMONE_2
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_ANEMONE_USER_CLOSE,
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_ANEMONE_2_ATTACK,
NPC_TIMER_NONE,
false,
0,
128,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__NONE,
2001-03-05 22:29:44 +01:00
32,
2001-02-01 21:23:18 +01:00
},
2001-02-08 16:34:18 +01:00
{ // NPC_ANEMONE_3
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-08 16:34:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_ANEMONE_USER_CLOSE,
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_ANEMONE_3_ATTACK,
NPC_TIMER_NONE,
false,
0,
128,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__NONE,
2001-03-05 22:29:44 +01:00
48,
2001-02-08 16:34:18 +01:00
},
2001-02-12 16:37:31 +01:00
{ // NPC_SKELETAL_FISH
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-12 16:37:31 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_GENERIC_USER_VISIBLE,
NPC_MOVEMENT_FIXED_PATH,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_SKELETAL_FISH_ATTACK,
NPC_TIMER_NONE,
false,
3,
2048,
false,
2001-03-05 22:11:51 +01:00
DAMAGE__BITE_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-02-12 16:37:31 +01:00
},
2001-03-01 17:48:45 +01:00
{ // NPC_CLAM_JUMP
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSNAPUP,
NPC_INIT_DEFAULT,
NPC_SENSOR_CLAM_USER_CLOSE,
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_CLAM_JUMP_ATTACK,
NPC_TIMER_NONE,
false,
0,
128,
false,
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-03-01 17:48:45 +01:00
},
{ // NPC_CLAM_STATIC
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
2001-03-01 17:55:06 +01:00
ANIM_CLAM_CLAMSIDESNAP,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_CLAM_USER_CLOSE,
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
2001-03-01 17:48:45 +01:00
NPC_CLOSE_CLAM_SNAP_ATTACK,
2001-02-01 21:23:18 +01:00
NPC_TIMER_NONE,
2001-02-28 18:34:45 +01:00
false,
2001-02-01 21:23:18 +01:00
0,
128,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_SQUID_DART
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
5,
256,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
16,
2001-02-01 21:23:18 +01:00
},
{ // NPC_FISH_FOLK
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-05 15:55:11 +01:00
NPC_INIT_FISH_FOLK,
2001-02-01 21:23:18 +01:00
NPC_SENSOR_NONE,
2001-02-22 16:39:38 +01:00
NPC_MOVEMENT_FIXED_PATH_WALK,
2001-02-05 15:55:11 +01:00
NPC_MOVEMENT_MODIFIER_FISH_FOLK,
2001-02-01 21:23:18 +01:00
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
2,
2001-02-05 15:55:11 +01:00
2048,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__NONE,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_PRICKLY_BUG
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
2001-02-22 17:56:27 +01:00
NPC_MOVEMENT_FIXED_PATH_WALK,
2001-02-01 21:23:18 +01:00
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
1,
128,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__POISON_ENEMY,
2001-03-05 22:29:44 +01:00
48,
2001-02-01 21:23:18 +01:00
},
{ // NPC_SEA_SNAKE_1
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
3,
256,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__SHOCK_ENEMY,
2001-03-05 22:29:44 +01:00
56,
2001-02-01 21:23:18 +01:00
},
{ // NPC_SEA_SNAKE_2
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
3,
256,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__SHOCK_ENEMY,
2001-03-05 22:29:44 +01:00
56,
2001-02-01 21:23:18 +01:00
},
{ // NPC_PUFFA_FISH
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
2,
128,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
64,
2001-02-01 21:23:18 +01:00
},
{ // NPC_ANGLER_FISH
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
1,
128,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__NONE,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_HERMIT_CRAB
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
2001-02-22 17:56:27 +01:00
NPC_MOVEMENT_FIXED_PATH_WALK,
2001-02-01 21:23:18 +01:00
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
2,
128,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_MINE
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
0,
128,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_BOOGER_MONSTER
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_BOOGER_MONSTER_USER_CLOSE,
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_BOOGER_MONSTER_ATTACK,
NPC_TIMER_NONE,
false,
0,
128,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__BITE_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_SPIDER_CRAB
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_SPIDER_CRAB_USER_CLOSE,
2001-02-22 17:56:27 +01:00
NPC_MOVEMENT_FIXED_PATH_WALK,
2001-02-01 21:23:18 +01:00
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_SPIDER_CRAB_ATTACK,
NPC_TIMER_NONE,
false,
3,
2048,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__PINCH_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_EYEBALL
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_EYEBALL_USER_CLOSE,
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_EYEBALL_ATTACK,
NPC_TIMER_NONE,
false,
0,
128,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
32,
2001-02-01 21:23:18 +01:00
},
{ // NPC_BABY_OCTOPUS
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH,
2001-02-06 17:14:16 +01:00
NPC_MOVEMENT_MODIFIER_OCTOPUS,
2001-02-01 21:23:18 +01:00
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
2,
2001-02-06 17:14:16 +01:00
512,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_ZOMBIE_FISH_FOLK
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-05 17:20:38 +01:00
NPC_INIT_FISH_FOLK,
2001-02-01 21:23:18 +01:00
NPC_SENSOR_NONE,
2001-02-22 17:56:27 +01:00
NPC_MOVEMENT_FIXED_PATH_WALK,
2001-02-05 17:20:38 +01:00
NPC_MOVEMENT_MODIFIER_FISH_FOLK,
2001-02-01 21:23:18 +01:00
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
2,
2001-02-05 17:20:38 +01:00
2048,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
16,
2001-02-01 21:23:18 +01:00
},
{ // NPC_NINJA_STARFISH
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_NINJA_STARFISH_USER_CLOSE,
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_GENERIC_USER_SEEK,
NPC_TIMER_NONE,
false,
3,
64,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
16,
2001-02-01 21:23:18 +01:00
},
{ // NPC_GHOST
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FIXED_PATH,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_NONE,
NPC_TIMER_NONE,
false,
2,
128,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_GHOST_PIRATE
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_GHOST_PIRATE,
NPC_SENSOR_GHOST_PIRATE_USER_CLOSE,
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_GHOST_PIRATE_ATTACK,
NPC_TIMER_NONE,
false,
0,
128,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
160,
2001-02-01 21:23:18 +01:00
},
{ // NPC_FLAMING_SKULL
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-06 20:29:35 +01:00
NPC_INIT_FLAMING_SKULL,
NPC_SENSOR_FLAMING_SKULL_USER_CLOSE,
2001-02-01 21:23:18 +01:00
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
2001-02-06 20:29:35 +01:00
NPC_CLOSE_FLAMING_SKULL_ATTACK,
2001-02-01 21:23:18 +01:00
NPC_TIMER_NONE,
false,
2001-02-06 20:29:35 +01:00
3,
2001-02-01 21:23:18 +01:00
128,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__BURN_ENEMY,
2001-03-05 22:29:44 +01:00
16,
2001-02-01 21:23:18 +01:00
},
{ // NPC_SHARK_MAN
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
2001-02-12 16:37:31 +01:00
NPC_SENSOR_GENERIC_USER_VISIBLE,
2001-02-22 17:56:27 +01:00
NPC_MOVEMENT_FIXED_PATH_WALK,
2001-02-01 21:23:18 +01:00
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_SHARK_MAN_ATTACK,
NPC_TIMER_NONE,
false,
3,
2048,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__BITE_ENEMY,
2001-03-05 22:29:44 +01:00
16,
2001-02-01 21:23:18 +01:00
},
{ // NPC_OIL_BLOB
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_DEFAULT,
NPC_SENSOR_OIL_BLOB_USER_CLOSE,
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_GENERIC_USER_SEEK,
NPC_TIMER_NONE,
false,
3,
64,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_SKULL_STOMPER
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_SKULL_STOMPER,
NPC_SENSOR_SKULL_STOMPER_USER_CLOSE,
NPC_MOVEMENT_STATIC,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_SKULL_STOMPER_ATTACK,
NPC_TIMER_NONE,
false,
2001-02-14 17:04:41 +01:00
5,
2001-02-01 21:23:18 +01:00
2048,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__SQUASH_ENEMY,
2001-03-05 22:29:44 +01:00
0,
2001-02-01 21:23:18 +01:00
},
{ // NPC_MOTHER_JELLYFISH
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_MOTHER_JELLYFISH,
NPC_SENSOR_NONE,
NPC_MOVEMENT_MOTHER_JELLYFISH,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_MOTHER_JELLYFISH_ATTACK,
NPC_TIMER_NONE,
false,
3,
256,
2001-02-09 20:44:36 +01:00
false,
2001-03-05 22:11:51 +01:00
DAMAGE__SHOCK_ENEMY,
2001-03-05 22:29:44 +01:00
256,
2001-02-01 21:23:18 +01:00
},
{ // NPC_SUB_SHARK
2001-02-28 22:05:39 +01:00
ACTORS_SHARKSUB_A3D,
ANIM_SHARKSUB_SHARKSUBSWIM,
2001-02-01 21:23:18 +01:00
NPC_INIT_SUB_SHARK,
NPC_SENSOR_NONE,
NPC_MOVEMENT_SUB_SHARK,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_SUB_SHARK_ATTACK,
NPC_TIMER_NONE,
false,
3,
2001-03-13 18:01:35 +01:00
2048,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
256,
2001-02-01 21:23:18 +01:00
},
{ // NPC_FLYING_DUTCHMAN
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_FLYING_DUTCHMAN,
NPC_SENSOR_NONE,
NPC_MOVEMENT_FLYING_DUTCHMAN,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_FLYING_DUTCHMAN_ATTACK,
NPC_TIMER_NONE,
false,
3,
2001-03-13 21:45:51 +01:00
2048,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
256,
2001-02-01 21:23:18 +01:00
},
{ // NPC_IRON_DOGFISH
2001-02-28 22:05:39 +01:00
ACTORS_CLAM_A3D,
ANIM_CLAM_CLAMSHUT,
2001-02-01 21:23:18 +01:00
NPC_INIT_IRON_DOGFISH,
NPC_SENSOR_IRON_DOGFISH_USER_CLOSE,
NPC_MOVEMENT_IRON_DOGFISH,
NPC_MOVEMENT_MODIFIER_NONE,
NPC_CLOSE_IRON_DOGFISH_ATTACK,
NPC_TIMER_NONE,
false,
3,
2048,
2001-02-09 20:44:36 +01:00
false,
2001-02-27 17:59:50 +01:00
DAMAGE__HIT_ENEMY,
2001-03-05 22:29:44 +01:00
256,
2001-02-01 21:23:18 +01:00
},
};