SBSPSS/source/platform/pretract.cpp

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/*=========================================================================
pretract.cpp
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLATFORM_PRETRACT_H__
#include "platform\pretract.h"
#endif
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#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
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#ifndef __UTILS_HEADER__
#include "utils\utils.h"
#endif
#ifndef __VID_HEADER_
#include "system\vid.h"
#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRetractingPlatform::postInit()
{
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CNpcPlatform::postInit();
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m_timer = NPC_PLATFORM_TIMER_RETRACT;
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m_extension = ONE;
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}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRetractingPlatform::processTimer( int _frames )
{
switch( m_timerType )
{
case NPC_PLATFORM_TIMER_RETRACT:
{
if ( m_timer > 0 )
{
m_timer -= _frames;
}
else
{
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if ( m_extension > 1 )
{
m_extension -= 128 * _frames;
if ( m_extension <= 1 )
{
m_extension = 1;
m_timer = 4 * GameState::getOneSecondInFrames();
m_timerType = NPC_PLATFORM_TIMER_EXTEND;
m_detectCollision = false;
}
}
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}
break;
}
case NPC_PLATFORM_TIMER_EXTEND:
{
if ( m_timer > 0 )
{
m_timer -= _frames;
}
else
{
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if ( m_extension < ONE )
{
m_extension += 128 * _frames;
if ( m_extension >= ONE )
{
m_extension = ONE;
m_timer = 4 * GameState::getOneSecondInFrames();
m_timerType = NPC_PLATFORM_TIMER_RETRACT;
m_detectCollision = true;
}
}
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}
break;
}
}
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}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRetractingPlatform::render()
{
if ( m_isActive )
{
CPlatformThing::render();
// Render
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CPlatformThing::render();
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if (canRender())
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{
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DVECTOR &renderPos=getRenderPos();
SVECTOR rotation;
rotation.vx = 0;
rotation.vy = 0;
rotation.vz = 0;
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VECTOR scale;
scale.vx = ONE;
scale.vy = ONE;
scale.vz = m_extension;
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m_modelGfx->Render(renderPos,&rotation,&scale);
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#if defined (__USER_paul__) || defined (__USER_charles__)
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DVECTOR offset = CLevel::getCameraPos();
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DVECTOR size;
DVECTOR centre;
int halfLength;
int x1,y1,x2,y2;
centre=getCollisionCentre();
size=getCollisionSize();
halfLength=size.vx>>1;
x1=-halfLength*mcos(getCollisionAngle()&4095)>>12;
y1=-halfLength*msin(getCollisionAngle()&4095)>>12;
x2=+halfLength*mcos(getCollisionAngle()&4095)>>12;
y2=+halfLength*msin(getCollisionAngle()&4095)>>12;
centre.vx-=offset.vx;
centre.vy-=offset.vy;
x1+=centre.vx;
y1+=centre.vy;
x2+=centre.vx;
y2+=centre.vy;
DrawLine(x1,y1,x2,y2,0,255,0,0);
#endif
}
}
}