156 lines
2.9 KiB
C++
156 lines
2.9 KiB
C++
/*=========================================================================
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pretract.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PRETRACT_H__
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#include "platform\pretract.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcRetractingPlatform::postInit()
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{
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CNpcPlatform::postInit();
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m_timer = NPC_PLATFORM_TIMER_RETRACT;
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m_extension = ONE;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcRetractingPlatform::processTimer( int _frames )
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{
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switch( m_timerType )
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{
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case NPC_PLATFORM_TIMER_RETRACT:
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{
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if ( m_timer > 0 )
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{
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m_timer -= _frames;
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}
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else
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{
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if ( m_extension > 1 )
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{
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m_extension -= 128 * _frames;
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if ( m_extension <= 1 )
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{
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m_extension = 1;
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m_timer = 4 * GameState::getOneSecondInFrames();
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m_timerType = NPC_PLATFORM_TIMER_EXTEND;
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m_detectCollision = false;
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}
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}
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}
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break;
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}
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case NPC_PLATFORM_TIMER_EXTEND:
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{
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if ( m_timer > 0 )
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{
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m_timer -= _frames;
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}
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else
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{
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if ( m_extension < ONE )
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{
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m_extension += 128 * _frames;
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if ( m_extension >= ONE )
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{
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m_extension = ONE;
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m_timer = 4 * GameState::getOneSecondInFrames();
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m_timerType = NPC_PLATFORM_TIMER_RETRACT;
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m_detectCollision = true;
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}
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}
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}
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break;
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcRetractingPlatform::render()
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{
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if ( m_isActive )
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{
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CPlatformThing::render();
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// Render
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CPlatformThing::render();
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if (canRender())
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{
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DVECTOR &renderPos=getRenderPos();
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SVECTOR rotation;
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rotation.vx = 0;
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rotation.vy = 0;
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rotation.vz = 0;
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VECTOR scale;
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scale.vx = ONE;
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scale.vy = ONE;
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scale.vz = m_extension;
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m_modelGfx->Render(renderPos,&rotation,&scale);
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#if defined (__USER_paul__) || defined (__USER_charles__)
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DVECTOR offset = CLevel::getCameraPos();
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DVECTOR size;
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DVECTOR centre;
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int halfLength;
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int x1,y1,x2,y2;
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centre=getCollisionCentre();
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size=getCollisionSize();
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halfLength=size.vx>>1;
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x1=-halfLength*mcos(getCollisionAngle()&4095)>>12;
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y1=-halfLength*msin(getCollisionAngle()&4095)>>12;
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x2=+halfLength*mcos(getCollisionAngle()&4095)>>12;
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y2=+halfLength*msin(getCollisionAngle()&4095)>>12;
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centre.vx-=offset.vx;
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centre.vy-=offset.vy;
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x1+=centre.vx;
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y1+=centre.vy;
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x2+=centre.vx;
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y2+=centre.vy;
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DrawLine(x1,y1,x2,y2,0,255,0,0);
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#endif
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}
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}
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}
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