SBSPSS/tools/Data/bin/MkLevel.ini

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# Thing definitions
# Names must be exactly the same as the group names from the map editor scripts
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[MISC]
BackGfxDir=graphics\levels\backgfx\
PlayerActor=SpongeBob
################################################
[ACTOR]
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# Player
SpongeBob=0
# NPC
BarnacleBoy=1
Gary=2
Krusty=3
MermaidMan=4
Patrick=5
Sandy=6
Squidward=7
Plankton=8
# Enemies
SmallJellyfish-Level1=10
SmallJellyfish-Level2=11
Motherjellyfish=12
Anenome-Level1=13
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SpikeyAnenome=14
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Anenome-Level3=15
BabyOctopus=16
Ballblob=17
Boogermonster=18
Caterpillar=19
Clam-Level1=20
Clam-Level2=21
Eyeball=22
Flamingskull=23
FlyingDutchman=24
Ghost=25
GiantWorm=26
HermitCrab=27
IronDogFish=28
PuffaFish=29
SeaSnake=30
Sharkman=31
SharkSub=32
Skeletalfish=33
SpiderCrab=34
Squiddart=35
Stomper=36
DustDevil=37
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SpiderCrabSpawner=38
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################################################
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# Items
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[ITEM]
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Big_Health=0
Medium_Health=1
Small_Health=2
Extra_Life=3
Golden_Spatula=4
Jelly_Launcher_Ammo=5
Bubble_Mixture=6
Bubble_Wand=7
Net=8
Safety_Glasses=9
Squeaky_Shoes=10
Balloon=11
Helmet=12
Coral_Blower=13
Quest_Item=14
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Balloon_Golden_Spatula=15
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################################################
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# Platforms
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[PLATFORM]
Bubble=0
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Jellyfish=1
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Industrial=1
################################################
# Triggers
[Trigger]
Exit=0
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Trigger_Blah=1
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################################################
# FX
[FX]
Ch1L1_Plat1=0
Ch1L1_Plat2=1