SBSPSS/Utils/MkLevel/Layers/MkLevelLayer3d.h

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/****************/
/*** Layer 3d ***/
/****************/
#ifndef __MKLEVEL_LAYER_3D__HEADER__
#define __MKLEVEL_LAYER_3D__HEADER__
#include "MkLevelLayerTile.h"
#include <List2d.h>
/*****************************************************************************/
class CMkLevelLayer3d : public CMkLevelLayerTile
{
public:
CMkLevelLayer3d(sExpLayerHdr *LayerHdr) : CMkLevelLayerTile(LayerHdr){};
void PreProcess(CMkLevel *Core);
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// void Process(CMkLevel *Core);
// int Write(FILE *File,const char *LayerName,const char *MapName);
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protected:
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// void ProcessVtxList(vector<sVtx> const &In,vector<sVtx> &Out);
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};
/*****************************************************************************/
#endif