SBSPSS/source/enemy/nsdart.h

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/*=========================================================================
nsdart.h
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __ENEMY_NSDART_H__
#define __ENEMY_NSDART_H__
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#ifndef __SPR_SPRITES_H__
#include <sprites.h>
#endif
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class CNpcSquidDartEnemy : public CNpcEnemy
{
public:
void render();
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virtual int getFrameCount() {return( FRM_SQUIDDART_SWIM0004 - FRM_SQUIDDART_SWIM0001 + 1 );}
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virtual u8 canCollideWithEnemy() {return( false );}
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virtual void fireAsProjectile( s16 heading );
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protected:
virtual s32 getFrameShift( int _frames );
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virtual bool processSensor();
virtual void processClose( int _frames );
DVECTOR m_circleCentre;
s16 m_angularDistance;
s16 m_startAngle;
s32 m_circleRadius;
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};
#endif