2001-05-24 01:08:26 +02:00
|
|
|
/*=========================================================================
|
|
|
|
|
|
|
|
ptrpdoor.cpp
|
|
|
|
|
|
|
|
Author: CRB
|
|
|
|
Created:
|
|
|
|
Project: Spongebob
|
|
|
|
Purpose:
|
|
|
|
|
|
|
|
Copyright (c) 2001 Climax Development Ltd
|
|
|
|
|
|
|
|
===========================================================================*/
|
|
|
|
|
|
|
|
#ifndef __PLATFORM_PTRPDOOR_H__
|
|
|
|
#include "platform\ptrpdoor.h"
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef __UTILS_HEADER__
|
|
|
|
#include "utils\utils.h"
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void CNpcTrapdoorPlatform::postInit()
|
|
|
|
{
|
|
|
|
CNpcPlatform::postInit();
|
|
|
|
|
|
|
|
m_triggered = false;
|
|
|
|
|
|
|
|
if ( m_pointRight )
|
|
|
|
{
|
|
|
|
setCollisionAngle( 1024 );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
setCollisionAngle( -1024 );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void CNpcTrapdoorPlatform::setWaypoints( sThingPlatform *ThisPlatform )
|
|
|
|
{
|
|
|
|
ASSERT( ThisPlatform->PointCount == 3 );
|
|
|
|
|
|
|
|
u16 *PntList=(u16*)MakePtr(ThisPlatform,sizeof(sThingPlatform));
|
|
|
|
|
|
|
|
u16 newXPos, newYPos;
|
|
|
|
|
|
|
|
// get master hazard init pos
|
|
|
|
|
|
|
|
newXPos = (u16) *PntList;
|
|
|
|
PntList++;
|
|
|
|
newYPos = (u16) *PntList;
|
|
|
|
PntList++;
|
|
|
|
|
|
|
|
DVECTOR startPos;
|
2001-05-31 18:24:48 +02:00
|
|
|
startPos.vx = ( newXPos << 4 ) + 8;
|
|
|
|
startPos.vy = ( newYPos << 4 ) + 16;
|
2001-05-24 01:08:26 +02:00
|
|
|
|
|
|
|
Pos = startPos;
|
|
|
|
m_base = Pos;
|
|
|
|
|
|
|
|
init( startPos );
|
|
|
|
|
|
|
|
// skip next
|
|
|
|
|
|
|
|
newXPos = (u16) *PntList;
|
|
|
|
PntList++;
|
|
|
|
newYPos = (u16) *PntList;
|
|
|
|
PntList++;
|
|
|
|
|
2001-05-31 18:24:48 +02:00
|
|
|
if ( ( ( newXPos << 4 ) + 8 ) > m_base.vx )
|
2001-05-24 01:08:26 +02:00
|
|
|
{
|
|
|
|
m_pointRight = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_pointRight = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get slave trigger position
|
|
|
|
|
|
|
|
newXPos = (u16) *PntList;
|
|
|
|
PntList++;
|
|
|
|
newYPos = (u16) *PntList;
|
|
|
|
PntList++;
|
|
|
|
|
|
|
|
m_triggerPos.vx = newXPos;
|
|
|
|
m_triggerPos.vy = newYPos;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void CNpcTrapdoorPlatform::processMovement( int _frames )
|
|
|
|
{
|
|
|
|
s16 newAngle;
|
|
|
|
|
|
|
|
newAngle = getCollisionAngle();
|
|
|
|
|
|
|
|
if ( m_pointRight )
|
|
|
|
{
|
|
|
|
if ( m_triggered )
|
|
|
|
{
|
|
|
|
newAngle -= 32 * _frames;
|
|
|
|
|
|
|
|
if ( newAngle < 0 )
|
|
|
|
{
|
|
|
|
newAngle = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
setCollisionAngle( newAngle );
|
|
|
|
|
|
|
|
m_triggered = false;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
newAngle += 32 * _frames;
|
|
|
|
|
|
|
|
if ( newAngle > 1024 )
|
|
|
|
{
|
|
|
|
newAngle = 1024;
|
|
|
|
}
|
|
|
|
|
|
|
|
setCollisionAngle( newAngle );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if ( m_triggered )
|
|
|
|
{
|
|
|
|
newAngle += 32 * _frames;
|
|
|
|
|
|
|
|
if ( newAngle > 0 )
|
|
|
|
{
|
|
|
|
newAngle = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
setCollisionAngle( newAngle );
|
|
|
|
|
|
|
|
m_triggered = false;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
newAngle -= 32 * _frames;
|
|
|
|
|
|
|
|
if ( newAngle < -1024 )
|
|
|
|
{
|
|
|
|
newAngle = -1024;
|
|
|
|
}
|
|
|
|
|
|
|
|
setCollisionAngle( newAngle );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void CNpcTrapdoorPlatform::render()
|
|
|
|
{
|
|
|
|
if ( m_isActive )
|
|
|
|
{
|
|
|
|
CPlatformThing::render();
|
|
|
|
|
|
|
|
if (canRender())
|
|
|
|
{
|
|
|
|
DVECTOR &renderPos=getRenderPos();
|
|
|
|
SVECTOR rotation;
|
|
|
|
rotation.vx = 0;
|
|
|
|
if ( m_reversed )
|
|
|
|
{
|
|
|
|
rotation.vy = 0;
|
|
|
|
rotation.vz = getCollisionAngle() & 4095;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
rotation.vy = 0;
|
|
|
|
rotation.vz = getCollisionAngle() & 4095;
|
|
|
|
}
|
|
|
|
|
|
|
|
VECTOR scale;
|
|
|
|
scale.vx = ONE;
|
|
|
|
scale.vy = ONE;
|
|
|
|
scale.vz = ONE;
|
|
|
|
|
|
|
|
m_modelGfx->Render(renderPos,&rotation,&scale);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|