2001-07-13 16:50:05 +02:00
|
|
|
/*=========================================================================
|
|
|
|
|
|
|
|
pghost.cpp
|
|
|
|
|
|
|
|
Author: CRB
|
|
|
|
Created:
|
|
|
|
Project: Spongebob
|
|
|
|
Purpose:
|
|
|
|
|
|
|
|
Copyright (c) 2001 Climax Development Ltd
|
|
|
|
|
|
|
|
===========================================================================*/
|
|
|
|
|
|
|
|
#ifndef __PLATFORM_PGHOST_H__
|
|
|
|
#include "platform\pghost.h"
|
|
|
|
#endif
|
|
|
|
|
2001-07-13 17:18:50 +02:00
|
|
|
#ifndef __GAME_GAME_H__
|
|
|
|
#include "game\game.h"
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef __VID_HEADER_
|
|
|
|
#include "system\vid.h"
|
|
|
|
#endif
|
|
|
|
|
2001-07-13 16:50:05 +02:00
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void CNpcGhostTrainPlatform::postInit()
|
|
|
|
{
|
|
|
|
CNpcCartPlatform::postInit();
|
|
|
|
|
2001-07-13 17:18:50 +02:00
|
|
|
m_speedSetting = GO_DEFAULT;
|
|
|
|
|
|
|
|
m_carSpeed >>= 8;
|
2001-08-14 20:46:33 +02:00
|
|
|
m_trackContact = false;
|
2001-07-13 16:50:05 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void CNpcGhostTrainPlatform::processMovement( int _frames )
|
|
|
|
{
|
2001-07-13 17:18:50 +02:00
|
|
|
s32 fallSpeed = 2;
|
|
|
|
s8 yMovement = fallSpeed * _frames;
|
|
|
|
s32 distX, distY, heading;
|
|
|
|
s32 groundHeight;
|
|
|
|
s32 moveX = 0;
|
|
|
|
s32 moveY = 0;
|
|
|
|
|
|
|
|
bool pathComplete;
|
|
|
|
|
|
|
|
if ( !m_playerAttached && !m_falling )
|
|
|
|
{
|
|
|
|
m_playerAttached = true;
|
|
|
|
CPlayer *player = GameScene.getPlayer();
|
|
|
|
|
|
|
|
DVECTOR newPos = Pos;
|
2001-07-23 21:26:37 +02:00
|
|
|
CRECT const &collisionArea=getCollisionArea();
|
2001-07-13 17:18:50 +02:00
|
|
|
newPos.vy = collisionArea.y1;
|
|
|
|
|
|
|
|
player->setPos( newPos );
|
|
|
|
player->setPlatform( this );
|
|
|
|
m_contact = true;
|
|
|
|
}
|
|
|
|
|
2001-08-14 20:46:33 +02:00
|
|
|
m_trackContact = false;
|
|
|
|
|
2001-07-13 17:18:50 +02:00
|
|
|
if ( m_isActivated )
|
|
|
|
{
|
|
|
|
if ( m_falling )
|
|
|
|
{
|
|
|
|
m_vertSpeed += 192;
|
|
|
|
|
|
|
|
if ( m_vertSpeed > ( 8 << 8 ) )
|
|
|
|
{
|
|
|
|
m_vertSpeed = 8 << 8;
|
|
|
|
}
|
|
|
|
|
|
|
|
moveY = ( m_vertSpeed >> 8 ) * _frames;
|
|
|
|
|
|
|
|
Pos.vy += moveY;
|
|
|
|
|
2001-07-23 21:26:37 +02:00
|
|
|
DVECTOR const &offset = CLevel::getCameraPos();
|
2001-07-13 17:18:50 +02:00
|
|
|
|
|
|
|
s32 yPos = Pos.vy - offset.vy;
|
|
|
|
|
|
|
|
if ( yPos < 0 || yPos > VidGetScrH() )
|
|
|
|
{
|
|
|
|
setToShutdown();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if ( m_rebound )
|
|
|
|
{
|
|
|
|
moveX = -4 * _frames;
|
|
|
|
|
2001-07-31 18:51:48 +02:00
|
|
|
m_vertSpeed += 96 * _frames;
|
2001-07-13 17:18:50 +02:00
|
|
|
|
|
|
|
if ( m_vertSpeed > ( 8 << 8 ) )
|
|
|
|
{
|
|
|
|
m_vertSpeed = 8 << 8;
|
|
|
|
}
|
|
|
|
else if ( m_vertSpeed < -( 6 << 8 ) )
|
|
|
|
{
|
|
|
|
m_vertSpeed = -( 6 << 8 );
|
|
|
|
}
|
|
|
|
|
|
|
|
moveY = ( m_vertSpeed >> 8 ) * _frames;
|
|
|
|
|
|
|
|
groundHeight = CGameScene::getCollision()->getHeightFromGroundCart( Pos.vx + moveX, Pos.vy + moveY, 16 );
|
|
|
|
|
|
|
|
if ( groundHeight < 0 )
|
|
|
|
{
|
|
|
|
// have touched down
|
|
|
|
|
|
|
|
m_rebound = false;
|
2001-08-14 20:46:33 +02:00
|
|
|
m_trackContact = true;
|
2001-07-13 17:18:50 +02:00
|
|
|
moveY += groundHeight;
|
|
|
|
}
|
|
|
|
|
|
|
|
Pos.vx += moveX;
|
|
|
|
Pos.vy += moveY;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_npcPath.thinkFlat( Pos, &pathComplete, &distX, &distY, &heading );
|
|
|
|
|
|
|
|
switch( m_speedSetting )
|
|
|
|
{
|
|
|
|
case GO_DEFAULT:
|
|
|
|
{
|
|
|
|
m_carSpeed = m_speed;
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case GO_SLOW_DOWN:
|
|
|
|
{
|
|
|
|
m_carSpeed = m_speed - 2;
|
|
|
|
m_speedSetting = GO_DEFAULT;
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case GO_SPEED_UP:
|
|
|
|
{
|
|
|
|
m_carSpeed = m_speed + 2;
|
|
|
|
m_speedSetting = GO_DEFAULT;
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( !pathComplete )
|
|
|
|
{
|
|
|
|
moveX = m_carSpeed * _frames;
|
|
|
|
|
|
|
|
if ( heading == 2048 )
|
|
|
|
{
|
|
|
|
moveX = -moveX;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( m_inJump )
|
|
|
|
{
|
2001-07-31 18:51:48 +02:00
|
|
|
m_vertSpeed += 80 * _frames;
|
2001-07-13 17:18:50 +02:00
|
|
|
|
|
|
|
if ( m_vertSpeed > ( 5 << 8 ) )
|
|
|
|
{
|
|
|
|
m_vertSpeed = 5 << 8;
|
|
|
|
}
|
|
|
|
else if ( m_vertSpeed < -( 6 << 8 ) )
|
|
|
|
{
|
|
|
|
m_vertSpeed = -( 6 << 8 );
|
|
|
|
}
|
|
|
|
|
|
|
|
moveY = ( m_vertSpeed >> 8 ) * _frames;
|
|
|
|
|
|
|
|
groundHeight = CGameScene::getCollision()->getHeightFromGroundCart( Pos.vx + moveX, Pos.vy, moveY + 16 );
|
|
|
|
|
|
|
|
if ( groundHeight < moveY )
|
|
|
|
{
|
|
|
|
// have touched down
|
|
|
|
|
|
|
|
m_inJump = false;
|
2001-08-14 20:46:33 +02:00
|
|
|
m_trackContact = true;
|
2001-07-13 17:18:50 +02:00
|
|
|
moveY += groundHeight;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// check for vertical movement
|
|
|
|
|
|
|
|
s32 checkDist = yMovement + 50;
|
|
|
|
|
|
|
|
groundHeight = CGameScene::getCollision()->getHeightFromGroundCart( Pos.vx + moveX, Pos.vy, checkDist );
|
|
|
|
|
|
|
|
if ( groundHeight < checkDist )
|
|
|
|
{
|
|
|
|
// groundHeight <= yMovement indicates either just above ground or on or below ground
|
|
|
|
|
|
|
|
moveY = groundHeight;
|
2001-08-14 20:46:33 +02:00
|
|
|
m_trackContact = true;
|
2001-07-13 17:18:50 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// fall
|
|
|
|
|
|
|
|
moveY = yMovement;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Pos.vx += moveX;
|
|
|
|
Pos.vy += moveY;
|
|
|
|
}
|
|
|
|
|
|
|
|
// sort out draw rotation
|
|
|
|
|
|
|
|
DVECTOR testPos1, testPos2;
|
|
|
|
|
|
|
|
testPos1 = testPos2 = Pos;
|
|
|
|
testPos1.vx -= 10;
|
|
|
|
testPos2.vx += 10;
|
|
|
|
|
|
|
|
u8 sensorDist = 16;
|
|
|
|
|
2001-08-02 16:51:29 +02:00
|
|
|
s32 yDiff1, yDiff2;
|
2001-07-13 17:18:50 +02:00
|
|
|
|
2001-08-02 16:51:29 +02:00
|
|
|
yDiff1 = CGameScene::getCollision()->getHeightFromGroundCart( testPos1.vx, testPos1.vy, sensorDist + 1 );
|
2001-07-13 17:18:50 +02:00
|
|
|
|
2001-08-02 16:51:29 +02:00
|
|
|
if ( abs( yDiff1 ) <= sensorDist )
|
2001-07-13 17:18:50 +02:00
|
|
|
{
|
|
|
|
// only use if there is ground present
|
|
|
|
|
2001-08-02 16:51:29 +02:00
|
|
|
yDiff2 = CGameScene::getCollision()->getHeightFromGroundCart( testPos2.vx, testPos2.vy, sensorDist + 1 );
|
2001-07-13 17:18:50 +02:00
|
|
|
|
2001-08-02 16:51:29 +02:00
|
|
|
if ( abs( yDiff2 ) <= sensorDist )
|
|
|
|
{
|
|
|
|
// only use if there is ground present
|
2001-07-13 17:18:50 +02:00
|
|
|
|
2001-08-02 16:51:29 +02:00
|
|
|
testPos1.vy += yDiff1;
|
|
|
|
testPos2.vy += yDiff2;
|
|
|
|
}
|
2001-07-13 17:18:50 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
s32 xDist = testPos2.vx - testPos1.vx;
|
|
|
|
s32 yDist = testPos2.vy - testPos1.vy;
|
|
|
|
|
|
|
|
heading = ratan2( yDist, xDist );
|
|
|
|
|
|
|
|
setCollisionAngle( heading );
|
|
|
|
|
2001-07-28 17:44:00 +02:00
|
|
|
testPos2 = Pos;
|
|
|
|
testPos2.vx += 32;
|
|
|
|
|
2001-08-02 16:51:29 +02:00
|
|
|
yDiff1 = CGameScene::getCollision()->getHeightFromGroundCart( testPos2.vx, testPos2.vy, sensorDist + 1 );
|
2001-07-28 17:44:00 +02:00
|
|
|
|
2001-08-02 16:51:29 +02:00
|
|
|
if ( yDiff1 <= sensorDist )
|
2001-07-28 17:44:00 +02:00
|
|
|
{
|
|
|
|
// only use if there is ground present
|
|
|
|
|
2001-08-02 16:51:29 +02:00
|
|
|
testPos2.vy += yDiff1;
|
2001-07-28 17:44:00 +02:00
|
|
|
}
|
|
|
|
|
2001-07-13 17:18:50 +02:00
|
|
|
switch ( CGameScene::getCollision()->getCollisionBlock( testPos2.vx, testPos2.vy - 8 ) & COLLISION_TYPE_MASK )
|
|
|
|
{
|
|
|
|
case COLLISION_TYPE_FLAG_DAMAGE:
|
|
|
|
{
|
2001-07-25 13:39:26 +02:00
|
|
|
if ( !m_rebound )
|
2001-07-13 17:18:50 +02:00
|
|
|
{
|
2001-07-31 18:51:48 +02:00
|
|
|
m_vertSpeed = -6 << 8;
|
2001-07-13 17:18:50 +02:00
|
|
|
m_rebound = true;
|
|
|
|
Pos.vy -= 8;
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2001-07-13 18:25:18 +02:00
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch ( CGameScene::getCollision()->getCollisionBlock( Pos.vx, Pos.vy ) & COLLISION_TYPE_MASK )
|
|
|
|
{
|
2001-07-13 17:18:50 +02:00
|
|
|
case COLLISION_TYPE_FLAG_DEATH_FALL:
|
|
|
|
{
|
|
|
|
m_playerAttached = false;
|
|
|
|
m_falling = true;
|
2001-08-09 20:45:11 +02:00
|
|
|
CPlayer *player = GameScene.getPlayer();
|
|
|
|
if ( player->getMode() != PLAYER_MODE_DEAD )
|
|
|
|
{
|
|
|
|
player->dieYouPorousFreak();
|
|
|
|
}
|
2001-07-13 17:18:50 +02:00
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
groundHeight = CGameScene::getCollision()->getHeightFromGroundCart( Pos.vx, Pos.vy, yMovement + 16 );
|
|
|
|
|
|
|
|
if ( groundHeight <= yMovement )
|
|
|
|
{
|
|
|
|
moveY = groundHeight;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// fall
|
|
|
|
|
|
|
|
moveY = yMovement;
|
|
|
|
}
|
|
|
|
|
|
|
|
Pos.vy += moveY;
|
|
|
|
|
|
|
|
if ( m_contact )
|
|
|
|
{
|
|
|
|
m_isActivated = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void CNpcGhostTrainPlatform::slowDown()
|
|
|
|
{
|
|
|
|
m_speedSetting = GO_SLOW_DOWN;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void CNpcGhostTrainPlatform::speedUp()
|
|
|
|
{
|
|
|
|
m_speedSetting = GO_SPEED_UP;
|
2001-07-13 16:50:05 +02:00
|
|
|
}
|