39 lines
983 B
C++
39 lines
983 B
C++
|
/****************/
|
||
|
/*** Layer 3d ***/
|
||
|
/****************/
|
||
|
|
||
|
#include <Davelib.h>
|
||
|
#include <List2d.h>
|
||
|
|
||
|
#include "..\MkLevel.h"
|
||
|
#include "MkLevelLayer3d.h"
|
||
|
|
||
|
/*****************************************************************************/
|
||
|
/*****************************************************************************/
|
||
|
/*** Pre-Process *************************************************************/
|
||
|
/*****************************************************************************/
|
||
|
/*****************************************************************************/
|
||
|
void CMkLevelLayer3d::PreProcess(CMkLevel *Core)
|
||
|
{
|
||
|
int Width=InMap.GetWidth();
|
||
|
int Height=InMap.GetHeight();
|
||
|
|
||
|
OutMap.SetSize(Width,Height);
|
||
|
|
||
|
for (int Y=0; Y<Height; Y++)
|
||
|
{
|
||
|
for (int X=0; X<Width; X++)
|
||
|
{
|
||
|
sExpLayerTile &InElem=InMap.Get(X,Y);
|
||
|
sMkLevelElem &OutElem=OutMap.Get(X,Y);
|
||
|
|
||
|
OutElem.Elem=0;
|
||
|
if (InElem.Tile)
|
||
|
{ // Not Blank Tile
|
||
|
OutElem.Elem=Core->AddTile3d(InElem);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|