SBSPSS/source/fx/fxthwack.h

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/*****************/
/*** Thwack!!! ***/
/*****************/
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#ifndef __FX_FX_THWACK_HEADER__
#define __FX_FX_THWACK_HEADER__
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#include "fx/fx.h"
/*****************************************************************************/
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class CFXThwack : public CFX
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{
public:
virtual void init(DVECTOR const &Pos);
virtual void render();
protected:
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u16 Angle,Scale;
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};
#endif