This commit is contained in:
Daveo 2001-06-12 16:12:09 +00:00
parent e71271653f
commit 9e1c863edd
2 changed files with 71 additions and 0 deletions

49
source/fx/fxthwack.cpp Normal file
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/***********************/
/*** Anim Base Class ***/
/***********************/
#include "system\global.h"
#include <DStructs.h>
#include "utils\utils.h"
#include "gfx\prim.h"
#include "gfx\sprbank.h"
#include <sprites.h>
#include "level\level.h"
#include "game\game.h"
#include "FX\FXBaseAnim.h"
#include "FX\FXAttachAnim.h"
/*****************************************************************************/
void CFXAttachAnim::init(DVECTOR const &_Pos)
{
CFXBaseAnim::init(_Pos);
}
/*****************************************************************************/
/*** Render ******************************************************************/
/*****************************************************************************/
void CFXAttachAnim::render()
{
CFXBaseAnim::render();
if (!canRender() || !IsVisible) return;
CThing *Parent=getParent();
ASSERT(Parent);
DVECTOR &ParentPos=Parent->getRenderPos();
int FrameW=Frame->x1-Frame->x0;
int HalfW=FrameW>>1;
Frame->x0=ParentPos.vx-HalfW;
Frame->y0=ParentPos.vy;
Frame->x1=ParentPos.vx+HalfW;
Frame->y1=ParentPos.vy;
int BY=Frame->y2-Frame->y0;
// setCollisionCentreOffset(0,BY>>1);
setCollisionSize(FrameW,BY*2);
}

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source/fx/fxthwack.h Normal file
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/***********************/
/*** Anim Base Class ***/
/***********************/
#ifndef __FX_FX_ATTACH_ANIM_HEADER__
#define __FX_FX_ATTACH_ANIM_HEADER__
#include "fx/fx.h"
#include "fx/fxbaseAnim.h"
/*****************************************************************************/
class CFXAttachAnim : public CFXBaseAnim
{
public:
virtual void init(DVECTOR const &Pos);
virtual void render();
protected:
};
#endif