SBSPSS/source/fx/fx.h

72 lines
1.5 KiB
C
Raw Normal View History

2001-05-05 20:12:30 +02:00
/*********************/
/*** FX Base Class ***/
/*********************/
#ifndef __FX_FX_HEADER__
#define __FX_FX_HEADER__
#include "thing/thing.h"
/*****************************************************************************/
class SpriteBank;
class CFX : public CFXThing
{
public:
enum FX_TYPE
{
FX_TYPE_JELLYFISH_LEGS,
2001-05-16 21:06:02 +02:00
FX_TYPE_FALLINGTILE,
2001-05-05 20:12:30 +02:00
FX_TYPE_BUBBLE,
FX_TYPE_BUBBLE_WATER,
FX_TYPE_BUBBLE_ACID,
FX_TYPE_BUBBLE_LAVA,
FX_TYPE_BUBBLE_OIL,
FX_TYPE_LIGHTNING_BOLT,
FX_TYPE_LIGHTNING_SHEET,
FX_TYPE_LIGHTNING_BLAST,
FX_TYPE_LIGHTNING_RADIAL,
FX_TYPE_LIGHTNING_PROJECTILE,
FX_TYPE_SHOCKWAVE,
FX_TYPE_DAZE,
FX_TYPE_DROP,
FX_TYPE_DROP_WATER,
FX_TYPE_DROP_ACID,
FX_TYPE_DROP_LAVA,
FX_TYPE_DROP_OIL,
FX_TYPE_SPLASH,
FX_TYPE_SPLASH_WATER,
FX_TYPE_SPLASH_ACID,
FX_TYPE_SPLASH_LAVA,
FX_TYPE_SPLASH_OIL,
FX_TYPE_CASCADE,
FX_TYPE_CASCADE_SPLASH,
FX_TYPE_FIREBALL,
FX_TYPE_CLOUD,
2001-05-18 22:54:43 +02:00
FX_TYPE_STEAM,
2001-05-05 20:12:30 +02:00
FX_TYPE_CLOUD_SMOKE,
FX_TYPE_CLOUD_GAS,
FX_TYPE_FLAMES,
FX_TYPE_EXPLODE,
FX_TYPE_DEBRIS,
};
2001-05-16 21:06:02 +02:00
static CFX *Create(const FX_TYPE Type);
2001-05-05 20:12:30 +02:00
static CFX *Create(const FX_TYPE Type,CThing *Parent);
2001-05-16 21:06:02 +02:00
static CFX *Create(const FX_TYPE Type,DVECTOR const &Pos);
2001-05-05 20:12:30 +02:00
virtual void init();
2001-05-16 21:06:02 +02:00
virtual void init(DVECTOR const &Pos){};
2001-05-05 20:12:30 +02:00
virtual void shutdown();
virtual void think(int _frames);
virtual void render();
virtual int canCollide() {return false;}
2001-05-09 21:57:57 +02:00
virtual void SetOtPos(int Ot) {OtPos=Ot;}
2001-05-05 20:12:30 +02:00
protected:
2001-05-16 21:06:02 +02:00
SpriteBank *m_spriteBank;
s32 OtPos;
2001-05-05 20:12:30 +02:00
};
#endif