SBSPSS/source/fx/fxfire.h

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/***************/
/*** Fire FX ***/
/***************/
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#ifndef __FX_FX_FIRE_HEADER__
#define __FX_FX_FIRE_HEADER__
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#include "fx/fxbaseanim.h"
/*****************************************************************************/
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class CFXFire : public CFXBaseAnim
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{
public:
void init(DVECTOR const &Pos);
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void render();
void SetSize(int W,int H) {SprW=W; SprH=H;}
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protected:
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int SprW,SprH;
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};
#endif