This commit is contained in:
Daveo 2001-03-29 19:27:21 +00:00
parent 8bd4b0ce54
commit 11d17c56bb
2 changed files with 89 additions and 0 deletions

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// GUILayerItem.cpp : implementation file
//
#include "stdafx.h"
#include "mapedit.h"
#include "GUILayerItem.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CGUILayerItem dialog
CGUILayerItem::CGUILayerItem(CWnd* pParent /*=NULL*/)
: CDialog(CGUILayerItem::IDD, pParent)
{
//{{AFX_DATA_INIT(CGUILayerItem)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CGUILayerItem::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CGUILayerItem)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CGUILayerItem, CDialog)
//{{AFX_MSG_MAP(CGUILayerItem)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGUILayerItem message handlers

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#if !defined(AFX_GUILAYERITEM_H__5F713D8B_F890_4284_81D1_F1D6BB0AF3C0__INCLUDED_)
#define AFX_GUILAYERITEM_H__5F713D8B_F890_4284_81D1_F1D6BB0AF3C0__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GUILayerItem.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGUILayerItem dialog
class CGUILayerItem : public CDialog
{
// Construction
public:
CGUILayerItem(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CGUILayerItem)
enum { IDD = IDD_LAYER_ITEM };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGUILayerItem)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CGUILayerItem)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GUILAYERITEM_H__5F713D8B_F890_4284_81D1_F1D6BB0AF3C0__INCLUDED_)