SBSPSS/Utils/MapEdit/GUILayerItem.cpp
2001-03-29 19:27:21 +00:00

44 lines
1015 B
C++

// GUILayerItem.cpp : implementation file
//
#include "stdafx.h"
#include "mapedit.h"
#include "GUILayerItem.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CGUILayerItem dialog
CGUILayerItem::CGUILayerItem(CWnd* pParent /*=NULL*/)
: CDialog(CGUILayerItem::IDD, pParent)
{
//{{AFX_DATA_INIT(CGUILayerItem)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CGUILayerItem::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CGUILayerItem)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CGUILayerItem, CDialog)
//{{AFX_MSG_MAP(CGUILayerItem)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGUILayerItem message handlers