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@ -2056,12 +2056,14 @@ void CPlayer::takeDamage(DAMAGE_TYPE _damage,REACT_DIRECTION _reactDirection,CTh
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}
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}
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else
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else
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{
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{
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if(ouchThatHurtSoMuchThatImJustGoingToDieNow||(getSpatulasHeld()==0&&m_currentMode!=PLAYER_MODE_NET))
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if(ouchThatHurtSoMuchThatImJustGoingToDieNow||getSpatulasHeld()==0/*&&m_currentMode!=PLAYER_MODE_NET)*/)
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{
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{
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died=true;
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died=true;
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}
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}
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else
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else
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{
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{
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// NET REMOVED FROM HIT SYSTEM (PKG)
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/*
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if(m_currentMode==PLAYER_MODE_NET)
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if(m_currentMode==PLAYER_MODE_NET)
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{
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{
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// Launch net pickup
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// Launch net pickup
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@ -2074,6 +2076,7 @@ void CPlayer::takeDamage(DAMAGE_TYPE _damage,REACT_DIRECTION _reactDirection,CTh
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pickup->setPos(&pickupPos);
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pickup->setPos(&pickupPos);
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}
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}
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else
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else
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*/
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{
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{
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// Launch all spatulas!
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// Launch all spatulas!
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GameScene.dropHealth(Pos,m_numSpatulasHeld,1);
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GameScene.dropHealth(Pos,m_numSpatulasHeld,1);
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