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@ -413,7 +413,6 @@ void CNpcMotherJellyfishEnemy::processMovement( int _frames )
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{
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m_isActive = false;
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setToShutdown();
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CGameScene::setBossHasBeenKilled();
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}
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if ( m_soundId == NOT_PLAYING )
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@ -819,6 +818,7 @@ void CNpcMotherJellyfishEnemy::processShot( int _frames )
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{
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m_health = 0;
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m_state = MOTHER_JELLYFISH_BEGIN_CIRCLE;
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CGameScene::setBossHasBeenKilled();
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}
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m_controlFunc = NPC_CONTROL_MOVEMENT;
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