This commit is contained in:
Charles 2001-08-02 16:26:54 +00:00
parent 8679995a69
commit 9bf66ef925
10 changed files with 115 additions and 26 deletions

View File

@ -15,6 +15,10 @@
#include "enemy\nboss.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -22,6 +26,7 @@ void CNpcBossEnemy::postInit()
{
m_meterOn=false;
m_energyBar = NULL;
m_invulnerableTimer = 0;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -38,6 +43,18 @@ void CNpcBossEnemy::shutdown()
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcBossEnemy::think( int _frames )
{
if ( m_invulnerableTimer > 0 )
{
m_invulnerableTimer -= _frames;
}
CNpcEnemy::think( _frames );
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcBossEnemy::addHealthMeter()
{
if (!m_meterOn)
@ -83,6 +100,7 @@ void CNpcBossEnemy::processShot( int _frames )
m_animPlaying = true;
m_animNo = m_data[m_type].recoilAnim;
m_frame = 0;
m_invulnerableTimer = 2 * GameState::getOneSecondInFrames();
}
break;

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@ -26,12 +26,14 @@ class CNpcBossEnemy : public CNpcEnemy
public:
virtual void postInit();
virtual void shutdown();
void think( int _frames );
protected:
void addHealthMeter();
virtual void processShot( int _frames );
bool m_meterOn;
CFXNRGBar *m_energyBar;
s32 m_invulnerableTimer;
};
#endif

View File

@ -535,7 +535,7 @@ void CNpcIronDogfishEnemy::collidedWith( CThing *_thisThing )
}
}
}
else if ( m_vulnerableTimer > 0 )
else if ( m_vulnerableTimer > 0 && m_invulnerableTimer <= 0 )
{
// player is attacking, respond appropriately

View File

@ -103,7 +103,7 @@ void CNpcFlyingDutchmanEnemy::think( int _frames )
}
}
CNpcEnemy::think( _frames );
CNpcBossEnemy::think( _frames );
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -760,7 +760,7 @@ void CNpcFlyingDutchmanEnemy::collidedWith(CThing *_thisThing)
}
}
}
else
else if ( m_invulnerableTimer <= 0 )
{
// player is attacking, respond appropriately

View File

@ -88,7 +88,6 @@ void CNpcMotherJellyfishEnemy::postInit()
m_renderScale = 2048 + ( ( ( 4096 - 2048 ) * m_health ) / m_data[m_type].initHealth );
m_speed = m_data[m_type].speed + ( ( 2 * ( m_data[m_type].initHealth - m_health ) ) / m_data[m_type].initHealth );
m_pauseTimer = m_maxPauseTimer = ( GameState::getOneSecondInFrames() * m_health ) / m_data[m_type].initHealth;
m_invulnerableTimer = 0;
m_attackCounter = 0;
m_patternNum = 0;
@ -193,11 +192,6 @@ void CNpcMotherJellyfishEnemy::setupWaypoints( sThingActor *ThisActor )
void CNpcMotherJellyfishEnemy::processMovement( int _frames )
{
if ( m_invulnerableTimer > 0 )
{
m_invulnerableTimer -= _frames;
}
switch( m_state )
{
case MOTHER_JELLYFISH_CYCLE:

View File

@ -66,7 +66,6 @@ protected:
s32 m_cycleWidth;
s32 m_halfCycleWidth;
s16 m_renderScale;
s32 m_invulnerableTimer;
u8 m_attackCounter;
u8 m_patternNum;
u8 m_patternPoint;

View File

@ -63,8 +63,6 @@ void CNpcSubSharkEnemy::postInit()
m_speed = m_data[m_type].speed + ( ( 3 * ( m_data[m_type].initHealth - m_health ) ) / m_data[m_type].initHealth );
}
m_invulnerableTimer = 0;
m_timerTimer = 0;
m_salvoCount = 5;
m_carryPlayer = false;
@ -75,18 +73,6 @@ void CNpcSubSharkEnemy::postInit()
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcSubSharkEnemy::think( int _frames )
{
if ( m_invulnerableTimer > 0 )
{
m_invulnerableTimer -= _frames;
}
CNpcEnemy::think( _frames );
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcSubSharkEnemy::processMovement( int _frames )
{
if ( m_movementTimer > 0 )

View File

@ -26,7 +26,6 @@
class CNpcSubSharkEnemy : public CNpcBossEnemy
{
public:
void think( int _frames );
void postInit();
void render();
void shutdown();
@ -54,7 +53,6 @@ protected:
};
u8 m_salvoCount;
s32 m_invulnerableTimer;
DVECTOR m_targetPos;
u8 m_carryPlayer;
PLAYER_MODE m_oldPlayerMode;

View File

@ -1168,6 +1168,8 @@ void CNpcSeaSnakeEnemy::processShot( int _frames )
m_collTimer = GameState::getOneSecondInFrames();
}
m_invulnerableTimer = 2 * GameState::getOneSecondInFrames();
m_controlFunc = NPC_CONTROL_MOVEMENT;
}
}
@ -1239,3 +1241,92 @@ void CNpcSeaSnakeEnemy::addHealthMeter()
m_meterOn=true;
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcSeaSnakeEnemy::collidedWith( CThing *_thisThing )
{
if ( m_isActive && !m_isCaught && !m_isDying )
{
switch(_thisThing->getThingType())
{
case TYPE_PLAYER:
{
CPlayer *player = (CPlayer *) _thisThing;
ATTACK_STATE playerState = player->getAttackState();
if(playerState==ATTACK_STATE__NONE)
{
if ( !player->isRecoveringFromHit() )
{
switch( m_data[m_type].detectCollision )
{
case DETECT_NO_COLLISION:
{
// ignore
break;
}
case DETECT_ALL_COLLISION:
{
if ( m_controlFunc != NPC_CONTROL_COLLISION )
{
m_oldControlFunc = m_controlFunc;
m_controlFunc = NPC_CONTROL_COLLISION;
}
processUserCollision( _thisThing );
break;
}
case DETECT_ATTACK_COLLISION_GENERIC:
{
processAttackCollision();
processUserCollision( _thisThing );
break;
}
}
}
}
else if ( m_invulnerableTimer <= 0 )
{
// player is attacking, respond appropriately
if ( m_controlFunc != NPC_CONTROL_SHOT )
{
if(playerState==ATTACK_STATE__BUTT_BOUNCE)
{
player->justButtBouncedABadGuy();
}
m_controlFunc = NPC_CONTROL_SHOT;
m_state = NPC_GENERIC_HIT_CHECK_HEALTH;
drawAttackEffect();
}
}
break;
}
case TYPE_ENEMY:
{
CNpcEnemy *enemy = (CNpcEnemy *) _thisThing;
if ( canCollideWithEnemy() && enemy->canCollideWithEnemy() )
{
processEnemyCollision( _thisThing );
}
break;
}
default:
ASSERT(0);
break;
}
}
}

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@ -73,6 +73,7 @@ protected:
void moveEntireSnake( DVECTOR const &newPos );
void addHealthMeter();
void updateTail( DVECTOR &oldPos, int _frames );
void collidedWith(CThing *_thisThing);
enum
{