This commit is contained in:
Daveo 2001-02-27 16:17:19 +00:00
parent 908d3ecf71
commit ba4e26a8c0
2 changed files with 9 additions and 4 deletions

View File

@ -117,10 +117,12 @@ collision/colltab.dat
actors/spongebob.a3d actors/spongebob.a3d
actors/spongebob.tex actors/spongebob.tex
actors/spongebob.abk actors/spongebob.abk
actors/clam.a3d
actors/clam.tex
actors/clam.abk
{ SYSTEM_CACHE 4 { SYSTEM_CACHE 4
} }
ui/uigfx.spr ui/uigfx.spr

View File

@ -131,7 +131,7 @@ GFX_DATA_OUT += $(COLLISION_OUT)
# Actors # Actors
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
SPONGEBOB_ANIM_LIST := Spongebob buttbounceend buttbouncestart deathbackwards deathdry deathforwards deathspin deathtar electricshock electricshockend electricshockstart faceback facefront \ SPONGEBOB_ANIM_LIST := buttbounceend buttbouncestart deathbackwards deathdry deathforwards deathspin deathtar electricshock electricshockend electricshockstart faceback facefront \
fall getup getuprun hitground hover hoverend hoverstart idlebreathe idlehoola idlelook idlewigglearm jumpend karate run \ fall getup getuprun hitground hover hoverend hoverstart idlebreathe idlehoola idlelook idlewigglearm jumpend karate run \
runstart runstop soakup talk01 teeterback teeterfront \ runstart runstop soakup talk01 teeterback teeterfront \
idlewind idlewind
@ -147,6 +147,9 @@ SPONGEBOB_EXTRA_TEX := SBBackNormal \
SBSoleNormal \ SBSoleNormal \
SBTopNormal SBTopNormal
#----------------------------------------------------------------------------
CLAM_ANIM_LIST := clamsidesnap
#---------------------------------------------------------------------------- #----------------------------------------------------------------------------
ACTOR_IN_DIR := $(GRAF_DIR)/Characters ACTOR_IN_DIR := $(GRAF_DIR)/Characters
ACTOR_OUT_DIR := $(DATA_OUT)/Actors ACTOR_OUT_DIR := $(DATA_OUT)/Actors
@ -154,7 +157,7 @@ ACTOR_MAKEFILE_DIR := $(TEMP_BUILD_DIR)/Actors
ACTORS_DIRS_TO_MAKE := $(ACTOR_MAKEFILE_DIR) $(ACTOR_OUT_DIR) ACTORS_DIRS_TO_MAKE := $(ACTOR_MAKEFILE_DIR) $(ACTOR_OUT_DIR)
ACTORS_LIST := SPONGEBOB ACTORS_LIST := SPONGEBOB CLAM
ACTORS_MAKEFILES := $(foreach ACTOR,$(ACTORS_LIST),$(ACTOR_MAKEFILE_DIR)/$(ACTOR).mak) ACTORS_MAKEFILES := $(foreach ACTOR,$(ACTORS_LIST),$(ACTOR_MAKEFILE_DIR)/$(ACTOR).mak)