This commit is contained in:
Charles 2001-08-17 16:19:08 +00:00
parent 0a80b2b09c
commit d12b9d010c

View File

@ -770,7 +770,8 @@ if(newmode!=-1)
{
int x=Pos.vx+(checkx*i);
int y=Pos.vy-HEIGHT_FOR_HEAD_COLLISION;
if(getHeightFromGroundNoPlatform(x,y,16)>=0&&getHeightFromGroundNoPlatform(x,y+platformOffset,16)<=0&&((CGameScene::getCollision()->getCollisionBlock(x,y+platformOffset)&COLLISION_TYPE_MASK)!=COLLISION_TYPE_FLAG_NORMAL))
//if(getHeightFromGroundNoPlatform(x,y,16)>=0&&getHeightFromGroundNoPlatform(x,y+platformOffset,16)<=0&&((CGameScene::getCollision()->getCollisionBlock(x,y+platformOffset)&COLLISION_TYPE_MASK)!=COLLISION_TYPE_FLAG_NORMAL))
if(getHeightFromGroundNoPlatform(x,y+platformOffset,16)<=0&&((CGameScene::getCollision()->getCollisionBlock(x,y+platformOffset)&COLLISION_TYPE_MASK)!=COLLISION_TYPE_FLAG_NORMAL))
{
goingToHitWall=true;
setLockoutPlatform( m_platform );