This commit is contained in:
Daveo 2001-07-10 20:06:10 +00:00
parent 4c971f78b5
commit dcffcdf99e
3 changed files with 15 additions and 15 deletions

View File

@ -42,7 +42,7 @@ eng=
; --------------------------------------------------------------- ; ---------------------------------------------------------------
[STR__FRONTEND__GAME_TITLE] [STR__FRONTEND__GAME_TITLE]
eng=SpongeBob SquarePants:\nSuperSponge eng=Spongebob SquarePants:\nSuperSponge
[STR__FRONTEND__PRESS_START] [STR__FRONTEND__PRESS_START]
eng=PRESS START eng=PRESS START
@ -55,7 +55,7 @@ eng=OPTIONS
[STR__FRONTEND__CONTROLS] [STR__FRONTEND__CONTROLS]
eng=CONTROLS eng=CONTROLS
[STR__FRONTEND__SCREEN] [STR__FRONTEND__SCREEN]
eng=SCREEN eng=SCREEN ADJUST
[STR__FRONTEND__SOUND] [STR__FRONTEND__SOUND]
eng=SOUND eng=SOUND
[STR__FRONTEND__LOAD] [STR__FRONTEND__LOAD]
@ -111,7 +111,7 @@ eng=SPEECH VOLUME
; Load menu ( also some strings in the memcard section ) ; Load menu ( also some strings in the memcard section )
[STR__FRONTEND__CONFIRM_LOAD] [STR__FRONTEND__CONFIRM_LOAD]
eng=SpongeBob game data found.\nAre you sure you want to load? eng=Spongebob game data found.\nAre you sure you want to load?
@ -137,7 +137,7 @@ eng=Checking...\nPlease do not remove the MEMORY CARD
[STR__MEMCARD__UNFORMATTEDCARD] [STR__MEMCARD__UNFORMATTEDCARD]
eng=MEMORY CARD in MEMORY CARD slot 1 is not formatted eng=MEMORY CARD in MEMORY CARD slot 1 is not formatted
[STR__MEMCARD__NOFILESONCARD] [STR__MEMCARD__NOFILESONCARD]
eng=No SpongeBob game data present eng=No Spongebob game data present
[STR__MEMCARD__NOCARDINSLOT] [STR__MEMCARD__NOCARDINSLOT]
eng=There is no MEMORY CARD in MEMORY CARD slot 1 eng=There is no MEMORY CARD in MEMORY CARD slot 1
[STR__MEMCARD__LOADINGPLEASEWIAT] [STR__MEMCARD__LOADINGPLEASEWIAT]
@ -203,7 +203,7 @@ eng=Meow!!
; C1 FMA ; C1 FMA
[STR__INGAME__FMA_C1_INTRO0] [STR__INGAME__FMA_C1_INTRO0]
eng=Ahhh, ere we are at Bikini Bottom..and today we will be following my favourite creature Spongebob SquarePants on his adventures around Bikini Bottom. eng=Ahhh, ere we are at Bikini Bottom..and today we will be following my favorite creature Spongebob SquarePants on his adventures around Bikini Bottom.
[STR__INGAME__FMA_C1_INTRO1] [STR__INGAME__FMA_C1_INTRO1]
eng=Today he is in search of the Best Birthday Present ever, for his best friend Patrick. The question is how far will he go for his best friend? eng=Today he is in search of the Best Birthday Present ever, for his best friend Patrick. The question is how far will he go for his best friend?
[STR__INGAME__FMA_C1_SB0] [STR__INGAME__FMA_C1_SB0]
@ -277,7 +277,7 @@ eng=Gee thanks!!!
[STR__INGAME__FMA_C6_BB1] [STR__INGAME__FMA_C6_BB1]
eng=Well, I have learnt today that friendship is something that is priceless! SB is not such a bad sponge afterall! eng=Well, I have learnt today that friendship is something that is priceless! SB is not such a bad sponge afterall!
[STR__INGAME__FMA_C6_BB_MM0] [STR__INGAME__FMA_C6_BB_MM0]
eng=SpongeBob SqaurePants!!! Wait until I get my hands on that porous Freak!!!! eng=Spongebob SqaurePants!!! Wait until I get my hands on that porous Freak!!!!
; --------------------------------------------------------------- ; ---------------------------------------------------------------
@ -323,11 +323,11 @@ Chapter 1 - Level 1 - 01
[STR__INGAME__CH1__L1__SPONGEY1] [STR__INGAME__CH1__L1__SPONGEY1]
eng=Hi Squidward !!! Ready for another great day together, friend? eng=Hi Squidward !!! Ready for another great day together, friend?
[STR__INGAME__CH1__L1__SQUIDWARD1] [STR__INGAME__CH1__L1__SQUIDWARD1]
eng=Today's Sunday, SpongeBob. Forget the Krusty Krab. Hey moron, why don't you take your net and go waste somebody else's time! eng=Today's Sunday, Spongebob. Forget the Krusty Krab. Hey moron, why don't you take your net and go waste somebody else's time!
Chapter 1 - Level 1 - 02 Chapter 1 - Level 1 - 02
[STR__INGAME__CH1__L1__SQUIDWARD2] [STR__INGAME__CH1__L1__SQUIDWARD2]
eng=Look SpongeBob, I told you, use your net and GO FISH! eng=Look Spongebob, I told you, use your net and GO FISH!
Chapter 1 - Level 2 - 01 Chapter 1 - Level 2 - 01
@ -340,7 +340,7 @@ eng=I like you Spongebob. We're tighter than bark on a tree. Why don't y'all bo
Chapter 1 - Level 2 - 03 Chapter 1 - Level 2 - 03
[STR__INGAME__CH1__L2__SANDY3] [STR__INGAME__CH1__L2__SANDY3]
eng=SpongeBob you silly 'ol sponge, try using your helmet!!! eng=Spongebob you silly 'ol sponge, try using your helmet!!!
Chapter 1 - Level 4 - 01 Chapter 1 - Level 4 - 01
@ -363,7 +363,7 @@ eng=Use the Coral Blower me boy! Blast away!
Chapter 2 - Level 2 - 01 Chapter 2 - Level 2 - 01
[STR__INGAME__CH2__L2__PATRICK1] [STR__INGAME__CH2__L2__PATRICK1]
eng=Hey SpongeBob. I got an extra balloon for my birthday. Want it? Ooooo, you're floating away! Hey, where'd my balloon go? SpongeBob! eng=Hey Spongebob. I got an extra balloon for my birthday. Want it? Ooooo, you're floating away! Hey, where'd my balloon go? Spongebob!
Chapter 2 - Level 2 - 02 Chapter 2 - Level 2 - 02
[STR__INGAME__CH2__L2__PATRICK2] [STR__INGAME__CH2__L2__PATRICK2]
@ -410,7 +410,7 @@ eng=Now to find the Bread. But where? I know! Bikini Bottom has loads of bread!
eng= eng=
[STR__INGAME__CH2__L1__SBCELEBRATE] [STR__INGAME__CH2__L1__SBCELEBRATE]
eng=Yippee... Now to find the Loofah...... That has to be in Thermal Tunnels eng=Yippee... Now to find the Loofah...... That has to be in Thermal Tunnels!
[STR__INGAME__CH2__L2__SBCELEBRATE] [STR__INGAME__CH2__L2__SBCELEBRATE]
eng=Now to find the Mud Pack.... off to those nasty Acrid Air Pockets, better make sure I'm nice and moist! eng=Now to find the Mud Pack.... off to those nasty Acrid Air Pockets, better make sure I'm nice and moist!
[STR__INGAME__CH2__L3__SBCELEBRATE] [STR__INGAME__CH2__L3__SBCELEBRATE]
@ -421,7 +421,7 @@ eng=Right! Now back to Mermaid Man to receive my new orders!!!
[STR__INGAME__CH3__L1__SBCELEBRATE] [STR__INGAME__CH3__L1__SBCELEBRATE]
eng=Now to find the Scallop Bra, the only place is Desert Wasteland. But what if I get stuck in quicksand? Like that's gonna happen. eng=Now to find the Scallop Bra, the only place is Desert Wasteland. But what if I get stuck in quicksand? Like that's gonna happen.
[STR__INGAME__CH3__L2__SBCELEBRATE] [STR__INGAME__CH3__L2__SBCELEBRATE]
eng=Now to find the a pair of Shell slippers..... and in to Kelp Jungle! eng=Now to find a pair of Shell slippers..... and in to Kelp Jungle!
[STR__INGAME__CH3__L3__SBCELEBRATE] [STR__INGAME__CH3__L3__SBCELEBRATE]
eng=Uh Oh, those plants are moving! They're not trees....... Hellllllllppppppp! eng=Uh Oh, those plants are moving! They're not trees....... Hellllllllppppppp!
[STR__INGAME__CH3__L4__SBCELEBRATE] [STR__INGAME__CH3__L4__SBCELEBRATE]
@ -534,7 +534,7 @@ eng=This item costs %d tokens, you currently have %d tokens. You cannot afford t
[STR__CHAPTER_1] [STR__CHAPTER_1]
eng=Bikini Bottom eng=Bikini Bottom
[STR__CHAPTER_2] [STR__CHAPTER_2]
eng=To the Centre of the Earth eng=To the Center of the Earth
[STR__CHAPTER_3] [STR__CHAPTER_3]
eng=Bikini Bottom Prehistoric Times eng=Bikini Bottom Prehistoric Times
[STR__CHAPTER_4] [STR__CHAPTER_4]

View File

@ -503,7 +503,7 @@ void CFrontEndMainTitles::renderSeaSection(sFrameHdr *_fh,int _x,int _y,int _w,i
---------------------------------------------------------------------- */ ---------------------------------------------------------------------- */
void CFrontEndMainTitles::renderPressStart() void CFrontEndMainTitles::renderPressStart()
{ {
if(!CFader::isFading()) if(!CFader::isFading() && m_demoTimeout & 32)
{ {
m_smallFont->setColour(PRESS_START_TEXT_R,PRESS_START_TEXT_G,PRESS_START_TEXT_B); m_smallFont->setColour(PRESS_START_TEXT_R,PRESS_START_TEXT_G,PRESS_START_TEXT_B);
m_smallFont->print(256,PRESS_START_TEXT_Y,STR__FRONTEND__PRESS_START); m_smallFont->print(256,PRESS_START_TEXT_Y,STR__FRONTEND__PRESS_START);

View File

@ -548,7 +548,7 @@ void CGameScene::think_playing(int _frames)
{ {
if (PadGetDown(1) & PAD_UP) GlobalRGBSel--; if (PadGetDown(1) & PAD_UP) GlobalRGBSel--;
if (PadGetDown(1) & PAD_DOWN) GlobalRGBSel++; if (PadGetDown(1) & PAD_DOWN) GlobalRGBSel++;
GlobalRGBSel%=3; GlobalRGBSel&=3;
if(PadGetHeld(1)&PAD_LEFT ) GlobalRGB[GlobalRGBSel]--; if(PadGetHeld(1)&PAD_LEFT ) GlobalRGB[GlobalRGBSel]--;
if(PadGetHeld(1)&PAD_RIGHT ) GlobalRGB[GlobalRGBSel]++; if(PadGetHeld(1)&PAD_RIGHT ) GlobalRGB[GlobalRGBSel]++;