This commit is contained in:
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201b150680
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f43db72d0a
@ -86,6 +86,23 @@ void CBalloonPickup::init()
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setCollisionSize(fh->W,fh->H);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR CBalloonPickup::getSizeForPlacement()
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{
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DVECTOR size;
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sFrameHdr *fh;
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fh=getSpriteBank()->getFrameHeader(FRM__BALLOON);
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size.vx=fh->W;
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size.vy=fh->H;
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return size;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -39,6 +39,7 @@ class CBalloonPickup : public CBaseRespawningPickup
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public:
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virtual void init();
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virtual DVECTOR getSizeForPlacement();
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virtual void collect(class CPlayer *_player);
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protected:
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@ -53,6 +53,23 @@
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Vars
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---- */
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR CCoralBlowerPickup::getSizeForPlacement()
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{
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DVECTOR size;
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sFrameHdr *fh;
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fh=getSpriteBank()->getFrameHeader(FRM__BLOWER);
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size.vx=fh->W;
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size.vy=fh->H;
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return size;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -37,6 +37,7 @@
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class CCoralBlowerPickup : public CBasePickup
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{
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public:
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virtual DVECTOR getSizeForPlacement();
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virtual void collect(class CPlayer *_player);
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protected:
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@ -69,6 +69,23 @@ void CBubbleMixturePickup::init()
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m_sin=0;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR CBubbleMixturePickup::getSizeForPlacement()
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{
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DVECTOR size;
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sFrameHdr *fh;
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fh=getSpriteBank()->getFrameHeader(FRM__BUBBLEMIXTURE);
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size.vx=fh->W;
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size.vy=fh->H;
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return size;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -138,6 +155,23 @@ void CBubbleWandPickup::init()
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CBaseRespawningPickup::init();
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR CBubbleWandPickup::getSizeForPlacement()
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{
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DVECTOR size;
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sFrameHdr *fh;
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fh=getSpriteBank()->getFrameHeader(FRM__BUBBLEWAND);
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size.vx=fh->W;
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size.vy=fh->H;
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return size;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -39,6 +39,7 @@ class CBubbleMixturePickup : public CBaseRespawningPickup
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public:
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virtual void init();
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virtual DVECTOR getSizeForPlacement();
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virtual void collect(class CPlayer *_player);
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protected:
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@ -58,6 +59,7 @@ class CBubbleWandPickup : public CBaseRespawningPickup
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public:
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virtual void init();
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virtual DVECTOR getSizeForPlacement();
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virtual void collect(class CPlayer *_player);
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protected:
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@ -67,6 +67,23 @@ void CGlassesPickup::init()
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m_glintRot=0;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR CGlassesPickup::getSizeForPlacement()
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{
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DVECTOR size;
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sFrameHdr *fh;
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fh=getSpriteBank()->getFrameHeader(FRM__GLASSES);
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size.vx=fh->W;
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size.vy=fh->H;
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return size;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -39,6 +39,7 @@ class CGlassesPickup : public CBasePickup
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public:
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virtual void init();
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virtual DVECTOR getSizeForPlacement();
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virtual void collect(class CPlayer *_player);
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protected:
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@ -69,6 +69,23 @@ void CBaseHealthPickup::init()
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m_sin=0;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR CBaseHealthPickup::getSizeForPlacement()
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{
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DVECTOR size;
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sFrameHdr *fh;
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fh=getSpriteBank()->getFrameHeader(getFrameNumber());
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size.vx=fh->W;
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size.vy=fh->H;
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return size;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -39,6 +39,7 @@ class CBaseHealthPickup : public CBasePickup
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public:
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virtual void init();
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virtual DVECTOR getSizeForPlacement();
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virtual void collect(class CPlayer *_player);
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protected:
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@ -53,6 +53,23 @@
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Vars
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---- */
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR CHelmetPickup::getSizeForPlacement()
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{
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DVECTOR size;
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sFrameHdr *fh;
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fh=getSpriteBank()->getFrameHeader(FRM__HELMET);
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size.vx=fh->W;
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size.vy=fh->H;
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return size;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -37,6 +37,7 @@
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class CHelmetPickup : public CBasePickup
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{
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public:
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virtual DVECTOR getSizeForPlacement();
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virtual void collect(class CPlayer *_player);
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protected:
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@ -286,6 +286,7 @@ void CBaseRespawningPickup::collect(class CPlayer *_player)
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CBasePickup *createPickup(const PICKUP_TYPE _type,const DVECTOR *_pos)
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{
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CBasePickup *pickup;
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DVECTOR pickupPos;
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switch(_type)
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{
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@ -354,7 +355,10 @@ CBasePickup *createPickup(const PICKUP_TYPE _type,const DVECTOR *_pos)
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}
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pickup->init();
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pickup->setPos(_pos);
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pickupPos=pickup->getSizeForPlacement();
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pickupPos.vx=_pos->vx+(pickupPos.vx/2);
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pickupPos.vy=_pos->vy+(pickupPos.vy/2)-16;
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pickup->setPos(&pickupPos);
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return pickup;
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}
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@ -63,6 +63,7 @@ public:
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virtual void think(int _frames);
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virtual void render();
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virtual DVECTOR getSizeForPlacement()=0;
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void setPos(const struct DVECTOR *_pos);
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virtual void collect(class CPlayer *_player);
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@ -65,6 +65,23 @@ void CJellyLauncherAmmoPickup::init()
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m_rattle=0;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR CJellyLauncherAmmoPickup::getSizeForPlacement()
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{
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DVECTOR size;
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sFrameHdr *fh;
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fh=getSpriteBank()->getFrameHeader(FRM__JELLYAMMO);
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size.vx=fh->W;
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size.vy=fh->H;
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return size;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -39,6 +39,7 @@ class CJellyLauncherAmmoPickup : public CBasePickup
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public:
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virtual void init();
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virtual DVECTOR getSizeForPlacement();
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virtual void collect(class CPlayer *_player);
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protected:
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@ -69,6 +69,23 @@ void CLifePickup::init()
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m_sin=0;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR CLifePickup::getSizeForPlacement()
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{
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DVECTOR size;
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sFrameHdr *fh;
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fh=getSpriteBank()->getFrameHeader(FRM__PANTS);
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size.vx=fh->W;
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size.vy=fh->H;
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return size;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -39,6 +39,7 @@ class CLifePickup : public CBasePickup
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public:
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virtual void init();
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virtual DVECTOR getSizeForPlacement();
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virtual void collect(class CPlayer *_player);
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protected:
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@ -53,6 +53,23 @@
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Vars
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---- */
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR CNetPickup::getSizeForPlacement()
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{
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DVECTOR size;
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sFrameHdr *fh;
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fh=getSpriteBank()->getFrameHeader(FRM__NET);
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size.vx=fh->W;
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size.vy=fh->H;
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return size;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -37,6 +37,7 @@
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class CNetPickup : public CBasePickup
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{
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public:
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virtual DVECTOR getSizeForPlacement();
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virtual void collect(class CPlayer *_player);
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protected:
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@ -69,6 +69,23 @@ void CBaseQuestItemPickup::init()
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m_pingFrame=0;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR CBaseQuestItemPickup::getSizeForPlacement()
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{
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DVECTOR size;
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sFrameHdr *fh;
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fh=getSpriteBank()->getFrameHeader(getFrameNumber());
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size.vx=fh->W;
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size.vy=fh->H;
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return size;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -39,6 +39,7 @@ class CBaseQuestItemPickup : public CBasePickup
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public:
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virtual void init();
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virtual DVECTOR getSizeForPlacement();
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virtual void collect(class CPlayer *_player);
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protected:
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@ -69,6 +69,23 @@ void CShoesPickup::init()
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m_sin=0;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR CShoesPickup::getSizeForPlacement()
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{
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DVECTOR size;
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sFrameHdr *fh;
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fh=getSpriteBank()->getFrameHeader(FRM__SHOE);
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size.vx=fh->W;
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size.vy=fh->H;
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return size;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -39,6 +39,7 @@ class CShoesPickup : public CBaseRespawningPickup
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public:
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virtual void init();
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virtual DVECTOR getSizeForPlacement();
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virtual void collect(class CPlayer *_player);
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protected:
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m_glintRot=0;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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DVECTOR CSpatulaPickup::getSizeForPlacement()
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{
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DVECTOR size;
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sFrameHdr *fh;
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fh=getSpriteBank()->getFrameHeader(FRM__SPATULA);
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size.vx=fh->W;
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size.vy=fh->H;
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return size;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -39,6 +39,7 @@ class CSpatulaPickup : public CBasePickup
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public:
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virtual void init();
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virtual DVECTOR getSizeForPlacement();
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virtual void collect(class CPlayer *_player);
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protected:
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int s_screenPos;
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DVECTOR m_cameraScrollPos={0,600};
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int SCREEN_GEOM_CENTRE_X=256;
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int SCREEN_GEOM_CENTRE_Y=107;
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int SCREEN_GEOM_CENTRE_X=38;
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int SCREEN_GEOM_CENTRE_Y=248;
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int SCREEN_GEOM_PLAYER_OFS_X=9;
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int SCREEN_GEOM_PLAYER_OFS_Y=-26;
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@ -450,24 +450,9 @@ m_fontBank->print(40,40,posBuf);
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// Render
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if(m_invincibleFrameCount==0||m_invincibleFrameCount&2)
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{
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//int xval=(255-(MAP2D_BLOCKSTEPSIZE*(-m_cameraScrollPos.vx>>8)));
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//DrawLine(xval-7,0,xval-7,255,0,128,255,0);
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//DrawLine(xval+7,0,xval+7,255,0,128,255,0);
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//!! SetGeomOffset(SCREEN_GEOM_CENTRE_X+m_playerScreenGeomPos.vx,SCREEN_GEOM_CENTRE_Y+m_playerScreenGeomPos.vy);
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// if(panim!=-1)
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// m_actorGfx.setAnimNo(panim);
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// else
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// m_actorGfx.setAnimNo(m_animNo);
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//!! m_actorGfx.setFrame(m_animFrame);
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//!! m_actorGfx.Animate(this);
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//!! m_actorGfx.Render(this);
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//!! m_currentPlayerModeClass->render();
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//!! SetGeomOffset(SCREEN_GEOM_CENTRE_X,SCREEN_GEOM_CENTRE_Y);
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DVECTOR Pos=
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{
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SCREEN_GEOM_CENTRE_X+m_playerScreenGeomPos.vx-m_actorGfx->getFrameWidth(m_animNo,m_animFrame/2),
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SCREEN_GEOM_CENTRE_X+m_playerScreenGeomPos.vx,
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SCREEN_GEOM_CENTRE_Y+m_playerScreenGeomPos.vy
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};
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m_actorGfx->Render(Pos,m_animNo,m_animFrame>>sbanimspeed,m_facing==FACING_RIGHT?0:1);
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