SBSPSS/source/backend/party.cpp
2001-06-10 17:07:06 +00:00

266 lines
5.8 KiB
C++

/*=========================================================================
party.cpp
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
/*----------------------------------------------------------------------
Includes
-------- */
#include "backend\party.h"
#ifndef __PAD_PADS_H__
#include "pad\pads.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
#ifndef __FRONTEND_FRONTEND_H__
#include "frontend\frontend.h"
#endif
#ifndef __GFX_FADER_H__
#include "gfx\fader.h"
#endif
#ifndef _FILEIO_HEADER_
#include "fileio\fileio.h"
#endif
#ifndef __VID_HEADER_
#include "system\vid.h"
#endif
#ifndef __SHOP_SHOP_H__
#include "shop\shop.h"
#endif
#ifndef __GFX_SPRBANK_H__
#include "gfx\sprbank.h"
#endif
#ifndef __ACTOR_HEADER__
#include "gfx\actor.h"
#endif
#ifndef __FRONTEND_FRONTEND_H__
#include "frontend\frontend.h"
#endif
/* Std Lib
------- */
/* Data
---- */
#ifndef __STRING_ENUMS__
#include <trans.h>
#endif
#ifndef __SPR_PARTY_H__
#include <party.h>
#endif
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
/*----------------------------------------------------------------------
Function Prototypes
------------------- */
/*----------------------------------------------------------------------
Vars
---- */
CPartyScene PartyScene;
CActorGfx *m_actorSpongebob;
CActorGfx *m_actorPatrick;
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPartyScene::init()
{
m_image=CFileIO::loadFile(BACKDROP_PARTYBACKDROP_GFX);
ASSERT(m_image);
SetScreenImage((u8*)m_image);
// m_font=new ("game over font") ScalableFontBank();
// m_font->initialise(&standardFont);
// m_font->setJustification(ScalableFontBank::JUST_CENTRE);
// m_font->setOt(5);
m_sprites=new ("Party sprites") SpriteBank();
m_sprites->load(PARTY_PARTY_SPR);
m_readyToExit=false;
CFader::setFadingIn(CFader::BLACK_FADE);
CActorPool::Reset();
m_actorSpongebob=CActorPool::GetActor(ACTORS_SPONGEBOB_SBK);
m_actorSpongebob->SetOtPos(5);
m_actorPatrick=CActorPool::GetActor(ACTORS_PATRICK_SBK);
m_actorPatrick->SetOtPos(5);
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPartyScene::shutdown()
{
delete m_actorPatrick;
delete m_actorSpongebob;
CActorPool::Reset();
m_sprites->dump(); delete m_sprites;
// m_font->dump(); delete m_font;
MemFree(m_image);
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
typedef struct
{
CShopScene::SHOPITEM_ID m_itemId;
int m_fh;
u8 m_xOffsetBroken,m_yOffsetBroken;
u8 m_ot;
}PARTY_IMAGE;
static PARTY_IMAGE images[]=
{
{ CShopScene::SHOPITEM_BLOWER, FRM_BALLOON1, 0,0, 2 },
{ CShopScene::SHOPITEM_BLOWER, FRM_BALLOON2, 1,0, 2 },
{ CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER1, 0,0, 1 },
{ CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER2, 0,0, 1 },
{ CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER3, 1,0, 1 },
{ CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER4, 1,0, 1 },
{ CShopScene::SHOPITEM_CAKE, FRM_BIGCAKE, 1,1, 4 },
{ CShopScene::SHOPITEM_CAKE, FRM_TABLE2, 1,1, 5 },
{ CShopScene::SHOPITEM_JELLY2, FRM_JELLY, 1,1, 3 },
{ CShopScene::SHOPITEM_JELLY2, FRM_TABLE2, 1,1, 5 },
{ CShopScene::SHOPITEM_PREZZIE, FRM_PRESENTS1, 0,1, 4 },
{ CShopScene::SHOPITEM_PREZZIE, FRM_PRESENTS2, 2,1, 5 },
{ CShopScene::SHOPITEM_SARNIE, FRM_SANDWICHES, 0,1, 5 },
{ CShopScene::SHOPITEM_SARNIE, FRM_LEFTTABLE, 0,1, 5 },
{ CShopScene::SHOPITEM_CUPCAKE, FRM_SMALLCAKES, 1,1, 4 },
{ CShopScene::SHOPITEM_CUPCAKE, FRM_TABLE2, 1,1, 5 },
{ CShopScene::SHOPITEM_TEDDY, FRM_TOYCHEST, 1,0, 6 },
};
static const int numimages=sizeof(images)/sizeof(PARTY_IMAGE);
static int itemsHeld[CShopScene::NUM_SHOP_ITEM_IDS]=
{
true, // SHOPITEM_BLOWER
true, // SHOPITEM_CAKE
true, // SHOPITEM_CUPCAKE
true, // SHOPITEM_JELLY2
true, // SHOPITEM_PARTYHAT
true, // SHOPITEM_PREZZIE
true, // SHOPITEM_SARNIE
true, // SHOPITEM_TEDDY
};
DVECTOR sbpos={100,100};
DVECTOR patpos={100,100};
void CPartyScene::render()
{
int i;
int drawn[FRM_TOYCHEST+1];
PARTY_IMAGE *pimage;
for(i=0;i<FRM_TOYCHEST+1;i++)
{
drawn[i]=false;
}
pimage=images;
for(i=0;i<numimages;i++)
{
ASSERT(pimage->m_fh<=FRM_TOYCHEST);
if(itemsHeld[pimage->m_itemId]&&!drawn[pimage->m_fh])
{
m_sprites->printFT4(pimage->m_fh,pimage->m_xOffsetBroken*256,pimage->m_yOffsetBroken*256,0,0,pimage->m_ot);
drawn[pimage->m_fh]=true;
}
pimage++;
}
// Actors
// m_actorSpongebob->Render(sbpos,0,0,0,0);
// m_actorPatrick->Render(patpos,0,0,0,0);
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CPartyScene::think(int _frames)
{
if(!CFader::isFading())
{
if(PadGetDown(0)&(PAD_CROSS|PAD_START))
{
m_readyToExit=true;
CFader::setFadingOut();
GameState::setNextScene(&FrontEndScene);
}
}
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
int CPartyScene::readyToShutdown()
{
return m_readyToExit&&!CFader::isFading();
}
/*===========================================================================
end */