266 lines
5.8 KiB
C++
266 lines
5.8 KiB
C++
/*=========================================================================
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party.cpp
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#include "backend\party.h"
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#ifndef __PAD_PADS_H__
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#include "pad\pads.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __FRONTEND_FRONTEND_H__
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#include "frontend\frontend.h"
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#endif
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#ifndef __GFX_FADER_H__
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#include "gfx\fader.h"
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#endif
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#ifndef _FILEIO_HEADER_
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#include "fileio\fileio.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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#ifndef __SHOP_SHOP_H__
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#include "shop\shop.h"
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#endif
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#ifndef __GFX_SPRBANK_H__
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#include "gfx\sprbank.h"
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#endif
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#ifndef __ACTOR_HEADER__
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#include "gfx\actor.h"
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#endif
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#ifndef __FRONTEND_FRONTEND_H__
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#include "frontend\frontend.h"
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#endif
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/* Std Lib
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------- */
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/* Data
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---- */
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#ifndef __STRING_ENUMS__
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#include <trans.h>
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#endif
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#ifndef __SPR_PARTY_H__
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#include <party.h>
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#endif
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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/*----------------------------------------------------------------------
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Function Prototypes
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------------------- */
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/*----------------------------------------------------------------------
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Vars
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---- */
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CPartyScene PartyScene;
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CActorGfx *m_actorSpongebob;
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CActorGfx *m_actorPatrick;
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CPartyScene::init()
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{
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m_image=CFileIO::loadFile(BACKDROP_PARTYBACKDROP_GFX);
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ASSERT(m_image);
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SetScreenImage((u8*)m_image);
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// m_font=new ("game over font") ScalableFontBank();
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// m_font->initialise(&standardFont);
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// m_font->setJustification(ScalableFontBank::JUST_CENTRE);
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// m_font->setOt(5);
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m_sprites=new ("Party sprites") SpriteBank();
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m_sprites->load(PARTY_PARTY_SPR);
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m_readyToExit=false;
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CFader::setFadingIn(CFader::BLACK_FADE);
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CActorPool::Reset();
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m_actorSpongebob=CActorPool::GetActor(ACTORS_SPONGEBOB_SBK);
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m_actorSpongebob->SetOtPos(5);
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m_actorPatrick=CActorPool::GetActor(ACTORS_PATRICK_SBK);
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m_actorPatrick->SetOtPos(5);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CPartyScene::shutdown()
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{
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delete m_actorPatrick;
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delete m_actorSpongebob;
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CActorPool::Reset();
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m_sprites->dump(); delete m_sprites;
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// m_font->dump(); delete m_font;
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MemFree(m_image);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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typedef struct
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{
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CShopScene::SHOPITEM_ID m_itemId;
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int m_fh;
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u8 m_xOffsetBroken,m_yOffsetBroken;
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u8 m_ot;
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}PARTY_IMAGE;
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static PARTY_IMAGE images[]=
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{
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{ CShopScene::SHOPITEM_BLOWER, FRM_BALLOON1, 0,0, 2 },
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{ CShopScene::SHOPITEM_BLOWER, FRM_BALLOON2, 1,0, 2 },
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{ CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER1, 0,0, 1 },
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{ CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER2, 0,0, 1 },
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{ CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER3, 1,0, 1 },
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{ CShopScene::SHOPITEM_PARTYHAT, FRM_BANNER4, 1,0, 1 },
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{ CShopScene::SHOPITEM_CAKE, FRM_BIGCAKE, 1,1, 4 },
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{ CShopScene::SHOPITEM_CAKE, FRM_TABLE2, 1,1, 5 },
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{ CShopScene::SHOPITEM_JELLY2, FRM_JELLY, 1,1, 3 },
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{ CShopScene::SHOPITEM_JELLY2, FRM_TABLE2, 1,1, 5 },
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{ CShopScene::SHOPITEM_PREZZIE, FRM_PRESENTS1, 0,1, 4 },
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{ CShopScene::SHOPITEM_PREZZIE, FRM_PRESENTS2, 2,1, 5 },
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{ CShopScene::SHOPITEM_SARNIE, FRM_SANDWICHES, 0,1, 5 },
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{ CShopScene::SHOPITEM_SARNIE, FRM_LEFTTABLE, 0,1, 5 },
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{ CShopScene::SHOPITEM_CUPCAKE, FRM_SMALLCAKES, 1,1, 4 },
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{ CShopScene::SHOPITEM_CUPCAKE, FRM_TABLE2, 1,1, 5 },
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{ CShopScene::SHOPITEM_TEDDY, FRM_TOYCHEST, 1,0, 6 },
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};
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static const int numimages=sizeof(images)/sizeof(PARTY_IMAGE);
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static int itemsHeld[CShopScene::NUM_SHOP_ITEM_IDS]=
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{
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true, // SHOPITEM_BLOWER
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true, // SHOPITEM_CAKE
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true, // SHOPITEM_CUPCAKE
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true, // SHOPITEM_JELLY2
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true, // SHOPITEM_PARTYHAT
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true, // SHOPITEM_PREZZIE
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true, // SHOPITEM_SARNIE
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true, // SHOPITEM_TEDDY
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};
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DVECTOR sbpos={100,100};
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DVECTOR patpos={100,100};
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void CPartyScene::render()
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{
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int i;
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int drawn[FRM_TOYCHEST+1];
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PARTY_IMAGE *pimage;
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for(i=0;i<FRM_TOYCHEST+1;i++)
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{
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drawn[i]=false;
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}
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pimage=images;
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for(i=0;i<numimages;i++)
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{
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ASSERT(pimage->m_fh<=FRM_TOYCHEST);
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if(itemsHeld[pimage->m_itemId]&&!drawn[pimage->m_fh])
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{
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m_sprites->printFT4(pimage->m_fh,pimage->m_xOffsetBroken*256,pimage->m_yOffsetBroken*256,0,0,pimage->m_ot);
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drawn[pimage->m_fh]=true;
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}
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pimage++;
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}
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// Actors
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// m_actorSpongebob->Render(sbpos,0,0,0,0);
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// m_actorPatrick->Render(patpos,0,0,0,0);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CPartyScene::think(int _frames)
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{
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if(!CFader::isFading())
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{
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if(PadGetDown(0)&(PAD_CROSS|PAD_START))
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{
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m_readyToExit=true;
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CFader::setFadingOut();
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GameState::setNextScene(&FrontEndScene);
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}
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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int CPartyScene::readyToShutdown()
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{
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return m_readyToExit&&!CFader::isFading();
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}
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/*===========================================================================
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end */ |