123 lines
2.5 KiB
C++
123 lines
2.5 KiB
C++
/*=========================================================================
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pbubble.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PBUBBLE_H__
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#include "platform\pbubble.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __SPR_SPRITES_H__
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#include <sprites.h>
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBubblePlatform::postInit()
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{
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CNpcPlatform::postInit();
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m_pop = false;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBubblePlatform::render()
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{
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if ( m_isActive || m_pop )
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{
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CPlatformThing::render();
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// Render
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if (canRender())
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{
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DVECTOR &renderPos=getRenderPos();
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if ( m_pop )
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{
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POLY_FT4 *SprFrame = CGameScene::getSpriteBank()->printRotatedScaledSprite( FRM__BALLOONBURST, renderPos.vx, renderPos.vy - 16, 4096 << 1, 4096 << 1, 0, 10 );
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setRGB0( SprFrame, 128, 128, 255 );
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}
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else
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{
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m_modelGfx->Render(renderPos);
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}
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBubblePlatform::processMovement( int _frames )
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{
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if ( !isSetToShutdown() && !m_pop )
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{
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Pos.vy -= m_speed * _frames;
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if ( m_npcPath.getWaypointCount() )
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{
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s32 minY, maxY;
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m_npcPath.getPathYExtents( &minY, &maxY );
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if ( Pos.vy < minY )
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{
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m_lifetime = GameState::getOneSecondInFrames() >> 2;
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m_pop = true;
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}
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}
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else
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{
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if ( Pos.vy < 0 )
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{
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m_lifetime = GameState::getOneSecondInFrames() >> 2;
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m_pop = true;
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}
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBubblePlatform::processLifetime( int _frames )
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{
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if ( m_pop )
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{
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if ( m_lifetime <= 0 )
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{
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setToShutdown();
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}
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else
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{
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m_lifetime = 0;
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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const CRECT *CNpcBubblePlatform::getThinkBBox()
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{
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CRECT objThinkBox = getCollisionArea();
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sBBox &thinkBBox = CThingManager::getThinkBBox();
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objThinkBox.x1 = thinkBBox.XMin;
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objThinkBox.x2 = thinkBBox.XMax;
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objThinkBox.y1 = thinkBBox.YMin;
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objThinkBox.y2 = thinkBBox.YMax;
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return &objThinkBox;
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} |